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Sunday, 20 July 2008
Super Paper Mario Cheats Hints Codes Tips FAQ Files Achievements WII Nintendo WII
Super Paper Mario Cheats Hints Codes Tips FAQ Files Achievements WII Nintendo WII
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Super Paper Mario WII cheats
Super Paper Mario cheats


Publisher:

Nintendo

Developer:

Intelligent Systems

Platform:

WII

Genre:

Action

Players:

Release Dates

USA:April 9, 2007
Europe: September 14, 2007
Japan: April 19, 2007
Australia: September 20, 2007

ESRB Rating


 Super Paper Mario ESRB

Super Paper Mario WII  98
CHEAT MASTER

Super Paper Mario WII cheats

Super Paper Mario cheats
Verified Cheats: 29
Submitted Cheats: 17

Below you will find cheats for Super Paper Mario. There are two main sections. The first cheat section is for verified cheats or those that have been rated high. The second sections are new cheats that have been suubmitted but have not recieved enough votes. Please have a look and do not forget to vote!
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Super Paper Mario Cheats, Hints, Tips, Eastereggs, How To's, Unlockables, Codes, Achievements, etc

Super Paper Mario WII Cheat List

Super Paper Mario Printable Cheat Codes

Here is Cheat Masters's cheats and cheat codes for Super Paper Mario. At this site, we try to provide you with the latest and most popular cheat codes, hints and tips for Super Paper Mario. Whatever cheats you're looking for, it can all be found here. New cheats are added frequently for WII .


$$$ Money $$$ (Super Paper Mario)

Here’s a trick to slowly but surely make money. Simply buy the Long-Last Shake for 30 coins from Howzit. Now you can have Saffron cook them into Fried Shroom Plates. You can sell these for 35 coins. Repeat the process to make money!

$$$ Money For Free

Here is a way to slowly but surely make money, for free. Simply buy the Long-Last Shake for thirty coins from Howzit. Now, have Saffron cook them into Fried Shroom Plates. You can sell these for thirty-five coins. Repeat the process to make money, for free!

Blue Hair for Peach

After you beat the game, go talk to Bleu in Flopside.

Bonus Coins Super Paper Mario

Whenever you get possession of Whacka Bumps, bring them to the chef in Flipside. She’ll cook them up (turning them into Roasted Whacka Bumps), and increase their value by 50 coins( 150 to 200 coins).

Bonus Coins

by: Cheat Masters
Whenever you get possession of Whacka Bumps, bring them to the chef in Flipside. She’ll cook them up (making them Roasted Whacka Bumps), and increase their value by 50 coins, from 150 coins to 200 coins.

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Coins & Amazy Dayzee Super Paper Mario

by:PaperMario
This coin trick lets you buy the rest of the treasure maps and enemy catch cards.
You must have Unlocked Flopside, beat chapter 5 and have 100 coins or some Catch Card SPs before doing this trick.
If you don't have 100 coins just beat chapter 1 again and defeat all enemies you'll probably have 100 coins then.
Now with 100 coins, go to Flopside's first floor through the blasted wall and enter the card shop called Fondest Hopes. Talk to the sales clerk at the counter and select "Buy a Catch Card SP" then say "yes" he'll give you the card, then say "no" when he asks if you want more Catch Card SPs.
After you have a Catch Card SP, leave the shop use the return Pipe Merlon gave you in the beginning of the game which will return you to the top of Flipside Tower.
Head to the Light Blue door & select chapter 5-2. Head through the door at the end of the first stage (not chapter, but rather the area you first arrive in). Turn right and go past the pipe above your head past the next 3 pipes.
Next, enter the door next to the two blocks that is also next to a Cherbil. Clear the gap and you will come to a Stone Buzzy. Now Kill the Stone Buzzy, and where you land after you kill him flip the world to 3D.
Immediately you see a yellow flower enemy called an Amazy Dayzee. Quickly go to your quick menu by pressing 1 and 2 at the same time, use the Catch Card SP and turn the enemy into a card.
If the Amazy Dayzee flips to 2d do not use the catch card while in 3d, flip back to 2d and then use it.
Grab the card then use the return pipe again. Go back to the shop where you bought the Catch Card SP sell the Amazy Dayzee card it is worth a whopping 300 coins then you can buy 3 Catch Card SPs. Repeat ad nauseum.

Easy HP in chapter 5-1 *Super Paper Mario*

This trick starts with traveling back to the Land of the Crag (Chapter 5-1) once you've gotten the Pixl named Dottie. You'll be on top of a stone platform when you enter the area. Now go all the way to the right of the screen. Use Dottie in 3-D to enter the small opening in the wall which is a secret area.

Once in the secret area, go down a pipe and collect a lot of coins (hit A to see more coins) then exit out from the other pipe. Once you leave the pipe, walk to your right and a little creature called a Whacka will appear. If you jump on his head a Whacka Bump will come out. These give you 30HP!

You can repeat this! Go back into the pipe and come back and Whacka will be there again. You can end up getting about eight Whacka Bumps before the Whacka disappears for good.

Easy Level Up Points (1-1) *Super Paper Mario*

by: Cheat Masters
In level 1-1, in the 3rd section, there is a staircase with a koopa coming down. Stand on one of the steps and as he nears the step above you, jump straight up and time it so you land on him. You will then bounce on him as the turtle shell ricochets back and forth. Your points will multiply ala level 3-1 of the original Super Mario Bros., but if you bounce on him more than 11 times (at 1,000 points), you will start to earn negative 1,000 for each bounce. You can earn a total of 5,500 points this way. Kick the shell after you get 1,000 and you will continue to accumulate points unpunished for every thing the shell hits. Flip into 3D and the shell will follow, so you can hit the hidden group of squiglets. Keep on following the shell as it ricochets back and forth throughout the level (you'll need Dashell to keep up--otherwise the shell will disappear) and you can earn over 100,000 points in just a couple minutes.

Easy Level Up Points (3-1) -Super Paper Mario

by: Cheat Masters
Heres a way to get really fast and high score points. First you must have beaten world 3-1 (well do the whole chapter). Go back to world 3-1 after you have beaten it once and then you know where you meet bowser. Stay at the warp pipe where the level is you meet Bowser. Take out Throwae (how ever you spell it) and then run to the left. Stop on each of the soccer playing Koopa guys (don't kill them). Then grab 1 of them. Take him all the way to the left and there should be the ending of the level and a pipe. Hide on the left side of that pipe and throw the koopa down there with you. Make him go in his shell and jump on him and he will start moving. Jump on him every time he is underneath you. You will master it on youre second time around. He will give you 300 experience every time you jumpo on him and it will let you hit him for about 15 or more times. Making each experience for each koopa 4.5k or more each. And be sure to grabthem. Not the shells they kick at you.

Easy Level Up Points for chapter 1-1

In level 1-1, in the 3rd section, there is a staircase with a koopa coming down. Stand on any step, and as he nears the step above you, jump straight up and time it so you land on him. You will then bounce on him as the turtle shell ricochets back and forth. Your points will multiply ala level 3-1 of the original Super Mario Bros., but if you bounce on him more than 11 times (at 1,000 points), you will start to earn negative 1,000 for each bounce. You can earn a total of 5,500 points this way.

Kick the shell after you get 1,000 and you will continue to accumulate points unpunished for every thing the shell hits. Flip into 3D and the shell will follow, so you can hit the hidden group of squiglets. Keep on following the shell as it ricochets back and forth throughout the level (you'll need Dashell to keep up--otherwise the shell will disappear) and you can earn over 100,000 points in just a few minutes.

Easy Level Up Points for world 3-1

Want fast points for 3-1? Heres a trick to get high score points fast. First you must have competed world 3-1. Go back to world 3-1 after you have finished it once and then go to where you meet Bowser.

Stay at the warp pipe near where you meet Bowser. Take out Throwae and then run to the left. Stop on each of the soccer playing Koopa guys and do not kill them. Grab 1 of them. Take them all the way to the left and there should be the ending of the level and a pipe. Hide on the left side of that pipe and throw the koopa down there with you. Make it go in its shell and jump on it making it move.

Jump on it every time it is underneath you. This gives you 300 experience every time you jumpo on it. You can do this about 15 times. Making each experience for each koopa 4.5k or more each. Be sure to grab them and not the shells because they kick at you.

Fast Experience, Coins, and Items

by: Cheat Masters
Head to Chapter 5-4. Travel through the first section to the metal door, which you should go through. In the second area, head past the save point. You will drop down a level, and there will be a ? block down below. On the block, Helper Marios can be collected. Now, jump onto the block and edge towards the nearby tube releasing Floro Sapiens. Switch to the Bommer (Pixi), drop him, and wait until the head detaches. This will eliminate the enemy for 600 experience, plus coins and dropped items. This seems to be a much more effective way of raising experience than jumping on shells.

Free Coins! (Super Paper Mario)

Defeat the 5th level (the Rock Level) and gain 100 coins or 300 coins (depending on how quickly you want to gain your free coins). Now after beating the 5th level with the proper amount of coins, head to the Flipside Store and buy either one Gold Bar or 3 (for 100 or 300 coins).
Now With those in your inventory, head to level 5-1 and go left at the beginning of the level. Enter the Rock Shop you encounter and sell your Gold Bars to the guy there for 15 coins more than you purchased them for. From him you can then buy Puzzle Boxes for three coins and sell them to the Flipside/Flopside Stores for 5 coins (netting +2 coins per box). This is a great way to earn cash in the game.

Free Coins! (Super Paper Mario)

by: Cheat Masters
Defeat the fifth level (Rock Level) and obtain 100 coins or 300 coins (depending on how quickly you want to gain your free coins). After beating the fifth level with the proper amount of coins, head to the Flipside Store and buy either one Gold Bar or three (for 100 or 300 coins).
With those in hand, head to level 5-1 and go left at the beginning of the level. Enter the Rock Shop you encounter and sell your Gold Bars to the guy there for 15 coins more than you purchased them for. From him you can then buy Puzzle Boxes for three coins and sell them to the Flipside/Flopside Stores for 5 coins (netting +2 coins per box). This is a great way to earn cash in the game.

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Hammer Whacker (Super Paper Mario)

How to unlock: Acquire a Golden Card found in a treasure chest in the back room of The Overthere in Flopside.

Hammer Whacker -Super Paper Mario

Acquire a Golden Card found in a treasure chest in the back room of The Overthere in Flopside.

HP Feeder (5-1) Super Paper Mario

by: Cheat Masters
Once, you've gotten the Pixl named Dottie, travel back to the Land of the Crag (Chapter 5-1). As soon as you enter the area you'll be on top of a stone platform. Go all the way to the right of the screen. Go into 3-D and use Dottie to enter the small opening in the wall. Once in the secret area you'll go down a pipe and collect a bunch of coins (hit A to see more coins) then exit out of the other pipe. Once you leave the pipe, walk to your right and a little creature called a Whacka should appear. If you jump on his head a Whacka Bump will come out. These give you 30HP and if you go back into the pipe and come back he'll reappear. You can get about seven or eight Whacka Bumps before he disappears for good. That's at least 210 HP for free.

Infinite 3D -[Super Paper Mario ]

How to unlock: You must defeat Flopside Pit of 100 Trails twice and get Mario's Card.

Infinite 3D (Super Paper Mario)

You must defeat Flopside Pit of 100 Trails twice and get Mario's Card.

One Time Cash Stash (Super Paper Mario)

by: Cheat Masters
Want coins fast? head to (5-1) or the land of Cragnons for this enricher you will have to have dottie, when you fall to the stone podium go all the way to the right 'till you hit a wall go into 3-D and use dottie to go through it, then go through the first pipe, collect coins and go out the next one to be on the elevated hill then the whacka will appear jump on him and a whacka fruit will come out.
After that turn to 3-D and get the treasure chest it has a "important item" item and go out of that area now go the left of the level until you see a stone hut that has a mushroom sign go in and these whacka fruit sell for 150 coins you can keep hitting the Whacka eight times until he says, "I'm outta here!".
That opportunity never comes up again but the coins you get are well over the maximum 999 Mario can carry. Two "bone breaking" installments should let you exploit this hapless run-down to the max.

One Time Cash Stash (Super Paper Mario)

by:PaperMario
Want coins fast? Head to (5-1) or the land of Cragnons for this enricher you will have to have dottie, when you fall to the stone podium then head all the way to the right until you are at a wall. Now switch to 3-D and use dottie to go through it, then go through the first pipe, collect coins and go out the next one to be on the elevated hill then the whacka will appear jump on him and a whacka fruit will come out. After that turn to 3-D and get the treasure chest it has a "important item" item and go out of that area now go the left of the level until you see a stone hut that has a mushroom sign go in and these whacka fruit sell for 150 coins you can keep hitting the Whacka eight times until he says, "I'm outta here!". That opportunity never comes up again but the coins you get are well over the maximum 999 Mario can carry. Two bone breaking installments should let you exploit this hapless run-down to the max.

Piccolo Pixl *Super Paper Mario*

by: Cheat Masters
You must first have completed Chapter 5 to be able to complete this. First, go to Merlee's house on the 2nd floor in Flopside. You have to jump over her crystal ball to talk to her, otherwise she'll just offer you charms. She will send you on a fetch mission to Merluvlee on the 2nd floor of Flipside. From there, you will have to travel to World 1-1. You're going to be using your Return Pipe quite a bit. Talk to Bestuvius at the end of the first area in 1-1. He'll send you to talk to Watchitt in Yold Town.
Use your Return Pipe then go back into the red door to get to 1-2. Continue through the area until you get to the town. The third house is Watchitt's. He will send you on your fourth fetch mission to see Merlumina.
Use the Return Pipe and go back to the red door. Choose to go to 1-4 and travel through the whole chapter. At the end (past where you fought Fracktail), you'll go into a house and when you run towards the star Merlumina will appear. After a lengthy bit of text, she'll sign the autograph and you can return to Watchitt in 1-2.
Then go back to 1-1 to give the "you-know-what" to Bestuvius, and then to Flipside to give the Training Machine, a Nintendo DS, to Merluvlee. Finally take the Crystal Ball from her to Merlee in Flopside and she'll give you a key.
This key can be used on the locked door in Flopside. The door is on the 1st floor through the piece of the wall that you bombed earlier. Inside you'll find Piccolo. There are only two place I have found to use him.
Go to the 2nd floor of Flipside, flip to 3D and go through the gate across from the White Tower. Instead of crossing the bridge, return to 2D and go to the left of the screen. You'll see a pipe up above. Use Boomer to blast the bricks and enter it. You'll now be on the 3rd floor of Flipside.
Piccolo can be used on the block with the music note, which is all the way to the right. You'll get a Merlee card. In the same place in Flopside you'll get a Nolrem card.
These are the only place I've found so far to use Piccolo.

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The Rupees of 2-3 -Super Paper Mario

by: Cheat Masters
Description: In chapter 2-3 when you break the vase and are asked for one million rubees you have to find a way to make them fast.
There is a generator room that gives you small amounts of ruppes for jumping, and there is a room with a passcode. The passcode is 5963. After going into the room talk to the guy who pays you (he is in the far right of the room) and sign up to be a gerbil.
After doing this you will be sent into a huge ball where you run to make volts. You are paid if you stop and tell him that you are tired. But, instead of running yourself just get a heavy object (not too heavy) and have Mario (or Peach) go to the right of the circle. Put this heavy object on the left button (up if contoller isn't sideways) and go do something else.
Come back later and stop, you have just gained many rubees without wasting valuable time.

The Rupees of chapter 2-3 (Super Paper Mario)

Looking for a way to get the Rupees for chapter 2-3 when you break the vase and are asked for one million rubees? You have to find a way to make them fast.

There is a generator room that gives you small amounts of ruppes for jumping.
There is a room with a passcode of 5963. After going into the room talk to the guy who pays you who is in the far right and sign up to be a gerbil.

You will be sent into a huge ball where you run. You are paid if you stop and tell him that you are tired. The trick is to instead of running yourself just get a heavy object but not too heavy and go to the right of the circle. Put the object on the left button and go do something else for a while. You have just gained many rubees without being there. Maybe a good time to do your homework!

Use or Find Piccolo Pixl -Super Paper Mario

Want to know where to use or find Piccolo? You must have completed Chapter 5 to be able to do this task. First, go to Merlee's house on the 2nd floor in Flopside. Jump over the crystal ball to talk to her, otherwise she'll just offer you charms. She will send you on a fetch mission to Merluvlee on the 2nd floor of Flipside. This will take you to World 1-1. You will be using your Return Pipe a lot. Talk to Bestuvius at the end of the first area in 1-1. He'll send you to talk to Watchitt in Yold Town.

Take the Return Pipe and go back into the red door to get to 1-2. Go through the area until you get to the town. You will find Watchitt in the third house. He will send you on your 4th fetch mission to see Merlumina.

Use the Return Pipe and go back to the red door. Choose to go to 1-4 and travel through the whole chapter. At the end (past where you fought Fracktail), you'll go into a house and when you run towards the star Merlumina will appear. After a lengthy bit of text, she'll sign the autograph and you can return to Watchitt in 1-2.

Now go back to 1-1 to give the "you-know-what" to Bestuvius, and then to Flipside to give the Training Machine(Nintendo DS) to Merluvlee. Now take the Crystal Ball from Merluvlee to Merlee in Flopside and she'll give you a key.

The key Merlee gives you can be used on the locked door in Flopside. The door is on the 1st floor through the piece of the wall that you bombed earlier. Inside you'll find Piccolo.

Now go to the 2nd floor of Flipside, flip to 3D and go through the gate across from the White Tower. Do not cross the bridge but return to 2D and go to the left of the screen and you will see a pipe up above. Use Boomer to blast the bricks and enter it. You'll now be on the 3rd floor of Flipside.

Piccolo can be used on the block with the music note. This is all the way to the right. You'll get a Merlee card. In the same place in Flopside you'll get a Nolrem card.

Wasy Experience, Coins, and Items (Chapter 5-4)

Travel through the first section of Chapter 5-4 to the metal door and go through. In the second area, go past the save point. You will drop down a level, and there will be a ? block down below. On the block, Helper Marios can be collected. Now, jump onto the block and edge towards the nearby tube releasing Floro Sapiens. Switch to the Bommer (Pixi), drop him, and wait until the head detaches. This will eliminate the enemy for 600 experience, plus coins and dropped items. Told you it was easy!

World 2-3 Safe Code -[Super Paper Mario ]

Looking for a way to get the Rupees for chapter 2-3 when you break the vase and are asked for one million rubees?
Just head down one floor from the prisoners and go down a level. Go forward and grab the slimming pixel. This lets Mario go into 2D in 3D mode. Use this ability to access the vault safe at the bank. Thos code to use is 41262816.

World 2-3 Safe Combo *Super Paper Mario*

by: Cheat Masters
You broke a vase and now you have to come up with a million Rubees. Head down one floor from the prisoners and go down on level. Go forward and grab the slimming pixel, which lets Mario go into 2D in 3D mode (paper effect). Use this ability to access the vault safe at the bank: 41262816.

[ Exploit ] Coins & Amazy Dayzee (Super Paper Mario)

by: Cheat Masters
Description: Unlock Flopside, beat chapter 5 and have 100 coins (to start the exploit) or some Catch Card SPs. This coin exploit lets you buy the rest of the treasure maps and enemy catch cards.

If you don't have 100 coins just beat chapter 1 again and defeat all enemies you'll probably have 100 coins then.
With 100 coins, go to Flopside's first floor through the blasted wall and enter the card shop called Fondest Hopes. Talk to the sales clerk at the counter and select "Buy a Catch Card SP" then say "yes" he'll give you the card, then say "no" when he asks if you want more Catch Card SPs.
After you have a Catch Card SP, leave the shop use the return Pipe Merlon gave you in the beginning of the game which will return you to the top of Flipside Tower.
Go to the Light Blue door and select chapter 5-2. Go through the door at the end of the first stage (not chapter, but rather the area you first arrive in). Turn right and go past the pipe above your head past the next 3 pipes.
Next, enter the door next to the two blocks that is also next to a Cherbil. Clear the gap and you will come to a Stone Buzzy. Kill the Stone Buzzy, and where you land after you kill him flip the world to 3D.
Immediately you see a yellow flower enemy called an Amazy Dayzee. Quickly go to your quick menu by pressing 1 and 2 at the same time, use the Catch Card SP and turn the enemy into a card.
If the Amazy Dayzee flips to 2d do not use the catch card while in 3d, flip back to 2d and then use it.
Grab the card then use the return pipe again. Go back to the shop where you bought the Catch Card SP sell the Amazy Dayzee card it is worth a whopping 300 coins then you can buy 3 Catch Card SPs. Repeat ad nauseum.



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Submitted Cheats for Super Paper Mario
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Getting easy level-ups      Rating: 100%

A secret recipe      By: CheattopiaBen(187) Rating: 100%

Cheep Stuff      Rating: 100%

Arcade      Rating: 100%

Weid guy      Rating: 100%

How to get around 80,000 points at a time FAST!      By: ExtremeGamer11(10) Rating: 100%

Extra Pixls      By: ExtremeGamer11(10) Rating: 100%

Get lots of coins      By: theslinser432(152) Rating: 67%

Easy way to get beetween Flip / Flopside      Rating: 62%

Infinant Mushrooms      By: lilmouse(318) Rating: 60%

How to get Barry (the circle dude covered in spikes)      By: HIMOMMY(12) Rating: 50%

Get tipi back .....well sort of      By: lilmouse(318) Rating: 48%

Life      Rating: 46%

Buy alot of life shrooms in world 1-2      By: initman(129) Rating: 43%

Run on water      By: lilmouse(318) Rating: 39%

Crush Mario!      By: lilmouse(318) Rating: 33%

How to get peach mad at you      By: Pokemaster35(831) Rating: 27%
Super Paper Mario TOP QUESTIONS
Questions/Answers: 243 [ View All]
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Submit a Question for Super Paper Mario
Super Paper Mario 218014What is the prassword for chapter 1-3? Answers: 1
Super Paper Mario 227734After tippi gets hurt and you have to place the heart in the pillar without her how do you get to that pillar? Answers: 1
Super Paper Mario 218156I'm on chapter 4-2, I have the ancient clue, but I don't understand! I'm at the place where the shiney crack thing is above the head stone things. What do I do? Answers: 2
Super Paper Mario 223358I am in 1-3 and have tried - and 1 at the same time..... do I stand on the blue stone or beside it Answers: 4
Super Paper Mario 225576How do you get the star and get through to the next level on level 1-3 Answers: 1
Super Paper Mario 226224How do you get pass 5-4 I dont know how 2 get the key an how 2 get my self scan Answers: 1
Super Paper Mario 279889After defeating O'Chunks in 5-4, where do you go? Answers: 1
Super Paper Mario 218545How do you find coins for fire burst for the princess who fell after level 1-4? I dont have eneough coins to help her...please help me I have been searching for days! Answers: 1
Super Paper Mario 220579How do you break the star block Answers: 2
Super Paper Mario 221161I have the bomb guy and I am in the room with the wheel. I found the vault but I can't find the pixel you need to get through the electric fence. I've been stuck for an hour! Please help! Answers: 1
Super Paper Mario 221497How do you get to the star I am at the place were you beat the things and I did the code thing but I do not know were to find the star Answers: 1
Super Paper Mario 234809I desperately need help getting to the end of level 1-3, we get to what looks like the blue platform and then to that brick wall which looks like a dinosaur head, we jump, press 1 nothing is working? Answers: 3
Super Paper Mario 224808I'm trying to get to the 5th heart pillar but there are 8 blocks you have to hit to open the door. In what order do you hit them in? Answers: 3
Super Paper Mario 224243Where you put the 4th heart im stuck Answers: 2
Additional Cheats
Super Paper Mario Reviews,Comments, Pros & Cons, Rating
Reviews for: Super Paper Mario

Cool
 lilmouse Game Score: (5/5)
It was so great I wished it had a 2nd version
By: Unregistered Rating: 100%
Was this Super Paper Mario review : Bogus or Helpful

Review
 lilmouse Game Score: (5/5)
That game was awsome
By: treys(90) Rating: 57%
Was this Super Paper Mario review : Bogus or Helpful

Review
 lilmouse Game Score: (4/5)
Very good but...i like the thousound year door better but this was still awesome!!!
By: Pokemaster35(831) Rating: 51%
Was this Super Paper Mario review : Bogus or Helpful
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