Harvest Moon: Tree of Tranquility (WII) - DetroitDJ
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                   ||  (   ) |  |(   ||  |   |  |   |  |  |  |
                   ''   `-'`-'  `-`-'|`--`--' `-`--' `-`-'`--|
                                     |                       ;
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                       |  Copyright 2008 -- DetroitDJ  |
                       |        Version - 2.3.1        |
                       |      Updated: 09/13/2008      |
                       |           FAQ/Guide           |
                       |                               |
                       |  Note: the latest version of  |
                       |  this file will ALWAYS be at  |
                       |   www.gamefaqs.com/console/   |
                       |     wii/file/933022/53688     |
                       |                               |
                       | Other places are permitted to |
                       | show this FAQ - however, most |
                       |  don't automatically update,  |
                       |  and I only update my FAQ on  |
                       |  GameFAQs - so, if you don't  |
                       |   see something, check that   |
                       | URL to see if there's a newer |
                       |     version of this file.     |
                       |                               |
          ``___________|_______________________________|___________``
          `|```````````````````````````````````````````````````````|`
          `|`                                                     `|`
       ````|`                    File Contents                    `|````
       ----+-------------------------------------------------------+----
       ````|`1> The Particulars .  .  .  .  .  .  .  .  .  . `|````
          `|`                                                     `|`
          `|`   A> Release Data .  .  .  .  .  .  .  .  .  . `|`
          `|`        (Game Release Data, FAQ Release Info)        `|`
          `|`   B> Game Summary .  .  .  .  .  .  .  .  .  . `|`
          `|`        (Plot Outline, New Features)                 `|`
          `|`                                                     `|`
          `|`2> Around the Island  .  .  .  .  .  .  .  .  . `|`
          `|`                                                     `|`
          `|`   A> Welcome to the Island .  .  .  .  .  .  . `|`
          `|`        (Getting Started, Locations, Mechanics)      `|`
          `|`   B> Passing the Time, Filling Your Wallet.  . `|`
          `|`        (Farming, Mining, Foraging, Fishing)         `|`
          `|`                                                     `|`
          `|`3> Home Sweet Home: Your Ranch .  .  .  .  .  . `|`
          `|`                                                     `|`
          `|`   A> Your Character  .  .  .  .  .  .  .  .  . `|`
          `|`        (Mechanics, Customization, Rucksack)         `|`
          `|`   B> Your Property   .  .  .  .  .  .  .  .  . `|`
          `|`        (House, Coop, Barn, Stable, Field)           `|`
          `|`   C> Farming   .  .  .  .  .  .  .  .  .  .  . `|`
          `|`        (Mechanics, Crops)                           `|`
          `|`   D> The Animals  .  .  .  .  .  .  .  .  .  . `|`
          `|`        (Livestock, Wild Animals, Products)          `|`
          `|`   E> Tools  .  .  .  .  .  .  .  .  .  .  .  . `|`
          `|`        (Upgrading Tools, Non-Upgradeable Tools)     `|`
          `|`                                                     `|`
          `|`4> Going Out: The Village   .  .  .  .  .  .  . `|`
          `|`                                                     `|`
          `|`   A> Characters   .  .  .  .  .  .  .  .  .  . `|`
          `|`        (Bachelors, Bachelorettes, The Rest)         `|`
          `|`   B> Places and Shops   .  .  .  .  .  .  .  . `|`
          `|`        (Tailor, Carpenter, General Store, etc.)     `|`
          `|`   C> Festivals and Events  .  .  .  .  .  .  . `|`
          `|`        (Festivals, Markets, Anniversary)            `|`
          `|`                                                     `|`
          `|`5> As the Days Go By  .  .  .  .  .  .  .  .  . `|`
          `|`                                                     `|`
          `|`   A> Making Friends and Wooing Mates   .  .  . `|`
          `|`        (Raising Affection, Heart Events)            `|`
          `|`   B> Family Life  .  .  .  .  .  .  .  .  .  . `|`
          `|`        (Proposing, Marriage, Your Child)            `|`
          `|`   C> Return of the Goddess .  .  .  .  .  .  . `|`
          `|`        (The Quilt, the Rainbows, the Tree)          `|`
          `|`                                                     `|`
          `|`6> Step-by-Step: Walkthroughs  .  .  .  .  .  . `|`
          `|`                                                     `|`
          `|`   A> Overall Walkthrough and Checklist .  .  . `|`
          `|`        (All the Big Events)                         `|`
          `|`   B> Reviving the Goddess Walkthrough  .  .  . `|`
          `|`        (Key Deadlines for the Goddess)              `|`
          `|`   C> Getting Started Walkthrough .  .  .  .  . `|`
          `|`        (Getting Off to a Good Start)                `|`
          `|`                                                     `|`
          `|`7> Reference Guides                                  `|`
          `|`                                                     `|`
          `|`   A> Calendars .  .  .  .  .  .  .  .  .  .  . `|`
          `|`        (Festivals, Birthday, Overall)               `|`
          `|`   B> Lists  .  .  .  .  .  .  .  .  .  .  .  . `|`
          `|`        (Prices, Gifts, Market Goods, Recipes)       `|`
          `|`   C> Miscellaneous   .  .  .  .  .  .  .  .  . `|`
          `|`        (P.Berries, Mines/Fishing/Foraging/Jobs)     `|`
          `|`   D> FAQ .  .  .  .  .  .  .  .  .  .  .  .  . `|`
          `|`        (Answered and To-Be-Answered FAQs)           `|`
          `|`                                                     `|`
          `|`8> The Three C's   .  .  .  .  .  .  .  .  .  . `|`
          `|`                                                     `|`
          `|`   A> Copyright .  .  .  .  .  .  .  .  .  .  . `|`
          `|`   B> Credits   .  .  .  .  .  .  .  .  .  .  . `|`
       ````|`   C> Contact Information   .  .  .  .  .  .  . `|````
       ----+-------------------------------------------------------+----
       ````|```````````````````````````````````````````````````````|`````
          `|`                                                     `|`
          `|`                                                     `|`
  `````````|```````````````````````````````````````````````````````|`````````
 `---------+-------------------------------------------------------+---------`
`|                       The Ultimate Quick-Find Search                      |`
`|                                                                           |`
`|   There are far too many topics in Harvest Moon to list them all in one   |`
`|   giant table of contents; so instead, if you're looking for a specific   |`
`|       topic, just find it in the table below and Ctrl+F for the code      |`
`|         listed to the right to jump straight down to that section.        |`
`|                                                                           |`
`|    Note if you're new to Harvest Moon and want a general introduction,    |`
`|   the first section "Around the Island" is your place. These quick-find   |`
`|  codes are for those looking for specific information on certain topics.  |`
`|                                                                           |`
`|                                                                           |`
`|                        Bachelors and Bachelorettes                        |`
`| Anissa     [ANI] | Candace    [CAN] | Gill       [GIL] | Jin        [JIN] |`
`| Phoebe     [PHO] | Luna       [ROM] | Chase      [CHI] | Calvin     [CAL] |`
`| Kathy      [KAT] | Renee      [LEN] | Julius     [JUL] | Luke       [LUK] |`
`| Maya       [MAI] | Selena     [SHE] | Toby       [TAO] | Owen       [OSE] |`
`|                                                                           |`
`|                        Making Friends/Wooing a Mate                       |`
`| Affection        [AFF] | Heart Events      [HEV] | Proposing        [PRO] |`
`|                                                                           |`
`|                          Reawakening the Goddess                          |`
`| Quilt            [QUI] | The 5 Rainbows    [RAI] | The Goddess Tree [GST] |`
`|                                                                           |`
`|                                  Animals                                  |`
`| Quick Reference  [LVS] | Cows              [COW] | Chickens         [CHK] |`
`| Sheep            [SHP] | Goats             [GOT] | Ducks            [DUK] |`
`| Ostriches        [OST] | Silkworms         [SLK] | Horse            [HRS] |`
`|                                                                           |`
`|                                   Shops                                   |`
`| Brownie Ranch    [BRO] | Souffle Farm      [SOF] | Carpenter's Shop [CAR] |`
`| General Store    [SUP] | Tailor Shop       [TAL] | Blacksmith Shop  [BLA] |`
`|                                                                           |`
`|                                   Tools                                   |`
`| Axe              [AXE] | Hammer            [HAM] | Sickle           [SIC] |`
`| Water Can        [WAT] | Fishing Pole      [FSP] | Upgrading        [UPG] |`
`|                                                                           |`
`|                               Miscellaneous                               |`
`| Crops            [CRO] | Trees             [FSP] | Festivals        [UPG] |`
`| Rucksack         [RUC] | Stamina           [STA] | Television       [TLV] |`
`|                                                                           |`
`|                                 Crops                                     |`
`| Preparation      [PRP] |                         | Mechanics        [MEC] |`
`| Spring Crops     [SPR] | Summer Crops      [SUM] | Fall Crops       [FAL] |`
`| Winter Crops     [WNT] | Trees             [TRE] | Field Items      [FIT] |`
`|                                                                           |`
`|                               References                                  |`
`| Goddess Items    [GIT] | Gifts             [GIF] | Power Berries    [POW] |`
`| Sale Prices      [SLP] | Seasonal Market   [MAR] | Mines            [MIN] |`
`| Buy Prices       [BYP] | Recipes           [REC] | Foraging         [FOR] |`
`| FAQ              [FAQ] | Part-Time Jobs    [PTJ] | Fishing          [FIS] |`
 `---------+-------------------------------------------------------+---------`
  `````````|```````````````````````````````````````````````````````|`````````
          `|`                                                     `|`
          `|`                                                     `|`
    ```````|```````````````````````````````````````````````````````|```````
   `-------+-------------------------------------------------------+-------`
  `|                    Quick-Find Guide for Crops [CRO]                   |`
  `|                                                                       |`
  `|   If you're here specifically for crops, below are some quick-find    |`
  `|   keywords to jump straight to your topic. To jump straight to the    |`
  `|   crops section as a whole, search for < FRM > without the spaces.    |`
  `|                                                                       |`
  `|                              Basic Topics                             |`
  `|  Choosing A Field  {CYF} | Soil Quality   {SQU} | Buying Seeds {BYS}  |`
  `|  Crop Formations   {CRF} | Stamina        {STA} | Fertilizer   {FER}  |`
  `|                                                                       |`
  `|                                Spring                                 |`
  `|                Crops                            Herbs/Flowers         |`
  `| Turnip     {TUR} | Potato   {POT} | Green Herb {GHB} | Hyacinth {HYA} |`
  `| Breadfruit {BRE} | Flax     {FLA} | Lavender   {LAV} | Tulip    {TUL} |`
  `| Strawberry {STR} | Cabbage  {CAB} | Moondrop   {MON} |                |`
  `|                                                                       |`
  `|                                Summer                                 |`
  `|                Crops                            Herbs/Flowers         |`
  `| Watermelon {WAT} | Onion    {ONI} | Blue Herb  {BHB} | Pansy    {PAN} |`
  `| Honeydew   {HYD} | Corn     {COR} | Sunflower  {SUN} | Pinkcat  {PKC} |`
  `| Tomato     {TOM} | Cocoa    {COC} | Hibiscus   {HIB} | Lily     {LIL} |`
  `|                  |                | Begonia    {BEG} |                |`
  `|                                                                       |`
  `|                                 Fall                                  |`
  `|                Crops                            Herbs/Flowers         |`
  `| Sp. Pepper {SPP} | Rice     {RIC} | Purp. Herb {PHB} | Red Herb {HYA} |`
  `| Carrot     {CAR} | Yam      {YAM} | Cosmos     {CMS} | M. Glory {MNG} |`
  `| Be. Pepper {BPP} | Eggplant {EGP} | Blue Mist  {BLM} | Rose     {ROS} |`
  `| Spinach    {SPN} | Pumpkin  {PUM} |       Chrysanthemum   {CHR}       |`
  `|                                                                       |`
  `|                                 Winter                                |`
  `| Buckwheat {BCK} | Snowflake {SNW} | Yell. Herb {YHB} | Gr. Bell {GRB} |`
  `|                                                                       |`
  `|                                 Trees                                 |`
  `|   Apple   {APP} | Cherry    {CHR} | Chestnut   {CHS} | Grape    {GRP} |`
  `|                   Orange    {ORA} | Hali       {HAL}                  |`
  `|                                                                       |`
  `|                              Other Items                              |`
  `| Honey  {HON} | Pontata Roots {PON} | Blueberry {BLB} | Perfume  {PER} |`
  `| Clam   {CLM} | Fancy Seashell{FSS} | Veryberry {VRB} | Mushroom {MUS} |`
  `| Coral  {CRA} | Bamboo Shoot  {BBS} | Toadstool {TOD} | Seashell {SES} |`
  `| Pearl  {PEA} | Black Pearl   {BPE} | Pineapple {PIN} | Seaweed  {SEW} |`
  `| Banana {BAN} | Sea Urchin    {SEU} | Dyed Yarn {DYN} | Coconut  {CCN} |`
   `-------+-------------------------------------------------------+-------`
    ```````|```````````````````````````````````````````````````````|```````
          `|`                                                     `|`
          `|`                                                     `|`
##########################################################################
_______________________________________________________________________________
   \ \  \ \__________________________________________________________/ /  / /
    \ \  \|                                                          |/  / /
     \ \  |                      The Particulars                     |  / /
      \ \ |                                                          | / /
       \ \|   "Excellence is in the details. Give attention to the   |/ /
        \ |     details and excellence will come." -Perry Paxton     | /
         \|________________________________________    ______________|/
                                                   |  |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|         Release Data        |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
| _________________________|
|/
|\
| \___________________________________________________________________________
|                                                                             |
| Game Release Data                                                           |
|  ___________________________________________________________________________|
| /
|/         Genre : Simulation (Farming)
|      Developer : Marvelous Interactive
|      Publisher : Natsume
|    Distributor : Nintendo
|         System : Nintendo Wii
| Official Title : Harvest Moon: Tree of Tranquility (English)
|                : Bokujou Monogatari: Yasuragi no Ki (Japan)
|   Release Date : June 7th, 2007 (Japan)
|                : September 16th, 2008 (US) (projected)
|    ESRB Rating : E
|
|\
| \___________________________________________________________________________
|                                                                             |
| FAQ Release Information                                                     |
|  ___________________________________________________________________________|
| /
|/Detailed release information on acceptable use of this FAQ can be found
| under the Copyright section in this FAQ.
|
| First of all, let me say this. This Harvest Moon game is HUGE - there's
| likely as much information on this game as all previous Harvest Moons put
| together. Every feature, from recipes to furniture to fishing and foraging,
| exists again in this game, but is exponentially deeper and more involved.
| If I'd known how much there was to this game when I started, I wouldn't
| have dared to try to write a FAQ about it. But here I am.
|
| This guide has taken a crapton of work to put together. I've written guides
| before, but never one nearly this enormous. Putting together a guide like
| this is like a month of full-time work - which is especially interesting to
| try to pull off while attending graduate school. So if you find this guide
| helpful, I'd really appreciate hearing it.
|
| A huge portion of the information contained in this guide has been obtained
| from the Japanese copy of the game, and thus some of this information may
| change when the American version arrives. Special thanks go to all my friends
| possessing copies of the Japanese version for their help in accumulating the
| wealth of data possessed in this guide.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Version History:
|
| 2.3.1 (09/13/2008): Changed the way Pros and Cons are listed for the initial
| property options, added Flax Yarn and Silk Thread to the Animal Products
| list, finished reformatting everything with a colon in it, added birthdays
| to the character list (not sure why it took so long, I've had the birthday
| list for ages), and temporarily dropped the Animals section, pending a
| major overhaul.
|
| 2.3.0 (09/10/2008): Added in Taylor's Seeds and the stall listings for the
| market festivals, added in Classic Controller controls, added more detail on
| the map screen, added in the unlockable areas, added a note on the weather,
| and started reformatting some of the colon lists.
| File Size: 378KB, 368897 characters, 40890 words, 153 pages
|
| 2.2.1 (09/08/2008): Revised how your birthday is chosen, and changed the
| versioning system to something a bit more systematic. First digit are major
| versions, second digit represents minor updates, third digit represents tiny
| fixes. Like this one! Credit for the versioning system suggestion goes to
| KilanderSolari.
| File Size: 353KB, 345045 characters, 37831 words, 143 pages
|
| 2.20 (09/07/2008): Elaborated on several of the festivals, filled out a
| couple price lists, changed 'Knife Set' to 'Cutting Board' under the recipes
| section, and a few translation fixes. Up next are Taylor's Seeds listings
| and stall listings for all the Festival stalls.
| File Size: 353KB, 344344 characters, 37725 words, 143 pages
|
| 2.10 (09/04/2008): Update to the recipe guide, now featuring multiple types
| of fish, as well as some translation corrections.
| File Size: 336KB, 327405 characters, 35589 words, 137 pages
|
| 2.00 (09/02/2008): A minor redesign (the double lines on the left looked
| great in Notepad, but not so good in Firefox and IE), added a question to the
| FAQ, elaborated a bit on how specifically the stamina and fatigue system
| works and nearly completed the Farming section of the guide. The Farming
| section is one of the largest sections there will be in this guide (thus the
| +.40 in this latest release's version number), and currently comprises 66129
| of this guide's 314682 characters (21%) - or, in more sensical terms, 33 of
| this guide's 133 printed pages. The official BradyGames guide has only 176
| pages, and that's with pictures. Aren't you glad you're here instead?
| File Size: 324KB, 315737 characters, 34451 words, 134 pages
|
| 1.60 (08/28/2008): Changed several names to reflect the newly confirmed
| names (Leena to Renee, Roomi to Luna, Mai to Maya, Selena to Selena,
| Chihaya to Chase, Juli to Julius, Gil to Gill, Ose to Owen, Tao to
| Toby, Kapara to Cain, Cresson to Craig, Rucola to Ruth, In'ya to Irene, 
| Perinne to Perry, Yuba to Yolanda, Cole to Colleen, Poan to Bo, Rakusha
| to Ramsey, Pao to Paolo, Suoh to Sue, Mao to Matt and Yui to Dakota),
| added some birthdays, added to the General Store price list, corrected the
| price of land plots, removed the farm rank requirements from the
| General Store and Souffle Farm, renamed the 'Kirsch' Inn the 'Sundae' Inn,
| renamed the 'Supermarket' the 'General Store', renamed 'Southern Island'
| to 'Toucan Island', included names for West and East Gull Island, and
| renamed Koron to Collin.
| File Size: 272KB, 266227 characters, 27926 words, 101 pages
|
| 1.50 (08/26/2008): Additonal information on the initial state of the house
| and on gemstone appraisals, added in the names of the sprites, added in a
| reference list of the goddess items, wrote the final sequence of
| reawakening the goddess, added usage information on tools, added a note
| about the Hot Spring, added some information on upgrading tools, and
| finally added the non-upgradeable tools section.
| File Size: 268KB, 262393 characters, 27322 words, 99 pages
|
| 1.40 (08/22/2008): Completed the controls and informational screens
| section, changed some names to their Americanized translations (Miori to
| Mira, Selaf to Shelly, Pompeii to Pascal, Dai to Dale, Baan to Van, and
| Thyme to Taylor), added in a couple notes on Day Flow, added "Basic
| Information" section, added some Power Berries, and added info on the 00
| Makers.
| File Size: 253KB, 247955 characters, 25470 words, 94 pages
|
| 1.30 (08/18/2008): Added in the results of the multi-board Harvest Moon
| popularity poll into the FAQ and another FAQ about the Harvest Moon series,
| included the Recipe Guide (also posted separately on GameFAQs), fixed
| a couple notes about ostriches, added to the Plot Outline and Getting
| Started section, fixed some things in the Goddess section, added in the
| starting plots, and added in the 'Controls and Other Basic Information
| section'. Also, experimenting with some different layouts on a couple later
| sections since the vertical bar appears so differently in-browser than it
| does in Notepad.
| File Size: 245KB, 239636 characters, 24319 words, 91 pages
|
| 1.20 (08/16/2008): Finished most of the shop price lists and added some new
| information on recipes. Up next should be the recipes list.
| File Size: 206KB, 201029 characters, 20941 words, 76 pages
|
| 1.15 (08/15/2008): Added several shop price lists and began work on the
| recipe guide; shop price lists will be completed by version 1.20.
| File Size: 202KB, 197617 characters, 20488 words, 75 pages
|
| 1.10 (08/14/2008): Added in the Quick-Find guide to make navigation
| easier, added produce to the Souffle Farm list and added a Supermarket
| price list.
| File Size: 194KB, 190089 characters, 19680 words, 72 pages
|
| 1.00 (08/11/2008): Lots of new information (too much new stuff to list it
| all) and a major, major redesign. At this point, every section is complete
| (although there's certainly stuff to add all over the place when I come
| across it) except for the Reference and Walkthrough sections, which will be
| next (though neither will be complete until the English version is
| released). Contributions are always welcome, by the way.
| File Size: 187KB, 182407 characters, 19070 words, 69 pages
|
| 0.90 (08/05/2008): 0.9: First edition of the FAQ; currently contains
| significant data that has been released, as well as a framework to fill
| in once the game arrives. Please note, this guide will undergo
| significant changes once the game is released states-side.
| File Size: 67KB, 58996 characters, 9877 words, 27 pages
|
|\
| \___________________________________________________________________________
|                                                                             |
| Future Plans                                                                |
|  ___________________________________________________________________________|
| /
|/As information becomes more and more available, there will be numerous
| additions to this guide. Particularly in-depth sections, in addition to
| the standard information, will include:
|
| - Profit analysis for different crops (finding the most profitable crops).
|
| - Profit analysis of the different animals, including sale of animals
|  bred animals.
|
| - Detailed guide for stamina usage.
|
| - Thorough festival guides.
|
| - Comprehensive fishing and mining guides.
|
| - The most ridiculously awesome recipes guide you've ever seen.
|
| - Anything else you can think of to request.
|
|\
| \___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|         Game Summary        |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
| /
|/Harvest Moon: Tree of Tranquility (ToT for short) is the first Harvest 
| Moon game for the Nintendo Wii (although Magical Melody was re-released 
| for Wii in Europe and Australia). Gameplay requires use of the WiiMote and
| a Nunchuk.
| 
| Although the specific plotline for the different Harvest Moon games 
| differs, Tree of Tranquility retains the same general goals as previous 
| Harvest Moon games. You play the role of a farmer, given the task of 
| running a farm. As part of this task, you grow and sell crops and raise 
| animals to sell their products (milk for cows, eggs for chickens, etc.). 
| In addition to these goals, you also interact with the villagers, both for
| commercial purposes (buying seeds, selling products, etc.) and social 
| reasons. Festivals play a key role in the game, giving your character a 
| chance to socialize and meet the neighbors. You even can meet and woo one 
| of the local bachelors or bachelorettes, get married and have children.
|\
| \___________________________________________________________________________
|                                                                             |
| Plot Outline                                                                |
|  ___________________________________________________________________________|
| /
|/As mentioned, the "plot" of Harvest Moon games tends to change from 
| edition to edition.
| 
| In Tree of Tranquility, the plot objective (like in Magical Melody) is to 
| reawaken the Harvest Goddess. This is performed by helping the Harvest 
| Sprites create rainbows and collecting certain "badges". Once all the 
| rainbows are created, the Harvest Goddess will reawaken, and the game 
| continues indefinitely. A more complete plot outline can be found in the
| "Getting Started" section below (note that after the opening sequences,
| the plot is mostly fluidly determined by how you play, and therefore there
| is no overall summary).
|
| You'll also have the opportunity at one point to discontinue your current
| game and start over as your child, while keeping your animals, items and
| money. Unfortunately, though, the villagers don't react to you any
| differently, and your character sprite is the same. You can even marry your
| new character's mother from your previous play-through. Creepy.
|
|\
| \___________________________________________________________________________
|                                                                             |
| New Features                                                                |
|  ___________________________________________________________________________|
| /
|/As has become traditional in the Harvest Moon franchise, each iteration of
| the game introduces several new features. Some features carry over into 
| subsequent games, some do not. Here are some the new additions to this 
| game, as well as features from certain previous games that are present in 
| ToT:
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Brand New Features
|
| All-New Livestock: Goats, Ducks, Ostriches and Silkworms.
| All-New Crops and Flowers: Including rice and a half-dozen new flowers.
| Character Customization: The ability to modify your character's clothing.
| Villager Appearances: Villagers change clothing based on their settings.
| New Game+: Ability to play as your own player's child.
| Stay Up Past 6AM: No more is your character sent to bed at 5:50AM.
| Motion Controls: Obvious for a Wii game, but tool use and other actions are
|    executed by motion controls rather than buttons.
| More Robust Family: Your spouse actually does something (wife makes you
|    lunch, husband activity is uncertain), and your child can help on the
|    farm.
| Wild Animal Adoption: Your character has the ability to adopt wild animals.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Returning Features
|
| Multiple Land Plots (MM): the ability to buy new land plots, as well as
|    choose the initial location of your farm.
| Crop Quality (MM, AWL): different crops are of different quality depending
|    on multiple factors; better crops sell better.
| House Customization (MM): in addition to simply having multiple house
|    "levels", there are added layers of house customization, from furniture
|    to new rooms.
| Different-Look Children (AWL): Different children actually look different.
| Play as Boy or Girl (MM): You'll choose your character's gender at the 
|    beginning of the game.
| Trees (MM, AWL): In addition to standard crops, you can also plant trees
|    that stay grown and reproduce fruit every year.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Improvements
|
| The most notable improvement comes in character interaction. Although full
| details are not yet known, character dialog is expected to differ more,
| and the general social framework is expected to be more realistic.
| Hopefully, your husband/wife won't say the same thing all day.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Controls and Other Basic Information                                        |
|  ___________________________________________________________________________|
| /
|/________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Basic Information
|
| Let's get down to the over-detailed basics. In Harvest Moon, you play a
| farmer. You run around, do chores, talk to people, give gifts, grow crops
| and raise animals. You can play as a boy or a girl, but to avoid s/he and
| other annoying gender-neutral terms, I'll most likely refer to the
| character as a 'he'.
|
| Your character stays the same the entire game: this is you. He can do a
| variety of actions, like walking, talking and using tools. He can hold
| either items or tools. Items can be given or thrown away, whereas tools
| can be used. He can only hold one item or tool at a time.
| 
| He can run or walk according to how much the control stick is tilted.
| He can talk to people by going up to them and pressing A. If he has an item
| when he talks to a person, he'll automatically give it to them. If he has
| a tool, he'll show it to them, but he might also use it on them - and yes,
| they react. Don't do that.
|
| You can pick things up in the game. Just walk up to them and press A to
| pick them up. On your back is the world's most space-efficient backpack,
| able to hold dozens of items at a time, including all your tools.
|
| I think that about covers it. If you don't see something here, feel free
| to ask.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Controls
| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| WiiMote/Nunchuk Button Controls
|
| A Button : Talk, pick up items, choose options from menus, examine objects,
|          : and use your currently equipped tool (hold down before release to
|          : charge).
| B Button : Get out latest tool, put away current tool, cancel in a menu.
| A and B  : Press together to whistle.
| C Button : Press to open rucksack, hold to open info screens, described
|          : below.
| Z Button : Confirm field square selection.
| + Button : Open the map screen, described below.
| - Button : View controls.
| D-Pad    : Select items and objects from your rucksack (left/right), control
|          : the camera (down).
| Joystick : Move (run by tilting all the way, walk by tilting slightly).
| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| WiiMote Motion Tool Controls
|
| These controls are only applicable when the corresponding tool is equipped.
|
| Watering: Hold the WiiMote upright (think of a watering can handle) to
| charge, then tilt to the side (not to the front) to pour.
|
| Chopping/Hammering: Hold the WiiMote upright (same as watering) to charge,
| then quickly drop it to horizontal.
|
| Hoeing: Hold the WiiMote horizontally, then lift it to vertical. Hold it
| here to charge, then drop it back down to horizontal to hoe.
|
| Fishing (Casting): Hold the WiiMote horizontally, then quickly flick it
| back towards you (vertical), then back towards the screen (horizontal) to
| cast. Hold the WiiMote vertical for longer in the middle to charge.
|
| Fishing (Reeling): Pull the WiiMote back to vertical and wiggle the
| nunchuk as fast as you can.
|
| Ringing the Bell: Shake the WiiMote back and forth.
|
| Less standard tools (milkers, shears, etc.) do not currently have active
| movement controls, though they have been rumored to have been added for the
| English version.
| _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Classic Controller Controls
|
| A Button:       Talk, pick up items, choose options from menus, examine
|                 objects and use your currently equipped tool (hold down
|                 before relase to charge).
| B Button:       Get out latest tool, put away current tool, cancel in a menu.
| X Button:       Open rucksack view.
| Y Button:       Open informational screens, described below.
| Right Joystick: Controls camera.
| Left Joystick:  Move (run by tilting all the way, walk by tilting slightly).
| Right Shoulder: Open map screen, described below.
| Left Shoulder:  Confirm field square selection.
| + Button:       Open the map screen, described below.
| - Button:       View controls.
| D-Pad:          Select items and objects from your rucksack.
| 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Saving
|
| Saving the game is done at the nightstand next to your bed. To save, simply
| press A while standing next to the nightstand and choose where you'd like
| to save the game. Note that unlike in some past Harvest Moon games, you are
| not required to go to bed once you've saved.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Informational Screens
|
| Bringing up the menu (pressing the + button) introduces you to a sequence
| of several informational screens with details about your farm, your
| relationships and your tools. Which screen you're on is represented by the
| icon on the wheel of icons in the top left; you can navigate amongst the
| screens by using the D-Pad (for some stupid reason), and the control stick
| to navigate within a screen.
|
|     Silo : Overall status screen. Displays general farm information (farm
|          : name, house level, amount of animal feed on hand, number of
|          : each animal), character information (name, birthday, general
|          : information), and tool skill levels.
|
|    Heart : Relationships with both livestock, pets, livestock and the
|          : villagers (measured out of 10 hearts). Also features the new
|          : creepy Harvest Moon stalker utility, which will tell you where a
|          : particular villager is at any time (select their name to find
|          : out:
|
| Rucksack : Identical to the rucksack screen.
|
|    Chest : Recipes for individual rainbows, if obtained, and progress through
|          : the Goddess quest.
|
|    Tools : All your financial information, including total money, money per
|          : season, and money gathered through each method.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Map Screen
|
| The map screen initially displays a broad map of the area you are in - if
| you're inside a building, it shows the area that contains that building.
| Included in this map is a list of the pets and characters currently in the
| area, as well as icons on the map showing the precise location of the
| characters.
|
| Above this main screen is a broader map of the entire island. Here you can
| select a particular area to view it in greater detail.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Trashing Items
|
| In past Harvest Moon games, a major problem was that if you were holding
| an item and accidentally pressed A (either just by slipping or by trying to
| give a gift and the person moving at the last second), it would get thrown
| on the ground and disappear.
|
| Tree of Tranquility has fixed this annoyance. If you try to throw an item
| away (meaning press A when not facing a person or the shipping box), you'll
| receive a confirmation screen, which gives you the option of either
| throwing it away, or putting it in your backpack. And even then, if you
| throw it away by accident, you'll have a momentary opportunity to pick it
| up again.
|\
| \___________________________________________________________________________
|_____________________________________________________________________________|

##########################################################################
_______________________________________________________________________________
   \ \  \ \__________________________________________________________/ /  / /
    \ \  \|                                                          |/  / /
     \ \  |                     Around the Island                    |  / /
      \ \ |                                                          | / /
       \ \|              "Oh, it's a snug little island!             |/ /
        \ |   A right little, tight little island!" -Thomas Dibdin   | /
         \|________________________________________    ______________|/
                                                   |  |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|    Welcome to the Island    |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
| _________________________|
|/
|\
| \___________________________________________________________________________
|                                                                             |
| Getting Started                                                             |
|  ___________________________________________________________________________|
| /
|/Welcome to the game! And welcome to the village, the island, and the world
| of Harvest Moon. If you're new to Harvest Moon, this section will help to
| to get you up-to-speed on some of the mechanics of the game as a whole. If
| you consider yourself a seasoned vet, though, skip down to the next section
| (Home Sweet Home: Your Ranch, search for HSH), as this section will mostly
| re-hash what you likely already know (or could easily figure out). If
| you'd rather go it on your own without step-by-step help (which you really
| won't need for this part of the game), just remember this one thing: take
| your time and don't be afraid to try things out. After all, this is the
| tutorial part of the game - you're not going to screw anything up, and your
| decisions here won't echo throughout the game.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| In The Beginning...
|
| As the game opens up, you'll quickly receive a short back story for how
| your character arrived on the island. It seems that there's a farm on the
| island, and you're interested in taking over and revitalizing it! So you
| travel on a ship to the island; the ship captain will ask you questions
| on the way.
|
| The way you answer the questions early in the game will, obviously,
| determine various characteristics about your character, such as your name
| and birthday. For your birthday, you won't be able to choose the specific
| date for your birthday, but rather a season and a relative time during that
| season. This is to ensure you don't pick the same birthday as another
| villager, or one on a festival day. The date of your birthday is relatively
| unimportant, though I like to pick a birthday that meets two criteria:
| later in the year, so that I've made some friends by the time the birthday
| rolls around, and during a time period where there are not festivals, to
| break up the monotony a bit. In Tree of Tranquility, your friendships don't
| impact your birthday celebration, so the first criteria is rather
| irrelevant. If you're like me and want your birthday to fall in a period of
| eventlessness, I recommend mid-summer and early fall. Both these result
| in birthdays during two-week no-festival times.
|
| Interestingly enough, in Tree of Tranquility you also get to choose some
| favorite dishes, similar to how the villagers each have their own
| preferences. What you choose doesn't make too much of a difference to the
| rest of the game, however.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Disaster Strikes!
| 
| What? A typhoon in a simple farming game? It must be a clever plot device!
| Just enough of a storm to knock you out and make you dream an
| unrealistically vivid dream - well, isn't that just incredibly convenient.
| It seems either you're schizophrenic or there's a Harvest Goddess
| somewhere that needs your help. You have two choices: check into a mental
| hospital to see about those voices in your head, or try to help her out.
| And it seems the clinic on the island is tragically ill-equipped to deal
| with your particular brand of mental illness, so let's try to help her,
| shall we? (And in case you're reading this and (a) aren't playing the game
| yet and (b) can't detect sarcasm, no, you don't actually get to make that
| choice - you're helping her whether you like it or not.)
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Welcome to Your New Home
|
| When you awaken, you'll be on the island, and your character will finally
| respond to that weird nub thing on the nunchuk. Oh, right, it's called
| a joystick. Run downstairs and a scene will play out - at the end of it,
| you'll get three options: tour the town with the mayor, tour the town
| on your own, or sit around twiddling your thumbs (meaning no tour at all).
| If this is your first time playing (which it probably is, considering you
| read this much of this section), I recommend touring with the mayor. This
| guide will describe most places, but nothing is as effective as a hands-on
| tour. Plus, you'll also get an overview of the controls - those tend to
| come in handy.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Earning Your Way
| 
| After the tour, you're sentenced to two days of slave labor at Souffle
| Ranch. Work there until Spring 4, helping out around the ranch and meeting
| people in the process.
|
| On Day 1 (Spring 2, Spring 1 was your travel day), you'll be weeding,
| and watering. You'll earn your Watering Can for the weeding, just in time to
| be used for the watering that follows. After that, you'll plant strawberries
| to be harvested the next day.
|
| On Day 2 (Spring 3), you'll be harvesting those ridiculously rapidly growing
| strawberries that you planted the day before, then taking some around town in
| a not-so-subtle way to force you to learn the village area. There are three
| strawberries to give to each of three villagers: Gill, the Mayor's son; Jin,
| the village doctor; and Yolanda, the cook at Sundae Inn. Given that the
| purpose of this exercise is to find your way around the village, I won't tell
| you where they are. That might also be because I don't know yet, but even
| when I do, their locations will only be provided here as a last resort.
|
| On Day 3 (Spring 4), you're free at last - the Mayor will offer you one of
| three land plots. For more information on which plot to choose, see the
| Initial Location section, under Your Property (search for < YPR > without
| the spaces). And if you'd like to see that section moved here, let me
| know - I couldn't decide where it belonged.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Free At Last
|
| Now that you have your property, you're pretty much on your own.  You're
| given 300G and a bag of potato seeds for your service at the farm. The
| sections below will detail the different options you have, but there's no
| longer any specific tasks you must complete each day. Harvest Moon is one
| of the most open-ended games around - so have fun and make your own life.
| If you really, really need help getting started (meaning if you tried once
| and failed), see the Getting Started walkthrough (search for < GSW >
| without the spaces.
|
| Before you go though, just a few general tips on the first few days:
|
| - Get the fishing rod. It's free - just go by the Fishing Co. to pick it up
|   from Toby.
|
| - Make the first rainbow soon. It'll likely take a fair amount of your early
|   money to get the first home extension, the Oven and the ingredients, but
|   it's worth it: when you make the first rainbow, almost a dozen villagers
|   move to the village the following season. But in order to make the first
|   rainbow, you need an apple, which can only be gotten at the Spring market
|   or in the Fall: so if you don't make it the first Spring those villagers
|   won't arrive until winter. For information on how to do this, see the
|   Reawakening the Goddess section (search for < GOD > without the spaces).
|
| - Forage when you're out. You'll often find yourself passing herbs and other
|   items that can be sold in your daily routine - pick these and sell them
|   for some quick additional money.
|
| - Don't be a workaholic. Chances are you'll enjoy the social part of the
|   game far more than the farming and ranching, so make a little time each
|   day to go around and talk to people.
|
| That's about it - have fun! The rest of this section will cover the basics
| to living and working in the village. You'll find all this stuff out on
| your own, but if you want to get ahead of the game, keep reading.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Locations                                                                   |
|  ___________________________________________________________________________|
| /
|/The village is divided into several large areas; these areas will be
| further explained later in this guide. But for now, knowing the broad
| groups should help you find your way around this brave new world.
|
|\____________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Your Farm
|
| Be it ever so humble, there's no place like home. Initially, your farm sure
| qualifies for the label "humble" - a house, a field, and little else. But
| have no fear, with your help (and maybe a little of mine) your humble abode
| will soon be a bustling commercial hub.
|
| The three key things to note on your farm at this point are your house,
| your field and the shipping box. While the house and field may be fairly
| self-explanatory (or if they aren't, read on), the shipping box may be the
| most crucial: anything you put in here will be sold by the next morning.
| This is how you make money - put goods in the shipping bin. You'll find
| later that there are also shipping bins available in the barn and chicken
| coop for convenience.
|
| At the beginning of the game, you'll be given the option of where you would
| like to put your initial farm, with three locations to choose from. For
| information on the benefits and drawbacks of each plot, see under Your
| Property (search for < YPR > without the spaces).
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| The Village Area
|
| The hustling, bustling town center of the island. Well, it will be, at
| least. Early on it can be fairly quiet - new villagers arrive as the game
| progresses. Eventually, the village area will be the central commercial
| location for buying seeds, buying clothes, celebrating festivals, meeting
| the villagers, and pretty much everything else you could think of doing
| in a small town such as this. Play your cards right, and you'll eventually
| have your wedding in the church nearby.
|
|\____________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| The Beach
|
| The beach to the southwest (well, and just west, and just south - it is an
| island, after all) is home to a fishing pier, soft sands, seashells and
| the occasional fun-in-the-sun festival. Beyond that, though, it's a fairly
| quiet area that you likely won't be visiting on a daily basis.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| The Woodlands
|
| The woodlands, to the northeast of the main area of the island, serve as a
| midpoint between the bustling town center and the mountain peaks that
| overlook the island. Here you'll find numerous wild animals as well as some
| great spots to forage for herbs, mushrooms and either goodies for sale or
| cooking. You'll also find several stumps and logs to jump for lumber for
| use in your eventual home expansions. And don't forget about the peaceful
| stream running through, there are certainly some notable fish jumping
| around in there.
|
|\______________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| The Mountain
|
| And finally, up beyond the woodlands lies the mountain. Here you'll find
| more foraging and animals, but more notably you'll find the mines where
| you can dig (well, hammer) for precious stones and ores. Some festivals
| occur up here as well, though it's notable that certain areas of the
| mountain will be unaccessible until you complete certain other tasks.
|
| The mountain area also contains the Hot Spring - a single dip in the
| Hot Spring will completely restore your stamina, but you can only utilize
| the Hot Spring once per day.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| The Other Islands
|
| If you look at a map, you'll see there are three small islands off the
| coast to the south. These islands are home to some of the Harvest Sprites,
| key characters in your quest to reawaken the Harvest Goddess that has
| left the island.
|
| The two islands directly south are named East and West Gull Island; the
| island further to the east is named Toucan Island. This island is
| especially notable, as Selena arrives from here and there is a small inn
| on the island, selling rare seeds and fruits. You'll gain access to these
| islands as you progress through the goddess quest.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Unlockable Areas                                                            |
|  ___________________________________________________________________________|
| /
|/Unlike several Harvest Moon games, all areas aren't initially accessible in
| Tree of Tranquility. Instead, certain areas will only unlock after a certain
| amount of time has passed, or after you've completed a certain task.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Brownie Ranch Area
|
| Brownie Ranch is the home to all your ranching needs: buying animals,
| animal feed, and all the animal caretaking tools. It is also the home of
| Kathy, Renee, Cain, Hannah and Gray.
|
| But unfortunately, at the beginning of the game, it's blocked by a giant
| boulder. You'd think someone would take care of that, wouldn't you?
|
| The boulder in question is near the western side of the hills area, by
| Souffle Farm. It's smashable by a hammer, but only if the hammer's level 3.
|
| More information on upgrading tools comes later, but what you need to know
| for this is that the hammer reaches level 3 strictly through use - you don't
| need to upgrade it at all. But, it takes a ton of uses to level the hammer
| to level 3.
|
| Fortunately, though, the boulder automatically disappears the night before
| the first Animal Festival on Spring 28. Chances are you won't level your
| hammer to level 3 naturally by this time, so the best course of action is
| typically to just wait until the Animal Festival. The only real reason to
| smash the boulder early is if Kathy or Renee are your choice for marriage,
| and you want to get their heart levels up in order to ask them to the first
| Fireworks Display. In this case, you might want to expend your extra stamina
| each day by using your hammer to level it up as quickly as possible.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Shortcut to Mine
|
| At the beginning of the game, the hilltop area and the mine area border each
| other, but yet aren't accessible directly from one another: a log blocks the
| way.
|
| Unlike the boulder in front of Brownie Ranch, moving the log (which, as
| you later learn, is actually a root) only requires you to talk to people.
| After examining the log, you'll be required to talk to several people in
| order: Gill, Bo, Dale and Luke. After you've spoken to all four, the root
| will be removed.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Toucan Island
|
| Toucan Island is unlocked by completing the first rainbow, and is probably
| the most significant unlockable area.
|
| Unlike the other areas unlocked by rainbows, Toucan Island is not directly
| accessible through the rainbow. Instead, unlocking the first rainbow simply
| starts the Ferry back running, and the Ferry takes you to the island. This
| Ferry also ushers new characters onto the island.
|
| Given that the Ferry is required to access the island, Toucan Island is only
| accessible while the Ferry is running. Fortunately, it's open almost all the
| time (6:00AM to 10:00PM), but is closed on Mondays.
|
| Toucan Island is the home to several new characters: Sue and Samson run the
| inn on the island, while Selena is their daughter (but spends most of her
| time on the main island). The inn on the island also sells several new and
| rare seeds, and certain items found on the beach can't be found anywhere
| else, like pearls, bananas and coconuts.
|
| For information on the rainbow itself, see the goddess section (search for
| < GOD > without the spaces).
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| West Gull Island
|
| West Gull Island is also unlocked by completing the first rainbow. It's
| accessible directly by walking over the rainbow.
|
| Unlike Toucan Island, West Gull Island introduces no new characters. Its
| only features are a few fruits (grapes, oranges) and the third rainbow tree.
|
| For information on the rainbow itself, see the goddess section (search for
| < GOD > without the spaces).
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| East Gull Island
|
| East Gull Island has even fewer features than West Gull Island: its only
| practical purpose is as a new fishing spot.
|
| East Gull Island is actually the destination of the third rainbow tree
| (Collin's, the yellow one). However, it's also where you find the second
| sprite's badge (the item that creates the rainbow), so it must be accessed
| before the second rainbow is created.
|
| For information on the rainbow itself, see the goddess section (search for
| < GOD > without the spaces).
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Mt. Gelato Base and the Goddess Spring
|
| The base of Mt. Gelato is accessible once you get the second sprite's (Ben,
| the blue one) badge from East Gull Island. While it doesn't introduce any
| new characters, it's the home of several adoptable pets, some new forageable
| items, and most notably, the second mine and the goddess spring.
|
| The mine is fairly straightforward, but the spring might present some
| trouble. At first, it isn't accessible either - a big bear blocks the path.
| In order to get past the bear, you have to befriend her. And call this bear
| 'Winnie', 'cause it sure does like Honey. Feed it Honey to eventually get
| past it (and remember, Honey may be hard to grow on your farm, but can be
| purchased from Brownie Ranch).
|
| Once you befriend the bear, you can access the goddess spring and its first
| treasure: a power berry, the sparkle on the ground.
|
| Once you've access the base of Mt. Gelato the first time, you can create
| a shortcut back to the main island so you don't have to walk up the rainbow
| every time. There's a boulder between Mt. Gelato and the hilltop area, but
| there's no room to smash it from the hilltop side (thus why you haven't
| smashed it yet), but it can be smashed from the Mt. Gelato side.
|
| For information on the rainbow itself, see the goddess section (search for
| < GOD > without the spaces).
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Mt. Gelato Peak and Tree Top
|
| The final unlockable area is the top of Mt. Gelato, accessed by completing
| the fourth rainbow (Alan's, the red one). The only thing here is the fifth
| and final sprite - completing his rainbow leads to the top of the tree,
| where you'll discover there's much more to do before the goddess tree is
| revived. But that's a topic for another section.
|
| For information on the rainbows, see the goddess section (search for < GOD >
| without the spaces).
|
|\
| \___________________________________________________________________________
|                                                                             |
| Day Flow                                                                    |
|  ___________________________________________________________________________|
| /
|/One of the key details that separates Harvest Moon from the vast majority
| of other video games in the world is that time actually flows as you play.
| Whenever you're not inside your own house (where time mysteriously stops),
| you'll find that time is continuously progressing. The exact ratio is:
|
| 10 Real-Time Seconds = 10 Game-Time Minutes
|
| Or, essentially, one second real-time is one minute in the game. It's a
| pretty easy conversion.
|
| You'll wake up each morning promptly at 6AM, regardless of when you went
| to bed, though the longer you sleep, the more stamina you'll recover; see
| the Character Mechanics section for more information (search for [ STA ]
| without the spaces).
|
| Time is critical in the game. Depending on the time of day, different
| characters are in different spots - for example, a character might take
| a stroll in the morning before going to work, then spend the evenings at
| the beach. The time of day will dictate where you can find them.
|
| Time of day also plays a role in store opening and closings; stores aren't
| open all hours of the day, they have hours just like in real life. Make
| sure to plan accordingly or you might find yourself arriving at a store
| after it's closed for the night.
|
| Just as time flows through the day, the days change also. Just like in our
| real world, there are 7 days in a week, with 4 weeks in each month and 4
| months in each year. The day of the week impacts the game just like time
| of day does: some stores will be closed on certain days, and some villagers
| will have specific routines for specific days. For example, a villager
| might go to the church on Sundays, but work the rest of the days of the
| week.
|
| Certain days of the year will also have specific events, like festivals.
| Festivals typically occur on a specific day, at a specific place, at a
| specific time, so make sure you're there at that time to take part in the
| festivities.
|
| The four months in the game go along with the four seasons: Fall, Winter,
| Spring and Summer. The months significantly impact your routine: certain
| crops will only grow in certain seasons, for example. Weather patterns
| change from season to season as well - hurricanes are possible in the
| summer, whereas blizzards are a constant threat in the winter. And don't
| forget, you can't leave the cows and sheep outside to graze in the winter
| because the grass doesn't grow.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Weather                                                                     |
|  ___________________________________________________________________________|
| /
|/Weather plays an important role in Tree of Tranquility. Depending on the
| weather outside, you may find that you don't need to water crops for the
| day, but that you should also avoid heavy labor to reduce the chance of
| getting sick. Don't worry if you don't understand some of the things this
| section is referring to yet, though - you will as you play the game.
| 
| Weather falls into six different categories, with different weather types
| happening in certain seasons. An interesting note about the weather in this
| game is that the other islands (West Gull Island, East Gull Island and Toucan
| Island) are always sunny, even during typhoons and blizzards.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Sunny
|
| Appears as... a bright, sunny, clear day.
| Happens in... all seasons
| Plants...     need to be watered by hand.
| Animals...    can be allowed outside to graze (except in winter).
| Villagers...  will go about their normal routines.
| You...        can go about your work as normal.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Cloudy
|
| Appears as... a cloudy, gray, overcast day.
| Happens in... all seasons
| Plants...     need to be watered by hand.
| Animals...    can be allowed outside to graze (except in winter).
| Villagers...  will go about their normal routines.
| You...        can go about your work as normal.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Rainy
|
| Appears as... rain, with wet ground, muted music and rain sounds.
| Happens in... Spring, Summer and Fall.
| Plants...     do not need to be watered.
| Animals...    should be kept inside to avoid illness.
| Villagers...  will adjust their routines to avoid hanging out outside.
| You...        should avoid doing outdoor work (chopping, mowing, hammering)
|               to avoid getting sick.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Snowy
|
| Appears as... snowfall (on the already-snowy ground).
| Happens in... Winter.
| Plants...     don't grow in winter, so forget them.
| Animals...    should be kept inside (as they should all winter long).
| Villagers...  will adjust their routines to avoid hanging out outside.
| You...        should avoid doing outdoor work (chopping, mowing, hammering)
|               to avoid getting sick.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Typhoon
|
| Appears as... extremely heavy rainfall, lightning.
| Happens in... Spring, Summer and Fall (mostly Summer).
| Plants...     don't need to be watered, but might be damaged.
| Animals...    MUST be kept inside to avoid illness or worse.
| Villagers...  will avoid going outside at all costs (although you can).
| You...        should avoid doing outdoor work (chopping, mowing, hammering)
|               and try to stay indoors to avoid getting sick.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Blizzard
|
| Appears as... extremely heavy snowfall and strong winds.
| Happens in... Winter
| Plants...     don't need to be watered, but almost certain will be damaged.
| Animals...    MUST be kept inside to avoid illness or worse.
| Villagers...  will adjust their routines to avoid hanging out outside.
| You...        should avoid doing outdoor work (chopping, mowing, hammering)
|               and try to stay indoors to avoid getting sick.
|
| Note : unlike in past Harvest Moon games, though, you CAN leave the house
|      : during a the worst weather patterns (typhoons and blizzards). There
|      : may be consequences to how long you spend outside though.
|
|\
| \___________________________________________________________________________
|                                                                             |
| The Daily Routine                                                           |
|  ___________________________________________________________________________|
| /
|/As the game goes on, tasks to be completed will separate themselves out
| into two groups: tasks to be completed once (or once-in-a-while), and tasks
| to be completed daily. Tasks to be completed once are tasks like planting
| crops (which you plant, then water for a few days before they grow), buying
| certain tools, and breeding animals. These are tasks where completing them
| once has implications for several days or weeks afterwards.
| 
| The other type of task is daily tasks. These are tasks that can or need
| to be completed every day for maximum impact. Some of them might need to be
| completed every day to avoid consequences (e.g. feeding animals, watering
| plants), whereas others can be completed once a day to reap rewards (e.g.
| giving gifts, brushing animals).
|
| As you progress in the game, try to settle into a daily routine of
| tasks you want to complete every day. Below is a list of such actions that
| could become part of your routine.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Chores
|
| Watering the Plants: when you're growing crops (which should be most of
|    the time), make sure to water them on every non-rainy day. If you miss
|    a day, it will take one day longer for the crop to eventually produce
|    the final fruit/vegetable. If you miss several days in a row, the plant
|    may die altogether. For more information, see the Farming section.
|
| Taking Care of the Animals: this is a pretty broad category and largely
|    dependent on what, if any, animals you have. But some tasks under this
|    heading that can be done once you have the corresponding animals are:
|     - Feeding the chickens/ducks/ostriches
|     - Feeding the cows/sheep/goats
|     - Brushing the cows/sheep/goats/horse
|     - Talking to the cows/sheep/goats/horse
|     - Collecting the eggs
|     - Collecting milk
|     - Take animals outside/put animals inside (depending on the weather)
|    For more information, see the Animals section.
|
| Extra Money-Making: if you have the time and need the money, there are
|    other activities that can be done every day to get extra items to ship
|    or give. These activities are things like Mining (see Mining section),
|    Foraging (see Foraging section), Fishing (see Fishing section) or
|    working part-time jobs (see, you guessed it, Part-Time Jobs).
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Socializing
|
| Giving Gifts to Villagers: villagers are so vain, they probably think this
|    guide is about them. The chief way of making friends (and wooing mates)
|    is giving gifts, so try to make giving gifts part of your daily routine
|    (note: not giving gifts to EVERYONE every day, but a few gifts per day).
|    These can be things you find (like flowers and herbs), products from
|    your farm, or things you buy. Check the Villagers section for more
|    information on what each villager likes and where you can find them.
|
| Giving Gifts to Possible Mates: basically the same as above, but you may
|    want to put a special focus on giving your beloved a gift every day to
|    help woo him/her faster. Again, check the Villagers section for
|    information on what each bachelor and bachelorette likes.
|
| Giving Birthday Presents: and again, basically the same as above, but you
|    receive an extra friendship boost for giving a villager a gift on their
|    birthday, so you might try to make it a point of giving every villager
|    a gift on their special day. The Villagers section has every birthday
|    listed, and the reference section has a calendar of just birthdays.
|
|\
| \___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|     Passing the Time,       |/ /
                      \ |    Filling Your Wallet      | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
| /
|/Although it's oftentimes the social scene that people are most interested
| in, the chief objective of any Harvest Moon game is to build a prosperous
| farm - or, in Tree of Tranquility, to be prosperous in general. There are
| numerous ways to spend your time and make money in Harvest Moon: Tree of
| Tranquility; below you'll find an overview of each one.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Farming                                                                     |
|  ___________________________________________________________________________|
| /
|/Farming is where it all begins, in more ways than one. It's the cornerstone
| of the game's early development (although cows later take the crown as most
| profitable), and it's likely to take the largest portion of your in-game
| time.
|
| The concept behind farming is simple: plant crops, water them daily, and
| wait for them to grow. When they mature, pick the fruit or vegetable from
| them and sell it (or give it, or use it in a recipe - whatever you'd like
| to do, though the majority of your crops will likely end up getting sold).
|
| In planting crops, there are a couple aspects to pay attention to. First
| of all, pay attention to seasons. Different crops grow in different
| seasons. If you try to plant a crop in the wrong season, the seeds will be
| buried in the ground and never sprout. And if a crop is still growing when
| the season ends, it'll be dead by the next morning - so take special care
| when planting crops and pay attention to their growth times (for example,
| don't plant a crop that takes 6 days to grow after the 22nd day of the
| 28-day month).
|
| Secondly, there are two types of crops: there are one-time sprouting crops
| and there are re-growing crops. One-time crops are crops whose soil is
| returned to normal after picking them - a new crop can be planted in its
| spot once it's picked. Re-growing crops are more like vines - when you
| pick the fruit or vegetable, the vine stays behind and grows another fruit
| after a few more days. Typically, re-growing crops are more profitable, as
| the time to grow a second fruit from a single vine or stalk is usually
| much shorter than the time to grow a whole-new crop.
|
| If this is still confusing, consider this example: potatoes vs. corn.
| For potatoes, you plant a single seed in the ground, wait a few days and
| pull the potato: one seed, one potato. For the corn, though, you plant
| a single seed in the ground and a corn stalk grows. The corn grows from
| this stalk, but when you pick the corn, the stalk remains - allowing
| another ear of corn to grow a couple days later.
|
| Farming is especially prevelant in spring and summer, and has become more
| relevant in fall in recent Harvest Moon games. Winter, though, is the down
| season for farming - with snow on the ground, not much will grow, so make
| sure you either have enough money saved up or enough animals in your barn
| to keep you through winter.
|
| For more information on farming (specific crops, growth times, prices), see
| the Farming section.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Ranching                                                                    |
|  ___________________________________________________________________________|
| /
|/Second only to farming comes ranching. Ranching (in my terminology at
| least) is the animal side of running your farm.
|
| At the beginning of the game, you lack any of the necessary accouterments
| begin running a ranch. However, these can be built by talking to the
| carpenter (and paying him, of course). There are two ranch buildings: a
| bird coop (which houses the chickens, ducks and silkworms) and
| a barn (which houses the cows, goats, sheep and ostriches). Odds are you'll
| build the bird coop first - it's cheaper, and the animals that live in it
| are cheaper as well.
|
| After building the necessary buildings, Brownie Ranch in the village is the
| place to go. initially you'll only be able to buy select animals and
| products, but as you sell more ranch products (milk, eggs, etc.), they'll
| grow as well.
|
| The chief reason for raising animals is that they yield enormous returns
| on the investment: a single cow gives milk every single day And they operate
| through all seasons as well, with every animal giving products all the way
| through the winter.
|
| Almost every animal can be bred. Cows, sheep, horses and goats are bred
| through the use of something called a "Miracle Potion". After using a
| Miracle Potion on an animal and waiting a few weeks, it will give birth to
| a baby of its own type.
|
| Chickens, ducks and ostriches are bred differently though - instead of
| a potion, simply place one of their eggs in an incubator and wait a week.
| After a week, a chick will hatch. After another week, the chick will mature
| and start giving eggs of its own.
|
| For more information on the Animals, see the Animals section. For more
| information on the buildings, see the 'Home Sweet Home' section. For more
| information on having the buildings built, see the Carpenters' section
| (under the Shops section). And for more information on Brownie Ranch,
| see the shops section (also under the Shops section).
|
|\
| \___________________________________________________________________________
|                                                                             |
| Mining                                                                      |
|  ___________________________________________________________________________|
| /
|/Beyond those two activities, there are several other ways to make money in
| your spare time - they just require venturing a little further away from
| your farm.
|
| The first of these is mining. Mining involves going to the mine and
| breaking apart rocks, many of which hold ores, precious gems or other items
| that can be sold or used in a variety of ways, such as jewelry-making.
|
| To mine, all you need is a hammer and some time. Enter the mine (locations
| detailed below) and start breaking apart rocks. Try to work your way to
| the staircase - this allows you to descend to the next level of the mine.
| Lower levels of the mine hold better jewels and ores, and the bottom level
| holds a special lake. When you're ready to leave, just approach the stairs
| again.
|
| Holes operate differently: holes will drop you down a random number of
| floors, making them a good option if you're trying to descend the mine
| quickly. But, you can't ascend only one level: you can only ascend all
| the way to the top, so if you're trying to hit a certain level the stairs
| might be the better way to go.
|
| Remember, time passes in the mine just like outside, so keep an eye on the
| clock. The setting and music won't change, so it's easy to lose track of
| time. Another tip if you're trying to get down to the lower levels is to
| figure out the path that involves breaking as few stones as possible.
| What will most likely limit your descent isn't time: it's stamina. Using
| that hammer that many times can deplete your stamina fast if you haven't
| gotten any Power Berries yet, so try to calculate the most efficient path.
| It can also be beneficial to bring some stamina-restoring food for
| particularly deep treks into the mine.
|
| Tree of Tranquility adds one new feature to the standard mining framework.
| Rather than simply digging and selling/using what you find, sometimes
| you'll also discover small colored balls. These balls are gemstones, but
| you won't know what gemstone they are until you have them appraised. To
| have it appraised, take it to Mira at Maple Lake and show it to her. Note
| that until you have a gem appraised, it will be identified in your rucksack
| as just a "(color) Ball", but when you have it appraised it will
| automatically change to whatever gem it is identified as. This is important
| for some places where you actually need an unappraised gemstone (for
| example, for one of the goddess tree recipes).
| 
| There are two mines in the game:
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| The Small Mine
|
| The smaller mine (official name will come when it's released) is accessible
| from the beginning. It has a total of 30 floors, and at the bottom there is
| a small lake and a Power Berry.
|
| The first 9 floors contain mostly low-grade ores, mushrooms and pontata 
| roots. Floors 11 through 19 contain mid-grade ores and an occasional 
| gemstone, as well as more pontata roots and mushrooms. Floors 21 through 29
| contain almost exclusively rare ores and gemstones.
|
| Special floors in the small mine include the 19th floor, which contains
| almost exclusively mushrooms, and the 25th floor, which contains almost
| exclusively gemstones. The 10th, 20th and 30th floors also contain murals
| of the goddess.
|
| The reference section contains a more comprehensive list of the floors of
| the mine and the items that can be found.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| The Large Mine
|
| The large mine is substantially more difficult to access than the small
| mine; it requires that you have completed four of the five rainbows
| (detailed in the Goddess section). More information on this mine will be
| posted when it becomes available.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Foraging                                                                    |
|  ___________________________________________________________________________|
| /
|/Foraging? How can foraging be a viable moneymaking option? What are we, a
| bunch of squirrels?
|
| So many things grow in the woodlands around the village that foraging for
| little goodies can actually bring in a substantial supplement to your
| income early in the game. Mushrooms, herbs, and bamboo shoots are some of
| the dozens of items that can be found growing in the wild around the
| island. Some items, like specific herbs, actually sell for a notable amount
| of cash, so if you find yourself with some free time, head up to the hills.
|
| These items serve other purposes as well: certain recipes require them, and
| they also can make great gifts if you choose the recipient well. And while
| you're at it, don't forget to pick some flowers for your prospective
| spouses as well.
|
| A complete listing of all the forageable items, their sale prices, and
| their locations is in the Reference section.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Fishing                                                                     |
|  ___________________________________________________________________________|
| /
|/Fishing is a favorite past time in Harvest Moon. After obtaining the
| fishing rod from Toby, you'll be able to fish in any of the bodies of water
| around the island: the ocean, the river, the lake, or the lakes at the
| bottoms of the mines.
|
| The way fishing works has changed over the past couple iterations of the
| Harvest Moon series, and it is not yet clear which method will be used in
| Tree of Tranquility. However, suffice it to say that you cast the rod by
| using the Fishing Rod tool while facing a body of water, and pull back the
| line when you get a nibble (typically indicated by a sound, a vibration
| or a visible indicator).
|
|\
| \___________________________________________________________________________
|                                                                             |
| Part-Time Jobs                                                              |
|  ___________________________________________________________________________|
| /
|/Tree of Tranquility introduces an interesting part-time job system to the
| Harvest Moon franchise. Different stores in the village possess the ability
| to allow you to perform part-time jobs for the store, doing small tasks and
| receiving compensation.
|
| The benefits of these part-time jobs aren't limited to just monetary
| rewards; if you work in the shop where you prospective spouse works or
| lives, you'll gain affection points towards increasing their heart level.
|\
| \___________________________________________________________________________
|_____________________________________________________________________________|


##########################################################################
_______________________________________________________________________________
   \ \  \ \__________________________________________________________/ /  / /
    \ \  \|                                                          |/  / /
     \ \  |                Home Sweet Home: Your Ranch               |  / /
      \ \ |                                                          | / /
       \ \|              "Home is an invention on which              |/ /
        \ |          no one has yet improved." -Ann Douglas          | /
         \|________________________________________    ______________|/
                                                   |  |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|        Your Character       |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
| _________________________|
|/
|\
| \___________________________________________________________________________
|                                                                             |
| Background                                                                  |
|  ___________________________________________________________________________|
| /
|/Yes, you're a character too. You come to the village at the start of the
| game to manage a farm you read about in a newspaper. Within a few days,
| you're given the farm by the mayor and you're on your way.
|
| That's really all there is to your character:. no back story and doesn't
| actually speak except for the very rare choice of statements you're given.
|
| However, Tree of Tranquility does provide for a bit more character 
| customization than past Harvest Moon games - you're actually able to dress
| your character how you want with clothes purchased from the tailor and
| other shops; more information on this is available later in this section.
|
|\
| \_____________________________________________________________________[STA]_
|                                                                             |
| Character Mechanics                                                         |
|  ___________________________________________________________________________|
| /
|/Typically, your character operates based on two variables: stamina and
| fatigue. In Tree of Tranquility, the presence of stamina as a variable has
| been confirmed; however, fatigue may operate differently (or not exist at
| all). Until this is confirmed one way or the other, this section will
| detail the way fatigue traditionally operates; however, take note that
| fatigue may operate differently, or be absent altogether. More thorough
| experimentation is needed to verify this.
|
| At this point, I should note the terms "stamina" and "fatigue" are  
| borrowed from Sky Render's terminology from his incredible guide to Harvest
| Moon: Back to Nature. If you're ever playing either Back to Nature or Boys
| and Girls, his guide comes highly recommended - you can find it over on
| Game FAQs, specifically at this shortened URL: tinyurl.com/5zp28c
| Incidentally, the most up-to-date version of this guide will also always
| be posted at this shortened URL: tinyurl.com/HM-ToT-Guide. Certain other
| sites like to claim they have the most up-to-date version, but only that
| URL is guaranteed to have it (as that's the only place I upload it too).
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Stamina
|
| Your character operates on a type of points system that indicates how much
| stamina he has at a given time. Stamina, in turn, controls how much work
| your character can perform. You begin the game with 500 stamina points (which
| are typically restored every night), and your actions throughout the day
| will drain your stamina.
|
| There are four actions that consume stamina:
| - Using any tool (certain tools, like the axe or hammer, use more stamina
|   than others, like the watering can or fishing pole).
| - Picking up objects, especially weeds.
| - Participation in certain festivals.
| - Participation in certain part-time jobs.
|
| It should be noted that the latter three tasks use significantly less
| stamina than any tool usage; in practice, they will very rarely deplete
| your stamina to the point of exhaustion, but if your character is already
| exhausted they will not be able to execute the action. The exception to this
| is pulling weeds, which can very quickly consume all your stamina.
|
| It should also be noted that using higher-level tools consumes less stamina
| than lower-level ones (at least for efficiency purposes - using a
| high-level can to water 9 plants might use 4x more stamina to use a
| low-level can to water 1 plant, so the high-level one is more efficient).
|
| Likewise, there are three actions that restore stamina: 
| - Sleeping (although it doesn't appear that ToT has AWL's ability to "nap").
| - Eating (different foods restore different amounts of stamina).
| - The Hot Springs (restores all stamina, but can only be used once per day).
|
| Sleeping typically restores all your stamina; however, if you stay up
| particularly late and get less than 6 hours of sleep (the exact number is
| unknown as of yet; in past games, 6 hours has been the standard), your
| stamina will not be fully restored.
|
| When stamina is depleted, your character will be taken to the doctor's
| office to recover and you'll lose some game time. Animations exist to
| help you monitor your stamina (beads of sweat, for example), but these
| aren't as useful anymore now that the stamina meter is visible.
|
| In Tree of Tranquility, there is actually a visible stamina meter (similar
| to Magical Melody) to allow you to more accurately track your stamina
| consumption.
|
| To increase total stamina, you can obtain Power Berries that lengthen your
| stamina meter. Each Power Berry you obtain increases your stamina by 100
| points, for a maximum of 1000 stamina points. For information on how to find
| these Power Berries, see the Power Berries section (search for [ POW ]
| without the spaces).
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Fatigue
|
| Fatigue operates similar to stamina; however, fatigue corresponds to 
| something different: the easiest analogy is that Stamina corresponds to
| tiredness while Fatigue corresponds to sleepiness.
|
| Fatigue is accumulated throughout the day, no matter what you're doing - even
| if you're just running around talking to people. And fatigue can set in even
| with a full stamina bar - the two are completely unrelated. Unlike stamina,
| though, fatigue is a hidden value and does not have a visible representation
| on screen.
|
| When your fatigue hits a certain value, you'll be forced to fall asleep.
| Typically, after one full night's sleep, you'll have enough energy to stay
| awake all through one day and into the next, but early the second day you'll
| hit your limit and fall asleep. Basically, your character sucks at
| all-nighters.
|
| This can be negated through the use of a couple different items. Stay Awake
| and Super Stay Awake are two items that can be bought from the Clinic or made
| yourself in your kitchen that completely negate the effects of fatigue,
| allowing you to stay up all night with no negative effects. Tomato juice is
| also an effective fatigue-fighter, restoring half your energy with each
| glass. Stay Awake has no effect on stamina, however, so Tomato Juice is
| likely a better option if it's chores keeping you up all night - it serves
| both purposes, and the ingredients are cheaper.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Character Customization                                                     |
|  ___________________________________________________________________________|
| /
|/Unlike in past Harvest Moon games, Tree of Tranquility leaves some room
| for character customization and personalization. The most obvious example
| is the ability to choose your farmer's gender (initially available in
| Magical Melody), but ToT expands upon this.
|
| In Tree of Tranquility, as the game progresses you eventually receive the
| ability to purchase alternate outfits for your character, including hats,
| shirts, pants and jewelry. These are then kept in your house for your own
| use.
|
| Clothing is purchased from the tailor (see the shops section for more
| information), while other clothing can be gathered from multiple locations.
|
|\
| \_____________________________________________________________________[RUC]_
|                                                                             |
| Your Rucksack                                                               |
|  ___________________________________________________________________________|
| /
|/Like in A Wonderful Life, rather than having specific parts of your
| rucksack for tools and for items, your rucksack has simply a maximum
| capacity and every item takes up one space. Slots are stackable though,
| meaning that having 10 of an item (usually a crop) takes up the same amount
| of rucksack space as having only one of that item.
| 
| At the beginning of the game, you have 10 spots in your rucksack; the
| maximum obtainable is 30, with several intermediate sizes (15, 20 and 25).
|
| Rucksack upgrades are obtained at the Tailoring Shop, similar to how tools
| are upgraded at the Blacksmith. To upgrade your rucksack, you need to
| supply the required amounts of cloth, thread, yarn. For more information
| on obtaining rucksack upgrades, see the Tailoring Shop price list.
|
| There is also a special rucksack obtainable later in the game; if you hold
| this rucksack in your possession and reawaken the Harvest Goddess, you'll
| receive the option to continue on in a type of New Game+ mode. Under this
| mode, you'll play as your "child", retaining your money, livestock and
| items, but everything else will be reset. Your personal character won't
| look any different though, so besides the name change this functions
| exactly as a standard New Game+.
|\
| \___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|        Your Property        |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
| _________________________|
|/
|\
| \___________________________________________________________________________
|                                                                             |
| Initial Location                                                            |
|  ___________________________________________________________________________|
| /
|/Before you can manage your property, you have to choose where you want your
| initial house to be located. You'll initially have three farm plots to
| choose from, and there's a fourth that you can have the option of
| purchasing later.
|
| All four farm plots lie on the eastern side of the island, and all four
| border each other (this is quite nice later on if you buy all four farm
| plots as it forms a type of "superfarm" spanning all three areas).
| 
| Each plot has some advantages and disadvantages, but every plot has certain
| characteristics. Note that the fourth plot (available later) also has these
| characteristics.
|
| - All plots can fit your three main buildings (level 5 house, bird coop and
|   barn) - this isn't like Magical Melody where one of the plots couldn't fit
|   everything.
|
| - All plots have a field for crops, and the soil quality of all plots is
|   rather random.
|
| - All plots have a field of grass. This starts growing automatically when
|   you build a barn or coop. Yes, the grass is psychic.
|
| Beyond this, the plots have two subtle differences: field size and proximity
| to other areas of the island. Field size isn't as relevant as you'd expect:
| early in the game you won't have the time, strength or funds to plant your
| entire field, and by the time you do have enough you'll be able to afford
| to buy another plot if you need it.
|
| So the most relevant detail about which plot you choose is its proximity to
| different locations. Each of the locations below has some notable
| characteristic that it can be useful to have nearby.
|
| - The Town is probably most useful, given that it's where most of the shops
|    and villagers can be found.
|
| - The Hot Spring is important early, given that it can completely your
|    stamina once per day.
|
| - The Mine area holds the couple shops that aren't in Town - mainly the
|   Carpenter's Shop and the Blacksmith. And, obviously, it holds the mine
|   itself.
|
| - Different fish can be caught in the river and the ocean. The river runs
|   through the island, while the ocean lies along the south edge.
|
| - The only location of frequent interest in the Gelato interest is the second
|   mine, so it doesn't present a huge interest as far as initial location.
|
| Personally, I choose the Town Plot, but it and the Hilltop Plot are about
| equal in their pros and cons. If you plan to be very social, the Town Plot is
| better suited; if you plan to mostly work early, the Hilltop is probably
| better for its proximity to the Hot Spring.
|
| Later in the game, it's good to remember that when you own multiple plots,
| you can sleep in the house nearest your first chore the next day. So if you
| plan to spend a day mining, you can sleep in the Mountain Plot's house, or
| if you plan to spend a day fishing, you can sleep in the Seaside Plot's
| house. If you're married, though, you'll want to stay home most nights given
| that your wife will only stay at your main home.
|
| The locations listed below correspond to the location relative to the others
| in the farmland half of the map. The four plots are arranged somewhat like
| a diamond, allowing one to be called 'North', one 'South', etc.
| _ _ _ _ _ _
| Hilltop Plot
|
|      Location : North
|    Field Size : 100 squares
|
| Walk time to...
|          Town :  30 minutes
|    Hot Spring :  30 minutes
|     Mine Area :   0 minutes (bordering)
| River Fishing :   0 minutes (on-site)
| Ocean Fishing :  90 minutes
|   Gelato Area : 120 minutes
| _ _ _ _ _ _
| Seaside Plot
|
|      Location : South
|    Field Size : 110 squares
|
| Walk time to...
|          Town :  90 minutes
|    Hot Spring : 120 minutes
|     Mine Area : 120 minutes
| River Fishing :   0 minutes (on-site)
| Ocean Fishing :   0 minutes (on-site)
|   Gelato Area : 150 minutes
| _ _ _ _ _
| Town Plot
|
|      Location : West
|    Field Size : 92 squares
|
| Walk time to...
|          Town :   0 minutes (bordering)
|    Hot Spring :  90 minutes
|     Mine Area :  90 minutes
| River Fishing :  30 minutes (on-site)
| Ocean Fishing :  90 minutes
|   Gelato Area : 150 minutes
| _ _ _ _ _ _ _
| Mountain Plot
|
|      Location : East
|    Field Size : 115 squares
|
| Walk time to...
|          Town : 120 minutes
|    Hot Spring :  60 minutes
|     Mine Area :  90 minutes
| River Fishing :  60 minutes
| Ocean Fishing :  90 minutes
|   Gelato Area :   0 minutes (bordering)
|
|\
| \___________________________________________________________________________
|                                                                             |
| Your House                                                                  |
|  ___________________________________________________________________________|
| /
|/Your house, your home, your humble abode. Your house is initially home to
| only your character, but will eventually (if you so choose) accommodate
| your wife, child and pets.
|
| The house is expanded in levels, with each level costing a certain amount
| of gold and wood to complete. Certain other events in the game - like
| marrying and having a child - are dependent on your house being at a
| certain level in order to have room to house your expanding family.
|
| The house has 5 levels, each bigger and more expensive than the last.
| Home extensions are relatively cheap, however, with the top level costing
| "only" 12,000 gold. More information on the intermediate stages can be
| found under the Carpenter's shop in the Shops section.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Initial Possessions
|
| Initially your house comes with a small collection of handy furnishings.
| First of all, your home comes ready-equipped with a small shelf and a small
| refrigerator. Each of these can store up to 18 (stackable) items. You can
| later purchase larger shelves and larger refrigerators, and you can set out
| more than one of each at a time.
|
| Your house also comes with a straw mattress and a television set. All these
| items can be arranged however you want around the house - you can access
| the arrangement screen by examining your bedside table.
|
| Your house also starts with a toolbox to store your tools in when you don't
| need to have them on hand, and a table, which serves absolutely no purpose.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Cooking
|
| One major task that can only be performed in your house is cooking. Once
| you have a house with a kitchen (level 2, I believe), you can start buying
| cooking tools from the General Store. These tools allow you to cook
| different dishes.
|
| Cooking is a relatively simple process. First, choose which cooking utensil
| you'll be using (note that these tools must be set out in your house before
| you can use them); every recipe requires only one utensil. Then, add in
| your ingredients from either your rucksack or your refrigerator. If your
| ingredients (with that utensil) are a viable recipe, you'll receive one of
| it; if not, you'll receive a "cooking fiasco", which you'll find under that
| list of "gifts no one likes".
|
| Obtaining recipes is rather simple and can be done in a multitude of ways,
| including:
|   - From the TV (the cooking show is from 10:00AM to 2:00PM on weekdays).
|   - Examine other peoples' kitchen utensils.
|   - Purchase a dish (or receive it as a gift).
|   - Experiment! If you "accidentally" make a real dish, it's added as well.
|
| When you've obtained a recipe, it's added to your list of available recipes
| for easy selection later.
|
| Cooking doesn't have to be done in the kitchen; it can also be done in the
| fire boxes on every beach. Simply toss some matches in the box, then toss
| one of the other ingredients (see Recipes reference section) for a Roasted
| version of that item.
|
| For more information on kitchen utensils, see the General Store section
| under Shops (search for [ SUP ] without the spaces); for recipes, see the
| recipe list under References (search for [ REC ] without the spaces).
|
|\____________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [TLV] _
| Television
|
| Your house is also home to your television. Your TV only gets one channel,
| but what's shown on that channel varies from day to day. The TV schedule
| is:
|
|  6:00AM - 10:00AM : Current Weather Forecast
| 10:00AM -  2:00PM : Cooking (weekdays)/Mastery of Beauty (weekends)
|  2:00PM -  6:00PM : News (Festival Announcements, etc.)
|  6:00PM - 10:00PM : Tomorrow's Weather
| 10:00PM -  2:00AM : Kingdom of Wildlife (weekdays)/
|                   :                      Mastery of Beauty (weekends)
|  2:00AM -  6:00AM : Off-Air
|
|\
| \___________________________________________________________________________
|                                                                             |
| The Field                                                                   |
|  ___________________________________________________________________________|
| /
|/Every possible starting location has a field attached to it where you'll
| be doing most of your initial work. Fields are typically plagued by three
| obstacles: weeds, rocks and stumps. Weeds are easy enough to get rid of
| (either pull them up by hand or use the sickle), but rocks and stumps can
| be more difficult. The bigger ones can only be removed by upgraded tools,
| so you may find yourself working around them early in the game.
|
| The boundaries of your field should be relatively clear: it's the darker
| brown area that forms the majority of your property. If you're somehow
| unsure whether a certain spot of ground is field or just regular ground,
| try tilling it: if it tills, it's field.
|
| There are also fields around the island that can be used for growing crops,
| but until you purchase them you're unable to grow anything on them.
|
|\
| \___________________________________________________________________________
|                                                                             |
| The Coop                                                                    |
|  ___________________________________________________________________________|
| /
|/Initially, you won't actually have a bird coop - you have to first have one
| built by the carpenter. This coop can subsequently be upgraded to a larger
| coop - the small coop holds 6 birds and 6 silkworms, while the larger can
| hold 12 of each. As always, more information on this can be found in the
| Carpenter's shop section under Shops.
|
| Once you have the coop built, you can start populating it with chickens,
| ducks and silkworms (although early on you'll only be able to have
| chickens). The main notable parts of the coop are the feeding trough and
| the shipping bin. The feeding trough is for putting bird feed in, as many
| piles as you current have birds. The shipping bin is for easier shipping
| of bird products. Later on, the coop will also house a mayonnaise maker
| that can be used to make your eggs into mayonnaise, which sells for higher
| profits.
|
|\
| \___________________________________________________________________________
|                                                                             |
| The Barn                                                                    |
|  ___________________________________________________________________________|
| /
|/Initially, you won't have a barn either - you have to first have the
| carpenter build this too. The barn can initially hold 6 animals, but can
| be upgraded later to hold 12.
|
| Once you have the barn built, you can start populating it with cows, sheep,
| ostriches and goats. The notable parts of the barn mirror those of the
| coop: a shipping bin, a feeding spout and a feeding trough for each cow;
| pretty straightforward. The barn also has a special corner for pregnant
| animals to stay in during the course of the pregnancy, complete with a
| special feeding trough. There's also a special ostrich egg incubator.
|
| The barn also has a big red button on both the inside and outside: pushing
| this button will automatically put all the animals outside in the field (or
| if they're already outside, move them back inside).
|
|\
| \___________________________________________________________________________
|                                                                             |
| Extensions                                                                  |
|  ___________________________________________________________________________|
| /
|/As mentioned above, several parts of your farm must be either built or
| extended, including the house, bird coop and barn. In order to do this, you
| need three things: money, wood lumber and stone lumber.
|
| Each extension costs a certain amount of money, but you must also have a
| certain amount of wood and stone lumber. Lumber is obtained by destroying
| the stones and stumps around the village; these can be found on your farm
| in the field (these won't reappear once you've destroyed them) and around
| the island (these do reappear the next day).
|
| When chopping or smashing, it's not necessary to manually take the lumber
| back to your farm; it's automatically transported. Both types of lumber
| can also be purchased at the carpenter's shop, at greatly marked-up rates.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Farm Ranks                                                                  |
|  ___________________________________________________________________________|
| /
|/Tree of Tranquility introduces an interesting new feature: Brownie Ranch,
| your one-stop shope for all your animal needs, will stock better items and
| animals based on your sales patterns.
|
| Initially, Brownie Ranch is a humble 1-star ranch. In order to level it
| to a 2-star ranch, you must sell 5,000G worth of animal products, such as
| eggs, milk and wool. Then, to get it to a 3-star ranch, you must sell
| an additional 5,000G (10,000G total) of animal products. Once it's a 3-star
| ranch, it can't come back down, and you'll always have access to every
| type of animal.
|
|\
| \___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|           Farming           |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
| _________________________|
|/
|\
| \_____________________________________________________________________[PRP]_
|                                                                             |
| Preparation                                                                 |
|  ___________________________________________________________________________|
| /
|/Before you start planting and watering your seeds, there's some overhead that
| that needs to be taken care of.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {CYF} _
| Choosing Your Field
|
| The first relevant decision to your farming career is your choice of an
| initial farm location. Each farm has a different field, so your initial
| choice of home location is also your choice of your initial field.
|
| Each property has its own benefits and drawbacks; but with respect to farming
| the three fields are actually relatively even. They differ slightly in size
| (92 at the town plot, 100 at the hilltop plot and 120 at the seaside plot),
| but at the beginning of the game you won't have the stamina to till and water
| a plant in every spot anyway - and by the time you do have that much stamina,
| you'll likely be able to afford to purchase one of the secondary fields.
|
| So choose your field based on the other characteristics you're interested in
| (proximity to fishing, the hot spring, the town) instead of just field size.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Clearing Your Field
|
| Unfortunately at the beginning, your field is infested by boulders, rocks
| and trees. These need to be cleared away for more effective farming.
|
| Unfortunately, early in the game you really won't have the stamina to do some
| major field-clearing. The trees are definitely too strong, and the boulders
| will take most of your stamina to clear.
|
| One strategy is to make use of the hot spring to double your stamina for the
| day. After your chores are done, visit the hot spring and return to bust
| apart a boulder.
|
| Overall, though, you'll be forced to work around the obstacles for the first
| season or two. Eventually you'll have the money to upgrade your tools to make
| major field-clearing more feasible.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {BYS} _
| Buying Seeds
|
| Seeds can be bought from a variety of places. The most prominent places are
| Souffle Farm and from Taylor, though early in the game only Souffle Farm is
| available (Taylor arrives on Winter 15 at the earliest).
|
| Souffle Farm will sell seeds according to its store level; early on, it
| only sells a limited selection of seeds and fertilizers, but as the farm
| grows in level (meaning as you sell crops), it will level up and increase
| its selection. To raise Souffle Farm to Level 2, sell 5000G worth of
| produce. To raise it to Level 3,| sell 10000G (total, 5000G more than
| before) worth of produce.
|
| Fortunately, this isn't a huge sum, and you'll likely have raised it to Level
| 3 by the time first Fall begins.
|
| There are a few other places to buy seeds as well. Several seeds, especially
| flower seeds, can be found at the Flower Festival on Spring 10. A few others
| can be found at the Harvest Festival and different Flea Markets throughout
| the year. A select few can only be purchased from Pineapple Inn on Toucan
| Island.
|
| And in case you forget, seeds can only be bought from Taylor via telephone:
| his number is 881.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Seasonal Seed Mixes
|
| Seasonal seed mixes are a bit of a gamble. They each contain only crop seeds,
| and can potentially contain any seed from the season - including ones that
| aren't sold at Souffle Farm. However, there's no way of determining what
| the seeds will be, and mixed seed bags typically cost slightly more than the
| average of the crops for the season.
|
| Seasonal seed mixes will be included in the profit analysis for each season,
| but it's important to note that the numbers used will be average numbers, and
| that your actual profit may and likely will vary.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {CRF} _
| Crop Formations
|
| Crop formations play a lesser role in Harvest Moon: Tree of Tranquility than
| they have in past Harvest Moon games. In past games, crop formations were
| especially crucial because your character couldn't walk over crops - so there
| was always a risk of blocking one crop from being harvested or watered.
|
| In Tree of Tranquility, though, you can walk over, around and through your
| planted crops, so planting crops with access in mind is no longer necessary.
|
| Instead, it is now more important to consider tool useage when planting
| crops. Initially your watering can can only water one square at a time, but
| as it levels up it will water different formations - a 1x3 (a strip of three
| directly out from in front of you, not right or level) strip at Level 2, a
| 3x3 square at Level 3, a 3x6 block at Level 4, and a 5x6 block at Level 5.
|
| Given that there is nothing to block you from harvesting or watering any
| crop, it really isn't necessary to plant anything besides a block of crops.
| As you level up, it actually becomes more effective to plant your crops in
| one giant block, as the watering can will touch more. Additionally, given
| that seeds are planted in a row of 6, there's never any need for the classic
| 3x3 block except as a part of a larger 3x6 block.
|
| Once you've settled on a formation, till the land, plant the seeds and start
| watering. Water your plants every day to minimize growth time (growth times
| listed in later sections will assume you water your crops every day).
|
|\
| \_____________________________________________________________________[MEC]_
|                                                                             |
| Mechanics                                                                   |
|  ___________________________________________________________________________|
| /
|/Like all Harvest Moon games, farming is done on a large plot of land with 
| tillable soil. Each spot on the ground can hold one seed and grow one crop.
|
| But unlike past Harvest Moon games, a single bag of seeds contains enough 
| seeds for 6 spots, and these are planted in a horizontal line (rather than
| a square).
|
| Raising crops is relatively simple: using the hoe, till a plot of soil (or
| for best results, six in a row to plant the entire bag), then use the bag
| of seeds at one end of the row to plant seeds along the tilled spots.
| Then, water the seeds each day. They will begin to sprout - keep watering
| them every day until eventually they bare fruit.
|
| Seeds are purchased from several different places in and around town; prices
| vary based on the type of seed. 
|
| There are some considerations to be made when choosing and planting crops:
|
| - Crops are seasonal. If you try to plant a crop out of season, it WILL
|   sprout (with some restrictions), but it will take drastically longer to
|   grow. Additionally, no crop planted out-of-season is more profitable than
|   any in-season crop.
|
|   There is one reason to plant crops out-of-season. Crops will sprout and
|   bear produce the season before or season after their designated season
|   (so, a Summer crop would bear fruit in Spring or Fall too), so it can be
|   beneficial to plant a multi-harvest crop the season before its primary
|   season to maximize the number of harvests (by having it producing when the
|   season starts, rather than having to wait that initial time at the
|   beginning of the seasons).
|
| - Different crops take different amounts of time to grow. Before planting
|   late in the season, check the growth time - no point in planting a crop
|   that takes 7 days to grow when there are only 6 days left in the season.
|
| - Some crops re-grow. These crops have an initial growth time (time until
|   they first bear fruit) and a re-grow time (time after they've born fruit
|   that they bear fruit again). These crops tend to be more profitable, but
|   must be planted early in the season for maximum profit.
|
| - Hurricanes and thunderstorms may destroy crops. Not all of them, just
|   random crops throughout your field. There's nothing you can do about this
|   though. Sucks, doesn't it?
|
| Additionally, it's crucial to note that the crop quality system from
| Magical Melody has been preserved in Tree of Tranquility.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {SQU} _
| Soil and Crop Quality
|
| The quality of mature crops varies according to the type of soil they are
| grown in, as well as some other key details. When tilling the soil, there is
| a visible difference in the types of soil: the best soil is darkest, while
| the lesser soils are progressively lighter. The best soil is so dark it
| almost looks like it's already been watered if not viewed next to a watered
| square; the worst soil is so light it looks more like sand. Remember, though,
| that all soil qualities look the same once they've been watered, so don't
| check for soil quality after watering.
|
| There are three soil levels: Good Soil, Regular Soil and Poor Soil. There
| are also four levels of crop quality: Decent, Good, Perfect and Shining.
| Notice that there are three types of soil, but four types of crop: a given
| soil quality will not reliably generate the same level crop.
|
| Higher-quality soil yields higher-quality crops, which in turn sell for
| more. However, even plants planted in the highest-quality soil will not
| reliably yield Shining-level crops. Poor soil will typically yield Decent
| and Good crops, while Regular soil will yield Good, Perfect, and rarely
| Shining. Good soil will yield Good, Perfect and Shining as well, but with
| Perfect and Shining occuring at higher rates.
|
| It's notable, however, that the level of a crop isn't determined until the
| day it finally blossoms for picking; therefore, if you wake up one day and
| find that you have a surprisingly low proportion of shining crops, you can
| reset and start the day again and you may have more crops at the "shining"
| level. This is also helpful for some of the goddess recipes, which require
| a crop of a specific level.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {FER} _
| Fertilizer
|
| Fertilizer serves a basic purpose: raising your soil quality. A single bag
| of fertilizer operates on six squares of soil in a row, similar to the way
| a bag of seeds is planted.
|
| Each type of fertilizer will raise every square of soil it touches to the
| highest level of soil (Good Soil) - the difference between the three types
| is how long this lasts. Regular fertilizer lasts only one season; rapid
| fertilizer lasts two; happy fertilizer lasts three.
|
| Fertilizer cannot initially be purchased from Souffle Farm; it can only be
| purchased once Souffle Farm has levelled to a Level 2 store (ship 5000G worth
| of farm products), and Happy Fertilizer will only be available once it's a
| Level 3 store (ship 10000G worth of farm products).
|
| Fertilizer can be purchased from other places in the meantime. The best place
| to find fertilizer is the Flower Festival, occuring the 10th of Spring. Here
| you can purchase Happy Fertilizer from some of the stalls. Unfortunately, you
| may not have much money by the first Flower Festival to buy much fertilizer,
| given its close proximity to the start of the game. Fertilizer can also be
| purchased from the Harvest Festival (in Fall) and from Taylor (who arrives
| in the middle of your first Winter at the earliest), but by the time these
| both roll around, Souffle Farm will have likely levelled-up.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Weeds
|
| Weeds now actually have a practical purpose. When weeds are growing near your
| crops or trees, they may (and often will) actually lower the quality of crops
| and fruit harvested.
|
| To prevent this from happening, pull any weed found within 2 squares (either
| side-to-side or diagonally) of a crop or tree. Be careful, though, as in
| Tree of Tranquility, pulling weeds actually consumes stamina.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Stamina
|
| Certain crops can be consumed raw. These crops carry different levels of
| stamina restoration, measured in points. Consuming the crop raw will grant
| that many points of stamina restoration.
|
| Cooked dishes almost always carry a higher stamina restoration value than
| raw crops, but raw crops can help in a pinch, or early in the game when
| cooking utensils haven't been obtained.
|
| Your character begins the game with 500 stamina points, and each power berry
| grants an increase of 100 points, for a maximum total of 1000 points.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Crops vs. Herbs and Flowers
|
| There are three types of seeds that you can buy: crops, herbs and flowers.
| The vast majority of your seed purchases will be crops: these are the most
| profitable of the growable items, and are affected by soil quality.
|
| That last note is the key difference between crops and herbs/flowers; while
| crops are affected by soil quality, herbs and flowers do not have quality
| levels. Every herb grown will be of the same quality, as well as every
| flower - so, there's no drawbacks to growing herbs or flowers in poor soil.
|
| Between herbs and flowers, the main difference is in consumption: mainly,
| herbs can be consumed, whereas flowers cannot. Both can be used for dyeing
| yarn, and both can be sold, though neither are nearly as profitable as
| crops.
|
| Flowers can also be used to attract bees for honey; more information on this
| is available in the 'Field Items' section.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Key
|
| The crop guides below will be laid out in the following format:
|
| (crop name)
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : (price to purchase the bag of 6 seeds)
| Purchase Location : (where the seeds can be purchased, and in what seasons)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : (the primary season the crop can be grown in; remember that
|                 in Tree of Tranquility, crops can be grown out-of-season, but
|                 at substantially reduced rates)
| Multi-Harvest : (whether or not the crop can be re-harvested after it has
|                 been picked; if 'yes', the time until the second harvest is
|                 the same as the initial growth time)
|   Growth Time : (how long it takes from planting to sprouting, assuming the
|                 crop is watered every day)
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : (crop, flower or herb)
|       Sale Price : (price at sale - for crops, multiple qualities are
|                  : separated by slahes - Decent/Good/Perfect/Shining)
|   Purchase Price : (the price to purchase that item from a store, followed by
|                  : the quality it's available at, where, and when)
| Stamina Recovery : (how much stamina is recovered by consuming the item raw;
|                  : for crops, multiple qualities are separated by slahes - 
|                  : Decent/Good/Perfect/Shining)
|  Used in Recipes : (what recipes, if any, the item is used in)
|   Goddess Recipe : (what goddess recipe, if any, the item is used in, and
|                  : what quality is required)
|
|\
| \_____________________________________________________________________[SPR]_
|                                                                             |
| Spring Crops                                                                |
|  ___________________________________________________________________________|
| /
|/If something within the categories below doesn't make sense, remember to
| check the key at the bottom of the Mechanics section.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {TUR} _
| Turnip
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 60G
| Purchase Location : Souffle Farm (Spring)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Spring
| Multi-Harvest : No
|   Growth Time : 4 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 50G/60G/70G/120G
|   Purchase Price : 75G (Decent, Souffle Farm, Spring)
| Stamina Recovery : 50/60/70/80
|  Used in Recipes : Pickled Turnips, Steamed Turnip
|   Goddess Recipe : None
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {POT} _
| Potato
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 75G
| Purchase Location : Souffle Farm (Spring)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Spring
| Multi-Harvest : No
|   Growth Time : 4 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 60G/70G/80G/140G
|   Purchase Price : 90G (Decent, Souffle Farm, Spring)
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Croquette, French Fries, Mashed Potatoes, Potato Gratin,
|                  : Potato Miso Soup, Potato Pancake, Potato Stew, Sauteed
|                  : Potato, Spicy Stew, Stew
|   Goddess Recipe : None
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {CAB} _
| Cabbage
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 135G
| Purchase Location : Souffle Farm (Spring)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Spring
| Multi-Harvest : No
|   Growth Time : 6 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 80G/130G/180G/260G
|   Purchase Price : 120G (Decent, Souffle Farm, Spring)
| Stamina Recovery : 70/80/100/120
|  Used in Recipes : Kimchi, Pickled Cabbage, Vegetable Juice
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {FLA} _
| Flax
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 120G
| Purchase Location : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Spring
| Multi-Harvest : No
|   Growth Time : 5 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 50G/60G/70G/120G
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Flax Yarn
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {STR} _
| Strawberry
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 600G
| Purchase Location : Souffle Farm (Spring)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Spring
| Multi-Harvest : Yes
|   Growth Time : 10 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 130G/290G/290G/420G
|   Purchase Price : 195G (Decent, Souffle Farm, Spring)
|                  : 435G (Perfect, Harvest Festival, Fall 26)
| Stamina Recovery : 40/50/60/80
|  Used in Recipes : Shortcake, Strawberry Milk, Strawberry Jelly
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {BRE} _
| Breadfruit
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 210G
| Purchase Location : Souffle Farm (Spring)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Spring
| Multi-Harvest : Yes
|   Growth Time : 7 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 70G/90G/110G/180G
|   Purchase Price : 105G (Decent, Souffle Farm, Spring)
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Bread, Carrot Cake, Cheesecake, Chocolate Cake, Chocolate
|                  : Cookies, Cookies, Corn Bread, Croquette, Herb Bread, Herb
|                  : Cookies, Mont Blanc Cake, Onion Bread, Orange Cake, Orange
|                  : Cookies, Pancakes, Pie Crust, Pumpkin Cake, Pumpkin
|                  : Croquette, Shortcake, Spinach Cake, Yam Cake
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Spring Mix
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 150G
| Purchase Location : Souffle Farm (Spring)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Spring
| Multi-Harvest : Varies
|   Growth Time : Varies
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {GHB} _
| Green Herb
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 105G
| Purchase Location : Flower Festival (Spring 10)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Spring
| Multi-Harvest : No
|   Growth Time : 5 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Herb
|       Sale Price : 30G
|   Purchase Price : 45G (Flower Festival, Spring 10)
| Stamina Recovery : 20
|  Used in Recipes : Vegetable Juice, Green Cloth
|   Goddess Recipe : Yes, Ben's (Blue)
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {HYA} _
| Hyacinth Flower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 75G
| Purchase Location : Flower Festival (Spring 10)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Spring
| Multi-Harvest : No
|   Growth Time : 6 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : 80G
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Yellow Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {LAV} _
| Lavender Flower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 60G
| Purchase Location : Souffle Farm (Spring)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Spring
| Multi-Harvest : No
|   Growth Time : 4 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : 50G
|   Purchase Price : 75G (Flower Festival, Spring 10)
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Purple Perfume, Purple Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {TUL} _
| Tulip Flower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 90G
| Purchase Location : Souffle Farm (Spring)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Spring
| Multi-Harvest : No
|   Growth Time : 5 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : 60G
|   Purchase Price : 90G (Flower Festival, Spring 10)
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Red Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {MON} _
| Moondrop Flower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 75G
| Purchase Location : Souffle Farm (Spring)
|                   : Flower Festival (Spring 10)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Spring
| Multi-Harvest : No
|   Growth Time : 4 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : Can't be sold
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Yellow Perfume, Yellow Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Spring Profit Analysis
|
| The profit analysis will be conducted once re-grow times are available for
| the multi-harvest crops.
| 
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Spring Stamina Analysis
|
| The stamina analysis will be conducted once re-grow times are available for
| the multi-harvest crops.
|
|\
| \_____________________________________________________________________[SUM]_
|                                                                             |
| Summer Crops                                                                |
|  ___________________________________________________________________________|
| /
|/If something within the categories below doesn't make sense, remember to
| check the key at the bottom of the Mechanics section.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {WAT} _
| Watermelon
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 480G
| Purchase Location : Souffle Farm (Summer)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Summer
| Multi-Harvest : No
|   Growth Time : 6 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 110G/180G/250G/360G
|   Purchase Price : 165G (Decent, Souffle Farm, Summer)
| Stamina Recovery : 50/60/80/100
|  Used in Recipes : None
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {ONI} _
| Onion
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 75G
| Purchase Location : Souffle Farm (Summer)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Summer
| Multi-Harvest : No
|   Growth Time : 4 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 60G/70G/80G/140G
|   Purchase Price : 90G (Decent, Souffle Farm, Summer)
|                  : 105G (Good, Harvest Festival, Fall 26)
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Bouillabaise, Cheese Risotto, Fried Rice, Marinated Fish,
|                  : Onion Bread, Ratatouille, Salmon Cream Stew, Seafood Fried
|                  : Rice, Seafood Rice, Spicy Seafood Stew, Spicy Stew,
|                  : Spinach Risotto, Stew, Tomato Risotto
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {HYD} _
| Honeydew
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 735G
| Purchase Location : Souffle Farm (Summer)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Summer
| Multi-Harvest : No
|   Growth Time : 8 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 200G/330G/460G/660G
|   Purchase Price : 300G (Decent, Souffle Farm, Summer)
|                  : 690G (Perfect, Harvest Festival, Fall 26)
| Stamina Recovery : 50/60/80/100
|  Used in Recipes : Honeydew Juice, Melon au Lait
|   Goddess Recipe : Yes (Perfect); Edge's (Purple)
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {COR} _
| Corn
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 210G
| Purchase Location : Souffle Farm (Summer)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Summer
| Multi-Harvest : Yes
|   Growth Time : 9 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 100G/120G/140G/240G
|   Purchase Price : 150G (Decent, Souffle Farm, Summer)
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Boiled Corn, Corn Bread, Corn Soup, Roasted Corn
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {TOM} _
| Tomato
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 225G
| Purchase Location : Souffle Farm (Summer)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Summer
| Multi-Harvest : Yes
|   Growth Time : 7 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 90G/110G/130G/220G
|   Purchase Price : 135G (Decent, Souffle Farm, Summer)
|                  : 165G (Good, Harvest Festival, Fall 26)
| Stamina Recovery : 80/90/100/110
|  Used in Recipes : Bouillabaise, Ratatouille, Sardine Tomato Stew, Saury
|                  : Tomato Stew, Spicy Seafood Stew, Tomato Juice, Tomato
|                  : Omelette, Tomato Risotto, Tomato Soup
|   Goddess Recipe : Yes (Good); Ben's (Blue)
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {COC} _
| Cocoa
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 225G
| Purchase Location : Pineapple Inn (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Summer
| Multi-Harvest : Yes
|   Growth Time : 8 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 120G/150G/180G/300G
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Chocolate Banana, Chocolate Bar, Chocolate Cake, Chocolate
|                  : Cookies, Chocolate Fondue, Chocolate Pie, Chocolate
|                  : Pudding, Hot Cocoa
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Summer Mix
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 150G
| Purchase Location : Souffle Farm (Summer)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Summer
| Multi-Harvest : Varies
|   Growth Time : Varies
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {BHB} _
| Blue Herb
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 120G
| Purchase Location : Flower Festival (Spring 10)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Summer
| Multi-Harvest : No
|   Growth Time : 5 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Herb
|       Sale Price : 70G
|   Purchase Price : 105G (Flower Festival, Spring 10)
| Stamina Recovery : 30
|  Used in Recipes : Blue Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {SUN} _
| Sunflower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 75G
| Purchase Location : Souffle Farm (Summer)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Summer
| Multi-Harvest : No
|   Growth Time : 5 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : 70G
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten
|  Used in Recipes : Yellow Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {PAN} _
| Pansy Flower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 60G
| Purchase Location : Souffle Farm (Summer)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Summer
| Multi-Harvest : No
|   Growth Time : 4 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : 30G
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten
|  Used in Recipes : Yellow Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {PKC} _
| Pinkcat Flower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 60G
| Purchase Location : Souffle Farm (Spring)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Summer
| Multi-Harvest : No
|   Growth Time : 4 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : 50G
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten
|  Used in Recipes : Purple Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {LIL} _
| Lily Flower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 120G
| Purchase Location : Flower Festival (Spring 10)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Summer
| Multi-Harvest : No
|   Growth Time : 5 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : 70G
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten
|  Used in Recipes : Yellow Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {BEG} _
| Begonia Flower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 75G
| Purchase Location : Flower Festival (Spring 10)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Summer
| Multi-Harvest : No
|   Growth Time : 4 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : Can't be sold
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten
|  Used in Recipes : Purple Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {HIB} _
| Hibiscus Flower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 90G
| Purchase Location : Pineapple Inn (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Summer
| Multi-Harvest : No
|   Growth Time : 6 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : 80G
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten
|  Used in Recipes : Red Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Summer Profit Analysis
|
| The profit analysis will be conducted once re-grow times are available for
| the multi-harvest crops.
| 
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Summer Stamina Analysis
|
| The stamina analysis will be conducted once re-grow times are available for
| the multi-harvest crops.
|
|\
| \_____________________________________________________________________[FAL]_
|                                                                             |
| Fall Crops                                                                  |
|  ___________________________________________________________________________|
| /
|/If something within the categories below doesn't make sense, remember to
| check the key at the bottom of the Mechanics section.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {RIC} _
| Rice
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 120G
| Purchase Location : Souffle Farm (Fall)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Fall
| Multi-Harvest : No
|   Growth Time : 4 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 50G/90G/130G/180G
|   Purchase Price : 75G (Decent, Souffle Farm, Fall)
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Bamboo Rice, Cheese Risotto, Chestnut Rice, Chirashi
|                  : Sushi, Conger Eel Bowl, Doria, Eel Bowl, Egg Rice, Fried
|                  : Rice, Mushroom Rice, Omelette Rice, Potato Rice, Rice
|                  : Ball, Salmon Fried Rice, Seafood Doria, Seafood Fried
|                  : Rice, Seafood Rice, Southern Friend Rice, Southern
|                  : Omelette, Spinach Risotto, Sushi, Tuna Bowl, Tomato
|                  : Risotto, Rice Cocktail
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {SPP} _
| Spicy Pepper
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 30G
| Purchase Location : Pineapple Inn Fall)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Fall
| Multi-Harvest : No
|   Growth Time : 4 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 60G/70G/80G/140G
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Kimchi, Southern Fried Rice, Southern Omelette, Spicy
|                  : Seafood Stew, Spicy Stew, Stay Awake, Super Stay Awake
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {CAR} _
| Carrot
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 60G
| Purchase Location : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Fall
| Multi-Harvest : No
|   Growth Time : 5 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 80G/100G/120G/200G
|   Purchase Price : 150G (Good, Harvest Festival, Fall 26)
| Stamina Recovery : 40/50/60/80
|  Used in Recipes : Carrot Cake, Carrot Juice, Kimchi, Salmon Cream Stew,
|                  : Spicy Stew, Stew
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {YAM} _
| Yam
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 135G
| Purchase Location : Souffle Farm (Fall)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Fall
| Multi-Harvest : Yes
|   Growth Time : 8 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 50G/90G/120G/170G
|   Purchase Price : 75G (Decent, Souffle Farm, Fall)
|                  : 280G (Perfect, Fall Market, Fall 22)
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Grilled Yam, Potato Rice, Sweet Yam Cake, Yam Cake, Yam
|                  : Stew, Yam Cocktail
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {BPP} _
| Bell Pepper
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 90G
| Purchase Location : Souffle Farm (Fall)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Fall
| Multi-Harvest : Yes
|   Growth Time : 6 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 60G/70G/80G/140G
|   Purchase Price : 90G (Decent, Souffle Farm, Fall)
| Stamina Recovery : 30/40/60/80
|  Used in Recipes : Ratatouille, Vegetable Juice
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {EGP} _
| Eggplant
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 285G
| Purchase Location : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Fall
| Multi-Harvest : Yes
|   Growth Time : 8 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 100G/120G/140G/240G
|   Purchase Price : 150G (Decent, Souffle Farm, Fall)
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Grilled Eggplant, Pickled Eggplant, Ratatouille, Tempura
|                  : Buckwheat Noodles
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {SPN} _
| Spinach
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 75G
| Purchase Location : Souffle Farm (Fall)
|                   : 
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Fall
| Multi-Harvest : No
|   Growth Time : 4 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 60G/80G/100G/120G
|   Purchase Price : 120G (Good, Harvest Festival, Fall 26)
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Boiled Spinach, Meuniere, Sauteed Spinach, Shark Fin Soup,
|                  : Spinach Cake, Spinach Risotto, Steamed Egg, Vegetable
|                  : Juice
|   Goddess Recipe : Yes (Perfect); Collin's (Yellow)
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {PUM} _
| Pumpkin
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 195G
| Purchase Location : Souffle Farm (Fall)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Fall
| Multi-Harvest : No
|   Growth Time : 10 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 130G/160G/190G/320G
|   Purchase Price : 195G (Decent, Souffle Farm, Fall)
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Pumpkin Cake, Pumpkin Croquette, Pumpkin Pie, Pumpkin
|                  : Pudding, Pumpkin Stew
|   Goddess Recipe : No
|
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Fall Mix
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 150G
| Purchase Location : Souffle Farm (Fall)
|                   : Taylor's Seeds (Year-Round)
|                   : 
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Fall
| Multi-Harvest : Varies
|   Growth Time : Varies
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {PHB} _
| Purple Herb
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 135G
| Purchase Location : Flower Festival (Spring 10)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Fall
| Multi-Harvest : No
|   Growth Time : 5 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Herb
|       Sale Price : 60G
|   Purchase Price : 90G (Flower Festival, Spring 10)
| Stamina Recovery : 20
|  Used in Recipes : Bodigizer XL
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {RHB} _
| Red Herb
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 135G
| Purchase Location : Flower Festival (Spring 10)
|                   : Summer Market (Summer 22)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Fall
| Multi-Harvest : No
|   Growth Time : 5 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Herb
|       Sale Price : 50G
|   Purchase Price : 75G (Flower Festival, Spring 10)
| Stamina Recovery : 20
|  Used in Recipes : Bodigizer
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {CMS} _
| Cosmos Flower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 75G
| Purchase Location : Souffle Farm (Fall)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Fall
| Multi-Harvest : No
|   Growth Time : 4 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : 50G
|   Purchase Price : 75G (Spring Market, Spring 22)
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Purple Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {MNG} _
| Morning Glory Flower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 75G
| Purchase Location : Souffle Farm (Fall)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Fall
| Multi-Harvest : No
|   Growth Time : 6 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : 90G
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Purple Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {BLM} _
| Blue Mist Flower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 525G
| Purchase Location : Souffle Farm (Fall)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Fall
| Multi-Harvest : No
|   Growth Time : 12 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : 320G
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Blue Perfume, Blue Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {ROS} _
| Rose Flower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 105G
| Purchase Location : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Fall
| Multi-Harvest : No
|   Growth Time : 6 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : 100G
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Red Perfume, Red Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {CHR} _
| Chrysanthemum Flower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 60G
| Purchase Location : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Fall
| Multi-Harvest : No
|   Growth Time : 5 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : 50G
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Yellow Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Fall Profit Analysis
|
| The profit analysis will be conducted once re-grow times are available for
| the multi-harvest crops.
| 
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Fall Stamina Analysis
|
| The stamina analysis will be conducted once re-grow times are available for
| the multi-harvest crops.
|
|\
| \_____________________________________________________________________[WNT]_
|                                                                             |
| Winter Crops                                                                |
|  ___________________________________________________________________________|
| /
|/If something within the categories below doesn't make sense, remember to
| check the key at the bottom of the Mechanics section.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {BCK} _
| Buckwheat
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 150G
| Purchase Location : Souffle Farm (Winter)
|                   : Taylor's Seeds (Year-Round)
|                   : Harvest Festival (Fall 26)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Winter
| Multi-Harvest : No
|   Growth Time : 4 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Crop
|       Sale Price : 50G/80G/110G/160G
|   Purchase Price : 75G (Decent, Souffle Farm, Winter)
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Buckwheat Noodles with Egg, Buckwheat Chips, Buckwheat
|                  : Noodles, Tempura Buckwheat Noodles, Buckwheat Cocktail
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {YHB} _
| Yellow Herb
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 120G
| Purchase Location : Taylor's Seeds (Year-Round)
|                   : Flower Festival (Spring 10)
|                   : Harvest Festival (Fall 26)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Winter
| Multi-Harvest : No
|   Growth Time : 5 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : 40G
|   Purchase Price : 60G (Flower Festival, Spring 10)
| Stamina Recovery : 20
|  Used in Recipes : Yellow Cloth
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {GRB} _
| Green Bell Flower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 165G
| Purchase Location : Pineapple Inn (Year-Round)
|                   : Taylor's Seeds (Year-Round)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Winter
| Multi-Harvest : No
|   Growth Time : 5 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : 70G
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Green Perfume, Green Cloth
|   Goddess Recipe : Yes; Alan's (Red)
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {SNW} _
| Snowflake Flower
| _ _ _ _ _ _ _ _ _ _ _
| Seed Characteristics
|
|    Purchase Price : 150
| Purchase Location : Souffle Farm (Winter)
| _ _ _ _ _ _ _ _ _ _ _
| Crop Characteristics
|
|        Season : Winter
| Multi-Harvest : No
|   Growth Time : 5 days
| _ _ _ _ _ _ _ _ _ _ _ _
| Produce Characteristics
|
|             Type : Flower
|       Sale Price : 80G
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Yellow Cloth
|   Goddess Recipe : Yes; Edge's (Purple)
|
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Winter Profit Analysis
|
| The profit analysis will be conducted once re-grow times are available for
| the multi-harvest crops.
| 
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Winter Stamina Analysis
|
| The stamina analysis will be conducted once re-grow times are available for
| the multi-harvest crops.
|
|\
| \_____________________________________________________________________[TRE]_
|                                                                             |
| Trees                                                                       |
|  ___________________________________________________________________________|
| /
|/Trees operate differently from crops. Rather than being planted and
| harvested when they bloom, then cut down at the end of the season, trees are
| permanent. They exist through all seasons, but only produce fruit in their
| particular season.
|
| When the tree's fruit is in season, fruit can be found around the base of the
| tree throughout the season. For this reason, there can't be any weeds or
| other crops adjacent to the tree, as the fruit will have nowhere to fall.
|
| Fruit harvested from trees has only two qualities: regular and shining. Trees
| produce fruit based on the soil they're buried in, but even a tree planted in
| top-quality soil won't always produce shining fruit.
|
| Trees can be planted in any season and take two seasons to mature. Once
| mature, they will only produce fruit in-season. Trees do not need to be
| watered, and any tree can be cut down for lumber.
|
| All seedlings are purchased from either Souffle Farm or Taylor's Seeds, and
| are available in any season.
|
| Similar to the above crop sections, regular and shining prices and stamina
| values are separated by a slash (so 150G/300G means a regular apple sells for
| 150G, and a shining one sells for 300G).
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {APP} _
| Apple
|
|   Seedling Price : 570G
|   Harvest Season : Fall
|
|       Sale Price : 150G/300G
| Stamina Recovery : 80/120
|
|   Purchase Price : 225G (Regular, Spring/Fall Markets, Spring 22/Fall 22)
|
|  Used in Recipes : Apple Juice, Apple Pie, Apple Cocktail, Apple Jam
|   Goddess Recipe : Yes (Regular); Daren's (Red)
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {CHR} _
| Cherry
|
|   Seedling Price : 450G
|   Harvest Season : Spring
|
|       Sale Price : 210G/420G
| Stamina Recovery : 30/60
|
|   Purchase Price : 315G (Regular, Souffle Farm, Spring)
|
|  Used in Recipes : None
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {CHS} _
| Chestnut
|
|   Seedling Price : 525G
|   Harvest Season : Fall
|
|       Sale Price : 80G/150G
| Stamina Recovery : Can't be eaten raw
|
|   Purchase Price : 120G (Regular, Souffle Farm, Fall)
|
|  Used in Recipes : Chestnut Pie, Chestnut Rice, Mont Blanc Cake, Roasted
|                  : Chesnuts
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {GRP} _
| Grape
|
|   Seedling Price : 555G
|   Harvest Season : Fall
|
|       Sale Price : 140G/280G
| Stamina Recovery : 50/90
|
|   Purchase Price : 210G (Regular, Souffle Farm, Fall)
|
|  Used in Recipes : Grape Juice, Grape Cocktail
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {ORA} _
| Orange
|
|   Seedling Price : 540G
|   Harvest Season : Summer
|
|       Sale Price : 130G/260G
| Stamina Recovery : 40/80
|
|   Purchase Price : 195G (Regular, Souffle Farm, Summer)
|
|  Used in Recipes : Orange Cake, Orange Cookies, Orange Juice, Orange Pie,
|                  : Marmalade Jam
|   Goddess Recipe : No
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {HAL} _
| Hali
|
|   Seedling Price : 300G
|
| Hali trees produce no fruit; their sole purpose is lumber.
|
|\
| \_____________________________________________________________________[FIT]_
|                                                                             |
| Field Items                                                                 |
|  ___________________________________________________________________________|
| /
|/In addition to the standard crops, herbs, flowers and trees that can be
| grown, your field can help you produce several other products for shipping
| or alternate uses.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Power Berry
|
| There are several power berries in the game, each of which increases your
| total stamina by 100 points. One of these power berries is obtained by using
| your hoe to till 1,000 total squares. While this can also occur in the mine,
| where the hoe can also be used, you're most likely to have to consciously try
| to till this many spots manually to get this power berry in any sort of
| early timeframe.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {PON} _
| Pontata Roots
|
|       Sale Price : 150G
|   Purchase Price : 225G (Spring/Summer Flea Market, Spring/Summer 22)
| Stamina Recovery : 20
|  Used in Recipes : Bodigizer, Bodigizer XL, Cold Medicine, Stay Awake, Super
|                  : Stay Awake
|
| Pontata roots can be found around your field when you're tilling, as well as
| occasionally in the mines. When you discover a Pontata root, your character
| will react with exclamation, but you'll have to pick up the Pontata root
| manually.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {HON} _
| Honey
|
| Obtaining honey requires you to plant flowers on your farm. Any type of
| flower will work, though different colors of flower lead to different types
| of honey.
| 
| To obtain honey, plant some flowers and wait for them to sprout. Once they've
| sprouted, do not pick them: instead, check every sunny morning to see if
| there is a bee hovering around one of the flowers. If there is, pick that
| flower to obtain some honey (instead of the flower).
| _ _ _ _ _ _ _
| Decent Honey
|
|       Sale Price : 90G
| Stamina Recovery : 100
|    Obtained From : Any flower
| _ _ _ _ _ _ _
| Yellow Honey
|
|       Sale Price : 250
| Stamina Recovery : 150
|    Obtained From : Hyacinth, Pansy, Sunflower, Lily, Chrysanthemum, Snowflake
| _ _ _ _ _ _ _
| Purple Honey
|
|       Sale Price : 300
| Stamina Recovery : 150
|    Obtained From : Lavender, Pinkcat, Begonia, Cosmos
| _ _ _ _ _
| Red Honey
|
|       Sale Price : 330G
| Stamina Recovery : 150
|    Obtained From : Tulip, Hibiscus, Rose
| _ _ _ _ _ _
| Blue Honey
|
|       Sale Price : 500G
| Stamina Recovery : 150
|    Obtained From : Morning Glory, Blue Mist
| _ _ _ _ _ _ _
| Green Honey
|
|       Sale Price : 280G
| Stamina Recovery : 150
|    Obtained From : Green Bell
| _ _ _ _ _ _ _
| Royal Jelly
|
|       Sale Price : 450G
| Stamina Recovery : 500
|    Obtained From : Any flower
|
| Honey Recipes: Bodigizer, Bodigizer XL, Pancakes, Yogurt Drink
| Any color honey can be used in these recipes.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {PER} _
| Perfume
|
| Similar to honey, perfume is created from flowers you can grow on your farm.
| Most perfumes are created by combining two of the same type of flower in
| the mixer.
| _ _ _ _ _ _ _ _
| Decent Perfume
|
|    Ingredients : Any two flowers, valued less than 500G
|     Sale Price : 100G
| Purchase Price : Can't be purchased
| _ _ _ _ _ _ _ _
| Purple Perfume
|
|    Ingredients : Two Lavender flowers
|     Sale Price : 170G
| Purchase Price : Can't be purchased
| _ _ _ _ _ _ _ _
| Yellow Perfume
|
|    Ingredients : Two Moondrop flowers
|     Sale Price : 160G
| Purchase Price : 240G (Flower Festival, Spring 10)
| _ _ _ _ _ _ _
| Green Perfume
|
|    Ingredients : Two Green Bell flowers
|     Sale Price : 290G
| Purchase Price : Can't be purchased
| _ _ _ _ _ _
| Red Perfume
|
|    Ingredients : Two Rose flowers
|     Sale Price : 210G
| Purchase Price : 315G (Flower Festival, Spring 10)
| _ _ _ _ _ _ _
| Blue Perfume
|
|    Ingredients : Two Blue Mist flowers
|     Sale Price : 1210G
| Purchase Price : 1815G (Flower Festival, Spring 10)
| _ _ _ _ _ _ _ _
| Shining Perfume
|
|    Ingredients : Any two flower varieties, valued more than 500G
|     Sale Price : 1030G
| Purchase Price : Can't be purchased
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ {DYN} _
| Dyed Yarn
|
| While the primary item needed for dyed yarn is the actual yarn, various items
| grown on your farm can be used to dye those particular yarn balls.
|
| Three items can be placed in the yarn maker to make balls of cloth: wool
| (which makes balls of wool yarn), silk (which makes balls of thread) and flax
| (which makes balls of flax yarn). All three of these items can then be
| dyed using the dyeing pot.
|
| For the labels below, the slashes 
| _ _ _ _ _ _ _
| Yellow Cloths
|
| Wool Yarn Sale Price : 500G
|    Thread Sale Price : 1120G
| Flax Yarn Sale Price : 580G
|   Dyeing Ingredients : Hyacinth, Pansy, Sunflower, Lily, Chrysanthemum,
|                      : Snowflake, Yellow Herb
| _ _ _ _ _ _ _
| Purple Cloths
|
| Wool Yarn Sale Price : 560G
|    Thread Sale Price : 1260G
| Flax Yarn Sale Price : 650G
|   Dyeing Ingredients : Lavender, Pinkcat, Begonia, Cosmos, Purple Herb
| _ _ _ _ _ _
| Red Cloths
|
| Wool Yarn Sale Price : 620G
|    Thread Sale Price : 1400G
| Flax Yarn Sale Price : 720G
|   Dyeing Ingredients : Tulip, Hibiscus, Rose, Red Herb
| _ _ _ _ _ _ _
| Green Cloths
|
| Wool Yarn Sale Price : 530G
|    Thread Sale Price : 1190G
| Flax Yarn Sale Price : 610G
|   Dyeing Ingredients : Green Bell, Green Herb
| _ _ _ _ _ _
| Blue Cloths
|
| Wool Yarn Sale Price : 930G
|    Thread Sale Price : 2100G
| Flax Yarn Sale Price : 1080G
|   Dyeing Ingredients : Morning Glory, Blue Mist, Blue Herb
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Forageable Items
|
| While these items are not technically produced on your farm, they are
| very similar to farm items, and thus are included here for convenience.
| _ _ _ _ _
| Mushrooms                                                            {MUS}
|
|       Sale Price : 30G
|    Where to Find : Various
|   Purchase Price : Can't be purchased
| Stamina Recovery : 50
|  Used in Recipes : Chirashi Sushi, Cold Medicine, Doria, Marinated Mushroom,
|                  : Mushroom Gratin, Mushroom Rice, Sauteed Mushroom
| _ _ _ _ _
| Blueberry                                                            {BLB}
|
|       Sale Price : 50G
|    Where to Find : Various
|   Purchase Price : Can't be purchased
| Stamina Recovery : 30
|  Used in Recipes : Blueberry Juice, Blueberry Cocktail, Blueberry Jam
| _ _ _ _ _
| Veryberry                                                            {VRB}
|
|       Sale Price : 50G
|    Where to Find : Various
|   Purchase Price : Can't be purchased
| Stamina Recovery : 20
|  Used in Recipes : Veryberry Juice, Berry Jam
| _ _ _ _ _ _ _
| Bamboo Shoot                                                         {BBS}
|
|       Sale Price : 210G/560G (Shining)
|    Where to Find : Various
|   Purchase Price : 315G (Spring/Summer Markets, Spring/Summer 22)
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Bamboo en Papilotte, Bamboo Rice, Bamboo Stew
| _ _ _ _ _
| Toadstool                                                            {TOD}
|
|       Sale Price : 40G
|    Where to Find : Mines
|   Purchase Price : Can't be purchased
| Stamina Recovery : -100
|  Used in Recipes : None (used in Alan's goddess recipe)
| _ _ _ _
| Banana                                                               {BAN}
|
|       Sale Price : 100G
|    Where to Find : Toucan Island
|   Purchase Price : 150G (Pineapple Inn)
| Stamina Recovery : 80
|  Used in Recipes : Banana Milk, Banana Pudding, Chocolate Banana
| _ _ _ _ _
| Pineapple                                                            {PIN}
|
|       Sale Price : 120G
|    Where to Find : Toucan Island
|   Purchase Price : 180G
| Stamina Recovery : 100
|  Used in Recipes : Pineapple Juice, Southern Fried Rice, Southern Omelette
| _ _ _ _
| Coconut                                                              {CCN}
|
|       Sale Price : 170G
|    Where to Find : Toucan Island (Summer Only)
|   Purchase Price : Can't be purchased
| Stamina Recovery : 100
|  Used in Recipes : Coconut Juice, Coconut Cocktail
| _ _ _ _
| Seaweed                                                              {SEW}
|
|       Sale Price : 40G
|    Where to Find : All Beaches
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Potato Miso Soup, Seaweed Miso Soup
| _ _ _ _ _
| Seashell                                                             {SES}
|
|       Sale Price : 70G
|    Where to Find : All Beaches
|   Purchase Price : 210G (Pineapple Inn)
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : None
| _ _ _ _ _ _ _ _
| Fancy Seashell                                                       {FSS}
|
|       Sale Price : 140G
|    Where to Find : All Beaches
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : None
| _ _ _
| Clam                                                                 {CLM}
|
|       Sale Price : 90G
|    Where to Find : All Beaches
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Clam Soup, Grilled Clam, Sauteed Clam, Seafood Doria,
|                  : Seafood Rice, Seafood Stew
| _ _ _ _ _ _
| Sea Urchin                                                           {SEU}
|
|       Sale Price : 700G
|    Where to Find : All Beaches
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : Grilled Sea Urchin
| _ _ _
| Coral                                                                {CRA}
|
|       Sale Price : 50G
|    Where to Find : All Beaches
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : None
| _ _ _
| Pearl                                                                {PEA}
|
|       Sale Price : 300G
|    Where to Find : All Beaches
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : None
| _ _ _ _ _ _
| Black Pearl                                                          {BPE}
|
|       Sale Price : 30G
|    Where to Find : All Beaches
|   Purchase Price : Can't be purchased
| Stamina Recovery : Can't be eaten raw
|  Used in Recipes : None
|
|\
| \___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|         The Animals         |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
| /
|/Pending a major overhaul in the next update, this section has been
| temporarily removed. Check back in version 2.4.0 for an completely redesigned
| Animals section.
|
|\
| \___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|            Tools            |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
| /
|/Your standard tools include the axe, the hammer, the sickle and the
| watering can. There are several other tools in the game, but these four
| represent a different classification of tools: they are upgradeable.
|
| Other tools often center around taking care of animals or other extra
| activities. These tools are traditionally not upgradeable.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Upgradeable Tools                                                           |
|  ___________________________________________________________________________|
| /
|/________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [AXE] _
| Axe 
|
|      Purpose : Chopping wood and destroying stumps.
|     Obtained : Obtained free from Luke (talk to Luke).
| Strengthened : Cuts a stump in fewer strikes, and able to cut bigger stumps.
|     Upgraded : Uses less stamina.
|        Usage : Face the stump or twig and use; depending on the level of the
|              : axe and the strength of the tree, multiple strikes may be
|              : required.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [HAM] _
| Hammer
|
|      Purpose : Destroying stones and boulders
|     Obtained : Obtained free from Owen (talk to Owen).
| Strengthened : Destroys a stone in fewer strikes, and able to destroy
|              : bigger boulders.
|     Upgraded : Uses less stamina.
|        Usage : Face the boulder or stone and use; depending on the level of
|              : the hammer and the strength of the target, multiple strikes
|              : may be required.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [SIC] _
| Sickle
|
|      Purpose : Cutting grass and weeds
|     Obtained : Obtained free from Cain (talk to Cain).
| Strengthened : Cuts a larger area with one strike.
|     Upgraded : Uses less stamina.
|        Usage : Stand amongst the grass or facing the weed/dead plant and
|              : use; depending on the strength of the sickle and the level of
|              : charge you use, more grass/weeds will be cut. Note that
|              : the area cut by the sickle is radially around you, not in
|              : front of you.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [WAT] _
| Watering Can
|
|      Purpose : Waters crops.
|     Obtained : Obtained during opening sequence (automatically).
| Strengthened : Waters larger area with one action.
|     Upgraded : Uses less stamina, holds more water.
|        Usage : Stand facing the plant (or plants) you'd like to water and
|              : use; depending on the strength of the watering can and the
|              : level of charge, a larger area (in front of you) will be
|              : watered.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [HOE] _
| Hoe
|
|      Purpose : Tills soil.
|     Obtained : Obtained during opening sequence (automatically).
| Strengthened : Plows more land with one stroke.
|     Upgraded : Uses less stamina.
|        Usage : Stand facing the soil you want to till and use; depending on
|              : the strength of the hoe and the level of charge, it will
|              : till more squares of soil in a row.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [FSP] _
| Fishing Pole
|
|      Purpose : Lets you fish in rivers and the ocean.
|     Obtained : Obtain free from Toby (talk to Toby).
| Strengthened : Able to catch bigger/better fish.
|     Upgraded : Uses less stamina.
|        Usage : Stand facing the water and use; reel back in when a fish
|              : is caught.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [UPG] _
| Upgrading Tools
|
| The axe, hammer, sickle, hoe, watering can and fishing pole are all
| upgradeable. Once a tool is upgraded, it uses less stamina, operates more
| efficiently and requires less usage.
|
| Leveling up happens two different ways: first of all, tools increase in
| "strength" as they are used more often. As a tool is used, it gains the
| equivalent of 'experience points', and upon receiving enough experience,
| levels up to the next strength of that tool. Higher-strength tools carry
| many benefits; a higher-strength watering can is able to water more plants
| at a time, while a higher-strength hammer or axe can destroy a stump or
| tree in fewer strikes.
|
| In addition to strengthening tools, you also have the option of upgrading
| them. Upgrading can be done once tools have reached higher levels of
| strength (for example, the first upgrade is available once the second level
| of strength is reached). Upgrading makes tools more efficient: while
| stronger tools can perform more work in less actions, upgraded tools
| actually use less stamina to do the same amount of work.
|
| The difference between strengthened tools and upgraded tools is subtle, so
| it's best to think about it in this way: strengthened tools save time, but
| not energy. While a strengthened axe may be able to destroy a stump in 3
| strikes instead of 6, it consumes as much stamina in those 3 strikes as the
| unstrengthened tool did in 6. An upgraded tool saves both time and energy;
| it still only takes 3 strikes to break that stump, but those 3 strikes use
| less stamina than 6 strikes from the un-upgraded tool.
|
| Tools can be upgraded in two ways: the Blacksmith Shop will upgrade your
| tools for you, or the General Store can sell you upgraded versions of the
| tools. The General Store is more expensive, but does not require you to dig
| up the ores or to have your tools strengthened. The Blacksmith is less
| expensive, but you must first strengthen the tool and dig up the
| corresponding ore.
|
| For more information on upgrade purchase prices, see the Blacksmith section
| (search for [ BLA ] without the spaces) or the General Store section
| (search for [ SUP ] without the spaces).
|
|\
| \___________________________________________________________________________
|                                                                             |
| Non-Upgradeable Tools                                                       |
|  ___________________________________________________________________________|
| /
|/Non-upgradeable tools fall into several categories, but the most common
| ones are used to care for the animals. These are items like brushes,
| milkers and sheep shears.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [BEL] _
| Bell
|
|      Purpose  : Calls the barnyard animals (cows, sheep, goats) to you.
|     Obtained  : Purchase at Brownie Ranch (750G).
| Rank Required :  *
|        Usage  : Stand anywhere and ring the bell. Animals within a
|               : reasonable range will start to walk towards you.
|         Notes : This does not need to be used to put animals in the barn;
|               : there is a button that does this automatically.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [BRU] _
| Brush
|
|       Purpose : Increases an animal's affection.
|      Obtained : Purchase at Brownie Ranch (1200G).
| Rank Required :  *
|         Usage : Stand facing the animal you want to brush and use.
|         Notes : This is the fastest way to increase an animal's affection,
|               : but can only be done once per day.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [MED] _
| Medicine
|
|       Purpose : Cures an animal of illness.
|      Obtained : Purchase at Brownie Ranch (600G).
| Rank Required :  *
|         Usage : Stand facing the animal you want to heal and use.
|         Notes : It may be best to have one of these on hand; the longer an
|               : animal stays sick, the more its affection drops, and an
|               : animal may get sick on a day when the ranch is closed.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [MLR] _
| Milker
|
|       Purpose : Obtains milk from mature cows.
|      Obtained : Purchase at Brownie Ranch (1500G).
| Rank Required :  *
|         Usage : Stand next to the cow you wish to milk and use; the milk
|               : will replace the milker in your hands.
|         Notes : Using the shears on a cow will boost their affection.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [SAD] _
| Saddle
|
|       Purpose : Allows you to ride your horse or ostrich.
|      Obtained : Purchase at Brownie Ranch (2400G).
| Rank Required : * *
|         Usage : Stand facing the horse or ostrich you wish to ride and use;
|               : you will place the saddle on the animal and jump up onto it.
|         Notes : The same saddle is used for both horses and ostriches.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [SHR] _
| Shears
|
|       Purpose : Shears your sheep's wool.
|      Obtained : Purchase at Brownie Ranch (1200G).
| Rank Required :  *
|         Usage : Stand facing the sheep you wish to shear and use; wool will
|               :  replace the shears in your hands.
|         Notes :  Using the shears on a sheep will boost their affection.
|
|\
| \___________________________________________________________________________
|                                                                             |
| 00 Makers                                                                   |
|  ___________________________________________________________________________|
| /
|/I'm calling these '00 Makers' after their name in Harvest Moon: Back to
| Nature, though in this game they're officially just 'Makers'. These devices
| reside in the barn and chicken coop and are used to process animal products
| (and flax) into more useful products.
|
| 00 Makers are purchased from the General Store when the corresponding
| building is constructed.
| _ _ _ _ _ _
| Mayo Maker
| 
|    Price : 3000G
| Location : Bird Coop
|    Color : Red
|    Input : Eggs (Chicken/Duck/Ostrich)
|   Output : Mayonnaise
| _ _ _ _ _ _ _
| Cheese Maker
| 
|    Price : 4200G
| Location : Barn
|    Color : Blue
|    Input : Milk (Cow/Goat)
|   Output : Cheese
| _ _ _ _ _ _ _
| Butter Maker
| 
|    Price : 3750G
| Location : Barn
|    Color : Yellow
|    Input : Milk (Cow/Goat)
|   Output : Butter
| _ _ _ _ _ _
| Yarn Maker
| 
|    Price : 4500G
| Location : Barn
|    Color : Green
|    Input : Wool; Silk; Flax
|   Output : Yarn; Thread; Cloth (respectively)
|
|\
| \___________________________________________________________________________
|_____________________________________________________________________________|

##########################################################################
_______________________________________________________________________________
   \ \  \ \__________________________________________________________/ /  / /
    \ \  \|                                                          |/  / /
     \ \  |                  Going Out: The Village                  |  / /
      \ \ |                                                          | / /
       \ \|  "Few things are more pleasant than a village graced by  |/ /
        \ |  a good priest, good church and good pub." -John Hillaby | /
         \|________________________________________    ______________|/
                                                   |  |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|          Characters         |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
| /
|/The island is inhabited by over 50 different villagers, each with their own
| likes, dislikes, schedules, families and occupations. Eight of these
| characters could become your spouse (sixteen, actually, but only eight per
| gender).
|
| Every character has five categories of gifts: 'loves', 'likes', 'neutral',
| 'dislikes' and 'hates'. 'Loves', 'likes' and 'neutral' all increase
| affection ('loves' more than 'likes', 'likes' more than 'neutral');
| 'dislikes' slightly decreases affection, and 'hates' decreases affection
| a bit more.
|
| Any gift that isn't listed under a character's loves/likes/dislikes/hates
| is a neutral gift (or, if you find out otherwise, let me know - compiling
| a list of likes and dislikes is always the most difficult part of writing
| a Harvest Moon FAQ).
|
| In case you weren't aware, the most recent edition of this FAQ will always
| be found at this shrunken address: hmtot.alturl.com. Some other places
| like to say they have the latest edition, but only that address is
| persistently current.
|
| Most characters follow a certain profile of gifts: there is one ingredient
| that they 'love' any dish that contains it, and they 'like' the ingredient
| by itself. For the most part, cooked items are the best gifts.
|
| Note also that the lists of likes and dislikes here are not comprehensive;
| instead they are just general frameworks for finding good gifts. If you're
| looking for an absolutely comprehensive list, check the Reference section.
|
| It's also notable that there are certain items that absolutely no one
| likes; these gifts are either 'disliked' or 'hated' by everyone.
| Rather than list them under each character, instead they're listed here:
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Gifts No One Likes
|
| Weeds, dishes that didn't turn out right, trash caught while fishing,
| junk ore.
|
| Additionally, every bachelor appears to dislike bamboo shoots. Go figure.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Bachelors                                                                   |
|  ___________________________________________________________________________|
| /
|/If you're playing as a girl, there are 8 possible men for you to woo. Not
| all are in the village from the beginning, however; some of them require
| certain progression through the main plotline (creating the rainbows; see
| the Goddess section for more information).
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [CAL] _
| Calvin
|
|      Birthday : Winter 14
|      Location : Lake area, Small mine
| Relationships : None
|         Rival : Phoebe
|   Personality : Friendly, but distant
|    Occupation : Explorer/Scholar
|       Arrival : After creating first rainbow (see Goddess section)
|          Meet : On the 10th floor of the small mine
|
|         Loves : Various recipes (egg sandwich, egg custard, omelettes).
|         Likes : Eggs, gems, cheese.
|      Dislikes : Sweet or chocolatey dishes.
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [CHI] _
| Chase
|
|      Birthday : Spring 23
|      Location : Lake area, Inn
| Relationships : None
|         Rival : Maya
|   Personality : Sarcastic, reserved
|    Occupation : Cook
|       Arrival : After creating first rainbow (see Goddess section)
|          Meet : At the inn, early in the evening
|
|         Loves : Any recipe with oranges.
|         Likes : Oranges, any sweet recipe, pink cat flowers.
|      Dislikes : Anything pickled.
|         Hates : Perfume.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [GIL] _
| Gill
|
|      Birthday : Winter 2
|      Location : Mayor's House, Town Hall/Square
| Relationships : Hamilton (father)
|         Rival : Luna
|   Personality : Cocky, goal-oriented, driven
|    Occupation : Town Hall Administrator
|       Arrival : Initially resides on the island
|          Meet : Opening scenes (automatic)
|
|         Loves : Any recipe with tomatoes.
|         Likes : Tomatoes, good ores.
|      Dislikes : 
|         Hates : Alcoholic drinks.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [JIN] _
| Jin
|
|      Birthday : Winter 26
|      Location : Clinic
| Relationships : Irene (grandmother)
|         Rival : Anissa
|   Personality : Relaxed, strict, compassionate
|    Occupation : Doctor
|       Arrival : Initially resides on the island
|          Meet : Opening scenes (automatic)
|
|         Loves : Pontata roots, herb tea.
|         Likes : Herbs, anything pickled, milk tea.
|      Dislikes : 
|         Hates : Alcoholic drinks.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [JUL] _
| Julius
|
|      Birthday : Fall 21
|      Location : Lake area, Blacksmith's Shop
| Relationships : Mira (aunt)
|         Rival : Candace
|   Personality : Pretentious, creative, feminine
|    Occupation : Artist/Designer
|       Arrival : After creating first rainbow (see Goddess section)
|          Meet : In front of the blacksmith's shop (sunny day)
|
|         Loves : Any recipe with pumpkin.
|         Likes : Pumpkins, flowers, perfumes, gems.
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [LUK] _
| Luke
|
|      Birthday : Summer 8
|      Location : Carpenter's Shop
| Relationships : Dale (father)
|         Rival : None
|   Personality : Cool, hard-working, friendly
|    Occupation : Carpenter
|       Arrival : Initially resides on the island
|          Meet : Near the carpenter's shop
|
|         Loves : Any recipe with spinach or banana.
|         Likes : Spinach, bananas, various recipes, honey.
|      Dislikes : Anything with cheese.
|         Hates : Anything with yogurt.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [OSE] _
| Owen
|
|      Birthday : Summer 18
|      Location : Blacksmith's Shop
| Relationships : Chloe (cousin), Ramsey (grandfather)
|         Rival : Kathy
|   Personality : Manly, independent, strong
|    Occupation : Blacksmith/Miner
|       Arrival : Initially resides on the island
|          Meet : In front of the blacksmith's shop
|
|         Loves : Anything alcoholic (Martinis) or with rice.
|         Likes : Sunflowers, various recipes.
|      Dislikes : Anything sweet, mushrooms, some tomato dishes.
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [TAO] _
| Toby
|
|      Birthday : Spring 9
|      Location : Lake area
| Relationships : Ozzie (uncle), Paolo (cousin)
|         Rival : Renee
|   Personality : Relaxed, gentle, lazy
|    Occupation : Fisherman
|       Arrival : Initially resides on the island
|          Meet : Near the beach
|
|         Loves : Any recipe with fish.
|         Likes : Any fish, shellfish (clams, lobsters) and shellfish recipes.
|      Dislikes : Anything with coconut.
|         Hates : 
|
|\
| \___________________________________________________________________________
|                                                                             |
| Bachelorettes                                                               |
|  ___________________________________________________________________________|
| /
|/If you're playing as a guy, there are 8 possible girls for you to woo. Not
| all are in the village from the beginning, however; some of them require
| certain progression through the main plotline (creating the rainbows; see
| the Goddess section for more information).
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [ANI] _
| Anissa
|
|      Birthday : Fall 16
|      Location : Souffle Farm
| Relationships : Craig (father), Ruth (mother), Taylor (brother)
|         Rival : Jin
|   Personality : Quiet, gentle, smart
|    Occupation : Medicine Maker
|       Arrival : Initially resides on the island
|          Meet : Opening scenes (automatic)
|
|         Loves : Tea, pickled dishes, perfumes, blue herb.
|         Likes : Other herbs, flowers, strange mushrooms.
|      Dislikes : Alcoholic drinks.
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [CAN] _
| Candace
|
|      Birthday : Winter 7
|      Location : Tailor Shop
| Relationships : Luna (sister), Shelly (grandmother)
|         Rival : Julius
|   Personality : Shy, timid
|    Occupation : Tailor
|       Arrival : After creating first rainbow (see Goddess section)
|          Meet : Outside the tailor shop
|
|         Loves : Herb tea
|         Likes : Yarn, most herb recipes
|      Dislikes : Medicine, bamboo shoots.
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [KAT] _
| Kathy
|
|      Birthday : Summer 3
|      Location : Inn
| Relationships : Hayden (father)
|         Rival : Owen
|   Personality : Tomboyish, outgoing
|    Occupation : Barmaid
|       Arrival : Initially resides on the island
|          Meet : In the bar, after breaking the boulder to Brownie Ranch
|
|         Loves : Most alcoholic drinks, some cheese recipes.
|         Likes : Cheese, various recipes.
|      Dislikes : Mushrooms.
|         Hates : Anything with chocolate.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [LEN] _
| Renee
|
|      Birthday : Fall 5
|      Location : Brownie Ranch
| Relationships : Cain (father), Hannah (mother)
|         Rival : Toby
|   Personality : Caring, compassionate, quiet
|    Occupation : Rancher
|       Arrival : Initially resides on the island
|          Meet : At Brownie Ranch, after breaking the boulder
|
|         Loves : Perfume, any recipe with strawberries
|         Likes : Most dairy goods and dairy recipes.
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [MAI] _
| Maya
|
|      Birthday : Fall 24
|      Location : Inn
| Relationships : Jake (father), Colleen (mother), Yolanda (grandmother)
|         Rival : Chase
|   Personality : Cute, cheerful, temperamental
|    Occupation : Waitress
|       Arrival : Initially resides on the island
|          Meet : In Town Square
|
|         Loves : Any recipes with yams.
|         Likes : Every other recipe.
|      Dislikes : 
|         Hates : Strange mushrooms.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [PHO] _
| Phoebe
|
|      Birthday : Spring 17
|      Location : General Store
| Relationships : Barbara (mother), Simon (father)
|         Rival : Calvin
|   Personality : Creative, curious, smart
|    Occupation : Inventor/General Store Clerk
|       Arrival : After creating first rainbow (see Goddess section)
|          Meet : On the first floor of the small mine
|
|         Loves : Rare metals and gems.
|         Likes : Green herbs, coral, some flowers.
|      Dislikes : Any unidentified metal.
|         Hates : Shellfish and shellfish recipes.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [ROM] _
| Luna
|
|      Birthday : Spring 25
|      Location : Tailor Shop
| Relationships : Candace (sister), Shelly (grandmother)
|         Rival : Gill
|   Personality : Outgoing, spoiled
|    Occupation : Tailor
|       Arrival : After creating first rainbow (see Goddess section)
|          Meet : Outside the tailor shop
|
|         Loves : Most cakes, pies and puddings.
|         Likes : Yarn, silk and other sewing tools.
|      Dislikes : Alcoholic drinks.
|         Hates : Unidentified ores and gems.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [SHE] _
| Selena
|
|      Birthday : Summer 10
|      Location : Inn
| Relationships : Samson (father), Sue (mother)
|         Rival : None
|   Personality : Outgoing, flirty, dominating
|    Occupation : Dancer
|       Arrival : Spring 10th of Year 1 (no requirements)
|          Meet : At the Flower Festival
|
|         Loves : Most alcoholic drinks, cheese recipes, some perfumes.
|         Likes : Jewelry, cheese.
|      Dislikes : Fish.
|         Hates : Ores and metals.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Other Villagers                                                             |
|  ___________________________________________________________________________|
| /
|/
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Barbara
|
|      Birthday : Summer 23
|      Location : General Store
| Relationships : Phoebe (daughter), Simon (husband)
|   Personality : Active, energetic
|    Occupation : General Store Manager/Owner
|       Arrival : After creating first rainbow (see Goddess section)
|          Meet : At the General Store
|
|         Loves : Most vegetable dishes.
|         Likes : Most crops and other dishes.
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Bo
|
|      Birthday : Summer 2
|      Location : Carpenter's Shop
| Relationships : 
|   Personality : 
|    Occupation : None
|       Arrival : Initially resides on the island
|          Meet : At the carpenter's shop
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Chloe
|
|      Birthday : Summer 27
|      Location : Blacksmith's Shop
| Relationships : Owen (cousin), Ramsey (grandfather)
|   Personality : Cheerful, playful, childish
|    Occupation : None
|       Arrival : Initially resides on the island
|          Meet : At the blacksmith's shop
|
|         Loves : Anything with chocolate
|         Likes : Juices, most sweets.
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Colleen
|
|      Birthday : Winter 12
|      Location : Inn
| Relationships : Maya (daughter), Jake (husband)
|   Personality : Motherly, caring
|    Occupation : Inn Manager/Owner
|       Arrival : Initially resides on the island
|          Meet : Opening scenes (automatic)
|
|         Loves : Most flowers.
|         Likes : Most other gifts.
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Craig
|
|      Birthday : Fall 6
|      Location : Souffle Farm
| Relationships : Anissa (daughter), Ruth (wife), Taylor (son)
|   Personality : Old, calm
|    Occupation : Farm Owner/Operator
|       Arrival : Initially resides on the island
|          Meet : At Souffle Farm.
|
|         Loves : High-quality crops.
|         Likes : Most other crops.
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Dale
|
|      Birthday : Summer 14
|      Location : Carpenter's Shop
| Relationships : Luke (son)
|   Personality : Quiet, gruff.
|    Occupation : Carpenter.
|       Arrival : Initially resides on the island
|          Meet : Opening scenes (automatic)
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Elli
|
|      Birthday : Fall 1
|      Location : Yolanda's House
| Relationships : None
|   Personality : Happy, relaxed, compassionate
|    Occupation : Cook
|       Arrival : Initially resides on the island
|          Meet : At Yolanda's House.
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Gray
|
|      Birthday : Spring 4
|      Location : Maple Lake area, Brownie Ranch
| Relationships : None
|   Personality : Quiet, borderline rude
|    Occupation : 
|       Arrival : After creating the first rainbow (see Goddess section)
|          Meet : At Maple Lake
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Irene
|
|      Birthday : Fall 20
|      Location : Clinic
| Relationships : Jin (grandson)
|   Personality : Old, relaxed
|    Occupation : None
|       Arrival : Initially resides on the island
|          Meet : At the clinic.
|
|         Loves : Herb tea.
|         Likes : Most herbs.
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Jake
|
|      Birthday : Fall 28
|      Location : Inn
| Relationships : Maya (daughter), Colleen (wife), Yolanda (mother)
|   Personality : Gentle, laid-back, calm
|    Occupation : Inn Manager/Owner
|       Arrival : Initially resides on the island
|          Meet : Opening scenes (automatic)
|
|         Loves : Any recipe with apples.
|         Likes : Most other gifts.
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Cain
|
|      Birthday : Summer 6
|      Location : Brownie Ranch
| Relationships : Renee (daughter), Hannah (wife)
|   Personality : Helpful, friendly
|    Occupation : Ranch Owner/Operator
|       Arrival : Initially resides on the island
|          Meet : At Brownie Ranch
|
|         Loves : High-level dairy products.
|         Likes : Other dairy products.
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Hamilton
|
|      Birthday : Spring 13
|      Location : Mayor's House, Town Square/Hall
| Relationships : Gill (son)
|   Personality : Jolly, caring, compassionate
|    Occupation : Mayor
|       Arrival : Initially resides on the island
|          Meet : Opening scenes (automatic)
|
|         Loves : Any recipe with potatoes.
|         Likes : Potatoes, most anything else.
|      Dislikes : Alcoholic drinks.
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Hannah
|
|      Birthday : Winter 4
|      Location : Brownie Ranch
| Relationships : Renee (daughter), Cain (husband)
|   Personality : Friendly, compassionate
|    Occupation : Ranch Owner/Operator
|       Arrival : Initially resides on the island
|          Meet : At Brownie Ranch
|
|         Loves : High-level dairy products.
|         Likes : Other dairy products and most recipes.
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Hayden
|
|      Birthday : Spring 21
|      Location : Inn
| Relationships : Kathy (daughter)
|   Personality : Reserved, dismissive
|    Occupation : Bartender
|       Arrival : Initially resides on the island
|          Meet : Opening scenes (automatic)
|
|         Loves : 
|         Likes : Most alcoholic drinks.
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Mira
|
|      Birthday : Winter 10
|      Location : Maple Lake area
| Relationships : Julius (nephew)
|   Personality : Passive, uninvolved
|    Occupation : Gem Appraiser
|       Arrival : Initially resides on the island
|          Meet : At Maple Lake
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Ozzie
|
|      Birthday : Winter 23
|      Location : Fishing Co.
| Relationships : Toby (nephew), Paolo (son)
|   Personality : Happy, jolly
|    Occupation : Fisherman
|       Arrival : Initially resides on the island
|          Meet : At the beach.
|
|         Loves : Fish and fish dishes.
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Paolo
|
|      Birthday : Winter 20
|      Location : Fishing Co.
| Relationships : Toby (cousin), Ozzie (father)
|   Personality : 
|    Occupation : None
|       Arrival : After creating first rainbow (see Goddess section)
|          Meet : At the Fishing Co.
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Perry
|
|      Birthday : Spring 20
|      Location : Clinic
| Relationships : None
|   Personality : 
|    Occupation : None
|       Arrival : After creating first rainbow (see Goddess section)
|          Meet : At the Clinic
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Pascal
|
|      Birthday : Winter 3
|      Location : 
| Relationships : 
|   Personality : 
|    Occupation : 
|       Arrival : Initially resides on the island
|          Meet : Opening scenes (automatic)
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Ramsey
|
|      Birthday : Spring 5
|      Location : Blacksmith's Shop
| Relationships : Owen (nephew), Chloe (granddaughter)
|   Personality : Gruff, reserved, borderline rude
|    Occupation : Blacksmith
|       Arrival : Initially resides on the island
|          Meet : At the blacksmith's shop
|
|         Loves : Rare metals and ores.
|         Likes : Most recipes.
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Ruth
|
|      Birthday : Spring 6
|      Location : Souffle Farm
| Relationships : Anissa (daughter), Craig (husband), Taylor (son)
|   Personality : Motherly, calm
|    Occupation : Farm Owner/Operator
|       Arrival : Initially resides on the island
|          Meet : At Souffle Farm.
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Samson
|
|      Birthday : Summer 21
|      Location : Pineapple Inn
| Relationships : Selena (daughter), Sue (wife)
|   Personality : Sarcastic, manly, dismissive
|    Occupation : Inn Owner/Operator
|       Arrival : Never; lives on Toucan Island after creating first rainbow
|          Meet : At Pineapple Inn (on Toucan Island)
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Shelly
|
|      Birthday : Winter 19
|      Location : Tailor Shop
| Relationships : Candace (granddaughter), Luna (granddaughter)
|   Personality : Happy, cheerful, calm
|    Occupation : Tailor
|       Arrival : After creating the first rainbow (see Goddess section)
|          Meet : At the Tailor Shop
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Simon
|
|      Birthday : Winter 8
|      Location : General Store
| Relationships : Phoebe (daughter), Barbara (wife)
|   Personality : Gentle, caring, helpful
|    Occupation : General Store Manager/Owner
|       Arrival : After creating first rainbow (see Goddess section)
|          Meet : At the General Store
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Sue
|
|      Birthday : Spring 27
|      Location : Pineapple Inn
| Relationships : Selena (daughter), Samson (husband)
|   Personality : 
|    Occupation : Inn Owner/Operator
|       Arrival : Never; lives on Toucan Island after creating first rainbow
|          Meet : At Pineapple Inn (on Toucan Island)
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Taylor
|
|      Birthday : Summer 19
|      Location : Souffle Farm
| Relationships : Anissa (sister), Craig (father), Ruth (mother)
|   Personality : 
|    Occupation : None
|       Arrival : After creating first rainbow (see Goddess section)
|          Meet : At Souffle Farm.
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Yolanda
|
|      Birthday : Summer 10
|      Location : Inn
| Relationships : Maya (granddaughter), Jake (son)
|   Personality : Grandmotherly, a bit of a busy-body
|    Occupation : Cook
|       Arrival : Initially resides on the island
|          Meet : Opening scenes (automatic)
|
|         Loves : Anything recipe with chocolate.
|         Likes : Most teas and other recipes.
|      Dislikes : Mushrooms, bamboo shoots.
|         Hates : 
|
|\
| \___________________________________________________________________________
|                                                                             |
| Villagers' Children                                                         |
|  ___________________________________________________________________________|
| /
|/
|
| There are five pairs of bachelors and bachelorettes that will marry if you
| become close enough friends with each of them. If they marry, they also
| will have children that become characters on the island. Names of these
| children are credited to RanchStory.co.uk.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Van
|
|       Parents : Jin and Anissa
|      Birthday : Varies by Jin and Anissa's marriage date
|      Location : Maple Lake Area
| Relationships : Jin (father), Anissa (mother)
|   Personality : 
|    Occupation : None
|       Arrival : Three seasons after Jin and Anissa marry
|          Meet : At the Maple Lake area
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Matt
|
|       Parents : Toby and Renee
|      Birthday : Varies by Toby and Renee's marriage date
|      Location : Maple Lake Area
| Relationships : Toby (father), Renee (mother)
|   Personality : 
|    Occupation : None
|       Arrival : Three seasons after Toby and Renee marry
|          Meet : At the Maple Lake area
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Dakota
|
|       Parents : Chase and Maya
|      Birthday : Varies by Chase and Maya's marriage date
|      Location : Maple Lake Area
| Relationships : Chase (father), Maya (mother)
|   Personality : 
|    Occupation : None
|       Arrival : Three seasons after Chase and Maya marry
|          Meet : At the Maple Lake area
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Angie
|
|       Parents : Julius and Candace
|      Birthday : Varies by Julius and Candace's marriage date
|      Location : Maple Lake Area
| Relationships : Julius (father), Candace (mother)
|   Personality : 
|    Occupation : None
|       Arrival : Three seasons after Julius and Candace marry
|          Meet : At the Maple Lake area
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Heath
|
|       Parents : Calvin and Phoebe
|      Birthday : Varies by Calvin and Phoebe's marriage date
|      Location : Maple Lake Area
| Relationships : Calvin (father), Phoebe (mother)
|   Personality : 
|    Occupation : None
|       Arrival : Three seasons after Calvin and Phoebe marry
|          Meet : At the Maple Lake area
|
|         Loves : 
|         Likes : 
|      Dislikes : 
|         Hates : 
|\
| \___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|       Places and Shops      |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
| /
|/The island is home to several shops for you to purchase various seeds,
| foods, animals and everything else you could need.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Shops                                                                       |
|  ___________________________________________________________________________|
| /
|/Harvest Moon: Tree of Tranquility introduces a new system for the shops,
| oriented around the shops earning certain star ratings. The higher a shop's
| rating, the better goods they'll sell.
|
| So how does a shop's rating rise? Their fate is tied directly to yours: the
| more you ship, the more they grow. Shipping dairy products helps grow
| Brownie Ranch, whereas shipping crops helps grow Souffle Farm.
|
| Certain items require your farm to be on a certain level before they will
| become available. For more information on farm ranks, see the section
| titled "Your Ranch" (search for < HSH > without the spaces).
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Town Hall
|
|  Location : 
|   Purpose : Town center and, for you, sells land plots.
|     Hours : 8:00AM - 5:00PM, closed Sundays/holidays
| Villagers : Hamilton
|
| The Town Hall, for your purposes, is the place to buy additional land
| plots. Your first plot is free, but each additional plot costs money. There
| are four total available: the three that you chose from initially and a
| fourth up in the mountains.
|
| Product List       Price
| Hillside Plot      7800G
| Town Plot          7500G
| Seaside Plot       7200G
| Mountain Plot     18000G
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [BRO] _
| Brownie Ranch
|
|  Location : 
|   Purpose : Selling animals and various tools for animal caretaking.
|     Hours : 9:00AM - 6:00PM, Closed Mondays/Holidays
| Villagers : Renee, Cain, Hannah, Gray
|
| The Brownie Ranch is your resource for all animal-related needs. Animals,
| feed, tools and miracle potions can all be purchased here.
|
| Product List             Price      Rank Required
| Brush                    1200G        *
| Bell                      750G        *
| Shears                   1200G        *
| Milker                   1500G        *
| Medicine                  600G        *
| Saddle                   2400G        *
| 
| Horse Miracle Potion     2700G       * *
| Cow Miracle Potion       2100G        *
| Sheep Miracle Potion     1800G        *
| Goat Miracle Potion      1800G       * *
| 
| Mayonnaise (Good)         180G        *
| Butter (Good)             225G        *
| Cheese (Good)             255G        *
| Wool (Good)               390G        *
| Honey (Decent)            150G        *
| Cocoon (Decent)           600G        *
| 
| Fodder                     15G        *
| Bird Seed                  15G        *
| 
| Horse (Foal)             6300G       * *
| Chicken (Adult)          2100G        *
| Duck (Adult)             2400G      * * *
| Cow (Calf)               4500G        *
| Sheep (Lamb)             4200G        *
| Goat (Kid)               3600G       * *
| Ostrich (Chick)         13500G      * * *
| Silkworm (Adult)         2850G        *
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [SOF] _
| Souffle Farm
|
|  Location : 
|   Purpose : Selling seeds and tools for raising crops.
|     Hours : 7:00AM - 5:00PM, Closed Saturdays/Holidays
| Villagers : Anissa, Craig, Ruth, Taylor
|
| The Souffle Farm is your chief resource for all your crop-related needs.
| Seeds, produce, trees and fertilizer can all be found here.
|
| Product List              Price
| (Spring Seeds)
|   Turnip Seeds              60G
|   Potato Seeds              75G
|   Cabbage Seeds            135G
|   Breadfruit Seeds         210G
|   Strawberry Seeds         600G
|
|   Lavender Flower Seeds     60G
|   Tulip Flower Seeds        90G
|   Moondrop Flower Seeds     75G
|
|   Spring Seed Mix          150G
|
| (Summer Seeds)
|   Corn Seeds               210G
|   Onion Seeds               75G
|   Melon Seeds              735G
|   Tomato Seeds             225G
|   Watermelon Seeds         480G
|
|   Pansy Flower Seeds        60G
|   Sunflower Seeds           75G
|   Pinkcat Flower Seeds      60G
|
|   Mixed Bag (random seeds) 150G
|
| (Fall Seeds)
|   Bell Pepper Seeds         90G
|   Pumpkin Seeds            195G
|   Rice Seeds               120G
|   Spinach Seeds             75G
|   Yam Seeds                135G
|
|   Blue Mist Flower Seeds   525G
|   Cosmos Flower Seeds       75G
|   Morning Glory Seeds       75G
|
|   Mixed Bag (random seeds) 150G
|
| (Winter Seeds)
|   Buckwheat Seeds          150G
|
|   Anemone Flower Seeds      90G
|   Snowflake Flower Seeds   150G
|
| (Year-Round Seeds)
|   Apple Tree Seed          570G
|   Cherry Tree Seed         450G
|   Chestnut Tree Seed       525G
|   Grape Tree Seed          555G
|   Orange Tree Seed         540G
|   Hali Tree Seed           300G
|
| (Spring Produce)
|   Strawberry (Decent)      195G
|   Cabbage (Decent)         120G
|   Turnip (Decent)           75G
|   Potato (Decent)           95G
|   Breadfruit (Decent)      105G
|   Cherry (Regular)         315G
|
| (Summer Produce)
|   Watermelon (Decent)      165G
|   Corn (Decent)            150G
|   Tomato (Decent)          135G
|   Melon (Decent)           300G
|   Onion (Decent)            90G
|   Orange (Regular)         195G
|
| (Fall Produce)
|   Pumpkin (Decent)         195G
|   Yam (Decent)              75G
|   Eggplant (Decent)        150G
|   Rice (Decent)             75G
|   Bell Pepper (Decent)      90G
|   Apple (Regular)          225G
|   Grapes (Regular)         210G
|   Chestnuts (Regular)      120G
|
| (Winter Produce)
|   Buckwheat (Decent)        75G
|
| (Fertilizer)                       Rank Required
|   Fertilizer (one season)   90G     * *
|   Rapid Fertilizer (two)   180G     * *
|   Happy Fertilizer (three) 225G    * * *
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [CAR] _
| Carpenter's Shop
|
|  Location : 
|   Purpose : Upgrading your house and building new buildings.
|     Hours : 9:00AM - 6:00PM, Closed Saturdays/Holidays
| Villagers : Luke, Dale, Bo
|
| The Carpenter's Shop is also your local Haverty's - most of your furniture
| will be purchased from this shop.
|
| Product List
|
| (Buildings and Upgrades)   Price      Wood    Stone
|   New Home (New Building)  4500G      27      27
|   Home Level 2 (Upgrade)   3000G      18      16
|   Home Level 3 (Upgrade)   6000G      27      24
|   Home Level 4 (Upgrade)   9000G      36      32
|   Home Level 5 (Upgrade)  12000G      45      40
|   Coop (New Building)      2400G      10      10
|   Coop Level 2 (Upgrade)   4800G      22      22
|   Barn (New Building)      3000G      12      12
|   Barn Level 2 (Upgrade)   6000G      22      22
|
| (House Decors)     Price
|   Simple            750G
|   Country          1500G
|   Cute             2250G
|   Gorgeous         4500G
|
| (Beds)             Price (Single)    Price (Double)
|   "Normal"         1500G             5250G
|   "Cute"           1500G             5250G
|   "Chic"           1800G             5700G
|   "Straw (Chic)"    450G             1950G
|   "Straw (Normal)"  600G             2100G
|   "Gold"           3000G             6000G
|   "Rococo"         3300G             6000G
|   "Royal"          3750G             6750G
|
| (Wardrobes)        Price (Small)     Price (Medium)    Price (Large)
|   "Normal"         N/A               2400G             3300G
|   "Chic"           1500G             2550G             3450G
|   "Cute"           1950G             N/A               3900G
|
| (Cabinets)         Price (Small)     Price (Medium)    Price (Large)
|   "Normal"         1200G             1500G             2250G
|   "Chic"           1200G             1500G             2400G
|   "Cute"           1350G             1650G             2700G
| 
| (Drawers)          Price (Normal)    Price (Large)
|   "Simple"         1800G             3750G
|   "Chic"           1800G             3750G
|   "Cute"           4200G             8500G
|
| (Bookshelves)      Price
|   "Simple"         1500G
|   "Green"          1800G
|
| (Tables)           Price (Square)    Price (Round)
|   "Simple"         2700G             N/A
|   "Chic"           2400G             3300G
|   "Wood"           N/A               3000G
|   "Modern"         N/A               3300G
|
| (Chairs)           Price (Normal)    Price (Backrest)
|   "Normal"          300G             600G
|   "Country"         300G             300G
|   "Cute"            375G             375G
|   "Simple"          375G             675G
|   "Modern"*         375G             675G
|   "Brown"*          450G             720G
|
| (Couches)          Price (Loveseat)  Price (Full Couch)
|   "Normal"          750G             1500G
|   "Country"         750G             1500G
|   "Chic"            780G             1800G
|   "Fancy"*          750G             1650G
|   "Brown"*          780G             1875G
|   "Artsy"**         750G             1650G
|
|  * - the "Modern" and "Brown" chairs and the "Fancy" and "Brown" couches
|      are NOT available at the Carpenter's Shop; they are sold by Bo at
|      the Market. They are listed here for simplicity.
|
| ** - the "Artsy" couches are NOT available at the Carpenter's Shop; they
|      are sold by Owen at the Market. They are listed here for simplicity.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [SUP] _
| General Store
|
|  Location : 
|   Purpose : Purchasing kitchen utensils, food and other items.
|     Hours : 9:00AM - 6:00PM, Closed Mondays/Holidays
| Villagers : Phoebe, Barbara, Simon
|
| The General Store is just that: super. They sell everything here, but the
| most important part is the kitchen utensils.
|
| Product List
|(Cooking Utensils)    Price: Normal    Rustic    Simple      Cute  Beautiful
|   Cutting Boards             1500G     1500G     1650G     1800G      3000G
|   Frying Pans                1800G     1800G     1950G     2100G      3300G
|   Mixers                     1200G     1200G     1350G     1500G      2700G
|   Pots                       2250G     2250G     2400G     2550G      3750G
|   Ovens                      2550G     2550G     2700G     2850G      4050G
|   Aging Pots                 2175G     2175G     2475G     2325G      3675G
|
|  * - These 5 initials represent the 5 types of utensil: Normal, Rustic,
|      Simple, Cute, and Beautiful.
| ** - The 'Beautiful' utensils are NOT purchased from the General Store, but
|      from Mira at the Spring and Summer Flea Markets. They are provided
|      here for convenience.
|
| (Tools)                Price  
|   Iron Tool (Any)      3000G
|   Copper Tool (Any)    7500G
|   Silver Tool (Any)   15000G
|   Gold Tool (Any)     30000G
|
| Note : you can only buy the higher version of a tool if you have the
|      : lower-level tool as well (so, you can't buy a silver tool without
|      : first having the copper tool). Tools can also be upgraded at the
|      : Blacksmith Shop (see Blacksmith Shop section, search for [ BLA ]
|      : without the spaces).
|
| (00 Makers)            Price
| Mayonnaise Maker       3000G
| Cheese Maker           4200G
| Butter Maker           3750G
| Yarn Maker w/ Dye Pot  4500G
| 
| Note : '00 Makers' are not available until a coop or barn are constructed.
|
| (Household Items)  Price
| (Calendars)
|   Chic              180G
|   Lovely            225G
|   Simple*           150G
|
| (Televisions)
|   Cheap             600G
|   Normal           1350G
|   Gorgeous         5250G
|
| (Telephones)
|   Classical         750G
|   Country           750G
|   Cute              750G
|   Heartful          900G
|   Simple*           825G
|   Luxurious**      1050G
|
| (Clocks)
|   Round             525G
|   Square            600G
|   Gorgeous         1275G
|   Artsy**           750G
|
| (Heating)
|   Wood-Burning      900G
|   Oil-Burning      1800G
|   Foreign**        1350G
|
| (Refrigerators)
|   Small            1200G
|   Medium           2250G
|   Large            3750G
|   Small (Simple)*  1350G
|   Medium (Simple)* 2700G
|   Large (Simple)*  4200G
|
| (Books)
|   TV Guide          450G
|   Island's History  450G
|   Island's Guide V2 750G
|   Advanced Mining   750G
|   Advanced Fishing  750G
|   Advanced Farming  750G
|   Animal Care Guide 750G
|   Parenting Guide   750G
|   
|  * - These items (Simple Calendar, Simple Phone, Simple Refrigerators) are
|      NOT sold at the General Store; they are sold by Owen at the Arts
|      Festival. They are provided here for convenience.
| ** - These items (Luxurious Telephone, Artsy Clock and Foreign Heater) are
|      NOT sold at the General Store; they are sold by Bo at the Arts
|      Festival. They are provided here for convenience.
| 
| The General Store sells quite a few other goods, including furniture for
| your house and other items. These will be posted when they become
| available.
|
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [TAL] _
| Tailor Shop
|
|  Location : 
|   Purpose : Purchasing clothes and jewelry.
|     Hours : 9:00AM - 6:00PM , Closed Sundays/Holidays
| Villagers : Candace, Luna, Shelly
|
| Once the Tailor Shop arrives (after creating the first rainbow), you'll be
| able to buy different clothes and jewelry to outfit your character. Note
| also that I have no way of knowing how several of these things will be
| translated in the English version, so these names likely will change.
|
| Product List             Price
| (Clothes)
|   Blue Clothes           1500G
|   Red Clothes            1800G
|   Yellow Clothes         2100G
|   Green Clothes          2400G
|   Purple Clothes         2700G
|
| Note : each of the above is available as both a spring/summer and a
|      : fall/winter outfit, as well as both a boy's and a girl's outfit. The
|      : price remains the same regardless of season and gender. Boys' clothes
|      : are named "Formal" (spring/summer) and "Border" (fall/winter), while
|      : girls' clothes are "Urban" (spring/summer) and "Pop" (fall/winter).
|
| (Accessories)
|   Straw Hat               900G
|   Trucker Cap            1800G
|   Baseball Cap           2100G
|   Beanie-Style Hat       2400G
|   Bandana                3000G
|   Cowboy Hat             3300G
|
| Rucksack Upgrades         Required Items
| Upgrade #1 (15 slots)     None (obtained free when Tailor Shop arrives)
| Upgrade #2 (20 slots)     Good Flax Yarn (2), Good Wool Yarn (2),
|                           Good Thread (2)
| Upgrade #3 (25 slots)     Yellow Flax Yarn (2), Red Wool Yarn (2),
|                           Green Thread (2)
| Upgrade #4 (30 slots)     Shining Flax Yarn (1), Shining Wool Yarn (1),
|                           Shining Thread (2)
| Journey (for New Game+)   Rare Metal, Black Pearl, Shining Flax Yarn (1),
|                           Shining Wool Yarn (1)
|
| Note : the above Rucksack upgrades do not operate as a shop, but rather are
|      : obtained by talking directly to Shelly at the shop. Talk to her to
|      : obtain the list of ingredients, then talk to her again when you have
|      : the ingredients in your rucksack.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [BLA] _
| Blacksmith Shop
|
|  Location : 
|   Purpose : Purchasing and upgrading tools.
|     Hours : 8:00AM - 5:00PM, Closed Mondays/Holidays
| Villagers : Julius, Owen, Chloe, Ramsey
|
| The blacksmith shop allows you to upgrade your tools, as well as creates
| jewelry and accessories from items you supply.
|
| Product List             Price     Ore Required
| (Tool Upgrades)
| Starter->Iron Upgrade    1000G     Iron Ore  
| Iron->Copper Upgrade     2500G     Copper Ore
| Copper->Silver Upgrade   5000G     Silver Ore
| Silver->Gold Upgrade    10000G     Gold Ore
|
| Note : the above prices apply for upgrades of the Sickle, Hoe, Hammer, Axe,
|      : Fishing Rod and Watering Can. These items can also be purchased from
|      : the General Store for more money, but without the ore requirement.
|      : For the ore, remember you must have Mira examine your ore to determine
|      : what ore it actually is.
|
| (Brooches)               Price        Gem Required     Ore Required
|   Toy                     195G        Glass            Copper
|   Silver                  315G        None             Silver
|   Gold                    375G        None             Gold
|   Peridot                 405G        Peridot          Copper
|   Rose Stone              420G        Rose Stone       Copper
|   Amber                   435G        Amber            Copper
|   Lapis Lazuli            450G        Lapis Lazuli     Copper
|   Spinel                  450G        Spinel           Copper
|   Jade                    480G        Jade             Copper
|   Moonlight               525G        Moonlight Stone  Copper
|   Sapphire                570G        Sapphire         Copper
|   Garnet                  600G        Garnet           Copper
|   Pearl                   600G        Pearl            Copper
|   Topaz                   855G        Topaz            Copper
|   Amethyst                870G        Amethyst         Copper
|   Aquamarine              885G        Aquamarine       Copper
|   Ruby                    975G        Ruby             Copper
|   Emerald                1020G        Emerald          Copper
|   Harvest Goddess        1095G        Rare Metal       Copper
|   Crystal                1200G        Crystal          Copper
|   Black Pearl            1350G        Black Pearl      Copper
|   Diamond                1650G        Diamond          Copper
|
| (Rings)                  Price        Gem Required     Ore Required
|   Toy                     645G        Glass            Silver
|   Silver                  765G        None             Silver
|   Gold                    825G        None             Gold
|   Peridot                 855G        Peridot          Silver
|   Rose Stone              870G        Rose Stone       Silver
|   Amber                   885G        Amber            Silver
|   Lapis Lazuli            900G        Lapis Lazuli     Silver
|   Spinel                  900G        Spinel           Silver
|   Jade                    930G        Jade             Silver
|   Moonlight               975G        Moonlight Stone  Silver
|   Sapphire               1020G        Sapphire         Silver
|   Garnet                 1050G        Garnet           Silver
|   Pearl                  1050G        Pearl            Silver
|   Topaz                  1305G        Topaz            Silver
|   Amethyst               1320G        Amethyst         Silver
|   Aquamarine             1335G        Aquamarine       Silver
|   Ruby                   1425G        Ruby             Silver
|   Emerald                1470G        Emerald          Silver
|   Harvest Goddess        1545G        Rare Metal       Silver
|   Crystal                1650G        Crystal          Silver
|   Black Pearl            1800G        Black Pearl      Silver
|   Diamond                2100G        Diamond          Silver
|
| (Pendants)               Price        Gem Required     Ore Required
|   Toy                     945G        Glass            Gold
|   Silver                 1065G        None             Silver
|   Gold                   1125G        None             Gold
|   Peridot                1155G        Peridot          Gold
|   Rose Stone             1170G        Rose Stone       Gold
|   Amber                  1185G        Amber            Gold
|   Lapis Lazuli           1200G        Lapis Lazuli     Gold
|   Spinel                 1200G        Spinel           Gold
|   Jade                   1230G        Jade             Gold
|   Moonlight              1275G        Moonlight Stone  Gold
|   Sapphire               1320G        Sapphire         Gold
|   Garnet                 1350G        Garnet           Gold
|   Pearl                  1350G        Pearl            Gold
|   Topaz                  1605G        Topaz            Gold
|   Amethyst               1620G        Amethyst         Gold
|   Aquamarine             1635G        Aquamarine       Gold
|   Ruby                   1725G        Ruby             Gold
|   Emerald                1770G        Emerald          Gold
|   Harvest Goddess        1845G        Rare Metal       Gold
|   Crystal                1950G        Crystal          Gold
|   Black Pearl            2100G        Black Pearl      Gold
|   Diamond                2400G        Diamond          Gold
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Sundae Inn/Bar
|
|  Location : 
|   Purpose : Sells food, and drinks at night in the bar.
|     Hours : 9:00AM -  5:00PM, Closed Sundays (Restaurant)
|            6:00PM - 12:00AM, Closed Sundays (Bar)
| Villagers : Jake, Colleen, Maya, Kathy, Selena, Hayden
|
| The Sundae Inn really serves more as a restaurant and bar than anything
| else; it does have rooms, but they don't actually serve any gameplay
| purpose.
|
| Product List            Price
| (Restaurant)
| Apple Pie                630G
| Banana Pudding           840G
| Fondue                   510G
| Mushroom Stir Fry        480G
| Omelette                 330G
| Shark Stew              1530G
| Sole Meuniere            630G
| Tomato Rice              660G
| Veggie Sandwich          390G
|
| Herb Tea                 105G
| Hot Chocolate            570G
| Milk Tea                 405G
| Pineapple Juice          405G
| Tomato Juice             240G
| Veryberry Juice          105G
| Warm Milk                330G
|
| (Drinks)
| Apple Martini            345G
| Blueberry Martini        180G
| Buckwheat Martini        210G
| Coconut Martini          495G
| Grape Martini            300G
| Potato Martini           285G
| Rice Martini             345G
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Meringue Clinic
|
|  Location : 
|   Purpose : Selling medicine, birthing children and caring for you when ill.
|     Hours : 8:00AM - 5:00PM, Closed Mondays/Holidays
| Villagers : Irene, Jin
|
| The Doctor's Office (also called the Clinic) serves a typical purpose:
| selling medicine and caring for you when you get sick. Like the Tailor
| Shop, these translations are very rough and will be revised when official
| English names are released. Certain items are also believed to be the same
| as recipe items, but if this appears false this will be corrected.
|
| Product List            Price
| Herb Tea                 105G
| Veggie Juice             420G
| Stamina Drink            300G
| Fatigue Drink            450G
| Cold Medicine            525G
| Sleep-Be-Gone            375G
| Super-Sleep-Be-Gone      525G
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Fishing Co.
|
|  Location : 
|   Purpose : Home for fishermen, and a place to get various fish-type foods.
|     Hours : 6:00AM - 10:00PM, Closed Mondays/Holidays
| Villagers : Toby, Paolo, Ozzie
|
| The Fishing Co. has a variety of fish-related dishes for you to purchase;
| they don't sell anything usable, though.
|
| Product List             Price
| Baked Clams               195G
| Fish Stir Fry             180G
| Local Stir Fry            150G
| Shrimp Stir Fry           135G
| Salmon Stir Fry           405G
| Sardine Stir Fry          120G
| Squid Stir Fry            210G
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Pineapple Inn
|
|  Location : Toucan Island (accessed by creating first rainbow)
|   Purpose : As a shop, buying rare seeds
|     Hours : 7:00AM - 7:00PM, OPEN Holidays
| Villagers : Samson, Sue, Selena (theoretically)
|
| Pineapple Inn sells some rare seeds that can't be found on the main island.
| All their seeds are available year-round.
|
| Product List             Price
| Cocoa Seeds               225G
| Spicy Pepper Seeds         30G
|
| Hibiscus Flower Seeds      90G
| Green Bell Flower Seeds   165G
|
| Banana (Regular)          150G
| Pineapple                 180G
|
| Fancy Seashell            210G
|
| S. Island Omelette        555G
| S. Island Fried Rice      765G
| Pineapple Juice           405G
| Coconut Milk              375G
| Banana Milk               600G
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Taylor's Seeds
|
|  Location : Phone accessible only
|   Purpose : Purchasing seeds not available elsewhere
|     Hours : 24 hours a day, every day
| Villagers : Taylor
|
| Taylor's seed shop is different from every other shop on the island. It's
| only accessible via phone (except when he first introduces himself), it's
| available absolutely all the time, and seeds you order appear instantly in
| your rucksack (if there's room, otherwise you won't be able to buy from him).
|
| Taylor doesn't arrive until first Winter at the earliest (if you completed
| the first goddess rainbow in first Spring). His number for ordering is 881.
| All his seeds are available year round, even though they are planted
| seasonally.
|
| Product List               Price         Season
| Spring Seed Mix             150G         Spring
| Breadfruit Seeds            210G         Spring
| Cabbage Seeds               135G         Spring
| Flax Seeds                  120G         Spring
| Potato Seeds                 75G         Spring
| Strawberry Seeds            600G         Spring
| Hyacinth Flower Seeds        75G         Spring
| Tulip Flower Seeds           90G         Spring
| Green Herb Seeds            105G         Spring
|
| Summer Seed Mix             150G         Summer
| Corn Seeds                  210G         Summer
| Onion Seeds                  75G         Summer
| Tomato Seeds                225G         Summer
| Watermelon Seeds            480G         Summer
| Begonia Flower Seeds         75G         Summer
| Lily Flower Seeds           120G         Summer
| Sunflower Flower Seeds       75G         Summer
| Blue Herb Seeds             120G         Summer
|
| Fall Seed Mix               150G         Fall
| Carrot Seeds                 60G         Fall
| Eggplant Seeds              285G         Fall
| Rice Seeds                  120G         Fall
| Spicy Pepper Seeds           30G         Fall
| Chrysanthemum Flower Seeds   60G         Fall
| Cosmos Flower Seeds          75G         Fall
| Rose Flower Seeds           105G         Fall
| Purple Herb Seeds           135G         Fall
|
| Buckwheat Seeds             150G         Winter
| Green Bell Flower Seeds     165G         Winter
| Yellow Herb Seeds           120G         Winter
| 
|
|\
| \___________________________________________________________________________
|                                                                             |
| Other Homes and Buildings                                                   |
|  ___________________________________________________________________________|
| /
|/There are, needless to say, other buildings - after all, people do live
| places. These will be detailed more clearly in the future.
|
|\
| \___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|          Festivals          |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
| /
|/As with all Harvest Moon games, festivals are one of the most entertaining
| aspects. In Tree of Tranquility, there are fewer festivals, and they fall
| into two main categories: Market festivals and Romantic festivals.
|
| Market festivals are essentially places to buy various goods from the
| villagers. Each month has a monthly market, and there are a few other markets
| as well. Markets aren't only for buying goods: there are occasionally small
| mini-games and scenes, and you can talk to various villagers there.
|
| Romantic festivals are occasions to spend some time with your beloved. For
| the majority of them, you have to ask your beloved to the festival the day
| before. Some of them have the option of participating alone, but the primary
| reason for the festivals is romance.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Spring                                                                      |
|  ___________________________________________________________________________|
| /
|/________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| New Year's Day Sunrise
|
|    When : Spring 1, automatically after New Year's Eve
|   Where : Beach
|    Type : Romantic
| Details : Hardly a festival, but tradition makes me want to include this
|         : since almost every HM game has a New Year's Day event.
|
|         : In Tree of Tranquility, rather than a big event, New Year's Day is
|         : celebrated by watching the sunrise at the beach, alone or with your
|         : spouse if you're married. It follows right after the New Year's Eve
|         : Festival automatically.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Flower Festival
|
|    When : Spring 10, 9:00AM to 5:00PM
|   Where : Town Square
|    Type : Market
| Details : A market festival, mainly for buying flower- and crop-related
|         : goods. Booths are run by Anissa and Ruth. There's also a mini-game,
|         : accessible by talking to Gill, that involves catching bugs.
|
| Product List               Price      Season (if applicable)
| (Anissa's Booth)
|   Happy Fertilizer          225G
|
|   Begonia Flower Seeds       75G      Summer
|   Hyacinth Flower Seeds      75G      Spring
|   Lily Flower Seeds         120G      Summer
|   Moondrop Flower Seeds      75G      Spring
|
|   Tulip Flower               90G
|   Lavender Flower            75G
|
|   Blue Perfume             1815G
|   Red Perfume               315G
|   Yellow Perfume            240G
|
| (Ruth's Booth)
|   Blue Herb Seeds           120G      Summer
|   Green Herb Seeds          105G      Spring
|   Purple Herb Seeds         135G      Fall
|   Red Herb Seeds            135G      Fall
|   Yellow Herb Seeds         120G      Winter
|
|   Blue Herb                 105G
|   Green Herb                 45G
|   Purple Herb                90G
|   Red Herb                   75G
|   Yellow Herb                60G
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Spring Market
|
|    When : Spring 22, 9:00AM to 5:00PM
|   Where : Town Square
|    Type : Market
| Details : A run-of-the-mill market. Booths are run by Maya, Simon, and
|         : Candace.
|
| Product List               Price
| (Maya's Booth)
|   Mixer (Gorgeous)         2700G
|   Cutting Board (Gorgeous) 3000G
|   Frying Pan (Gorgeous)    3300G
|   Aging Pot (Gorgeous)     3675G
|   Pot (Gorgeous)           3750G
|   Oven (Gorgeous)          4050G
|
|   Grilled Yam*              165G
|   Ostrich Mayonnaise*       480G
|   Rice Ball                  60G
|
| (Candace's Booth)
|   Cosmos Flower              75G
|   Snowflake Flower          120G
|
|   Blue Clothes (Boys')     3600G
|   Red Clothes (Boys')      3900G
|   Yellow Clothes (Boys')   4200G
|   Green Clothes (Boys')    4500G
|   Purple Clothes (Boys')   4800G
|
|   Pink Clothes (Girls')    3600G
|   Yellow Clothes (Girls')  3900G
|   Green Clothes (Girls')   4200G
|   Blue Clothes (Girls')    4500G
|   Purple Clothes (Girls')  4800G
|
| (Simon's Booth)
|   Apple*                    225G
|   Bamboo Shoot              315G
|   Glass                      45G
|   Omelette*                 240G
|   Pontata Root              225G
|   Red Herb Seeds            135G
|   Wool Yarn (Decent)        375G
|
| * - these items are also ingredients in one of the goddess recipes. The Apple
|     is especially notable since it's an ingredient in the first recipe, and
|     this Market is the only place to get one before Fall.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Animal Festival
|
|    When : Spring 28, 9:00AM to 5:00PM
|   Where : Brownie Ranch
|    Type : Market
| Details : The Animal Festival combines all the classic animal competitions.
|         : Instead of entering an animal in each category, you can only enter
|         : one animal. And instead of getting to choose which animal you 
|         : enter, your oldest one is automatically entered. Therefore, the
|         : only way to have a different animal enter the contest is to sell
|         : the older one. Yes, this sucks, and no, I don't know why they did
|         : it this way.
|
|         : To enter the contest, head to the Brownie Ranch area sometime after
|         : 9:00AM on Spring 28. Talk to Cain when you arrive and let him know
|         : you'd like to enter the contest. After saying so, your oldest
|         : animal will automatically be entered - regardless of what species.
|
|         : To hear the winner, be in the area of Brownie Ranch at 5:00PM.
|         : The prize announcement will interrupt your normal play, and after
|         : it's done you'll be outside the area. If you won, re-enter the area
|         : right away and talk to the Mayor as quickly as possible to obtain
|         : your prize - if you don't hurry, he'll go home and you won't
|         : receive your prize. Yes, this is done stupidly as well.
|
|         : To win, you need your animal to have as many hearts as possible. An
|         : animal with 10 hearts will always win something, though it won't
|         : always win first prize - it appears to be somewhat random, although
|         : replaying that one day hasn't guaranteed any change in results. If
|         : your animal has less than 10 hearts, it can still win something,
|         : though only 10 hearts will guarantee a prize.
|
|         : The prize listings are:
|         : 1st Prize: 120 Fodder or 120 Feed
|         : 2nd Prize:  30 Fodder or  30 Feed
|         : 3rd Prize:  10 Fodder or  10 Feed
|
|         : Whether you receive fodder or feed is dependent on what animal was
|         : entered: poultry will yield feed, while livestock will yield
|         : fodder.
|
|         : In addition to the contest, Hannah and Renee run sales booths:
|
| Product List               Price
| (Hannah's Booth)
|   Butter (Perfect)          315G
|   Cheese (Perfect)          360G
|   Mayonnaise (Perfect)      225G
|   Flax Yarn (Good)          540G
|   Silk Yarn (Good)         1050G
|   Wool Yarn (Good)          465G
|
| (Renee's Booth)
|   Apple Jam                 630G
|   Cheese Omelette           435G
|   Marmalade Jam             495G
|   Mushroom Gratin           675G
|   Pancake                   885G
|   Stew                      675G
|   Veryberry Jam             210G
|   Yogurt                    345G
|
|\
| \___________________________________________________________________________
|                                                                             |
| Summer                                                                      |
|  ___________________________________________________________________________|
| /
|/________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Ocean Festival
|
|    When : Summer 7, 9:00AM to 5:00PM
|   Where : At the beach
|    Type : Market
| Details : Buy and sell ocean-related goods (like the market, only just sea
|         : products). Pascal and Sue run booths at the Ocean Festival, and
|         : there's a mini-game unlockable by talking to Craig.
|
| Product List               Price
| (Pascal's Booth)
|   Fish Soup                 690G
|   Grilled Clam              195G
|   Grilled Squid             210G
|   Roasted Corn              240G
|   Sashimi (Good)            795G
|   Sauteed Potato            180G
|
| (Sue's Booth)
|   Banana Milk               600G
|   Banana Pudding            840G
|   Chocolate Banana          495G
|   Coconut Juice             375G
|   Honeydew Milk             705G
|   Orange Cookie             480G
|   Orange Juice              225G
|   Pineapple Juice           405G
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Fireworks Display
|
|    When : Summer 7, at 7:00PM
|   Where : At the beach
|    Type : Romantic
| Details : The Fireworks Display occurs on the same day as the Ocean Festival,
|         : but practically is a separate event. It falls under the umbrella of
|         : 'romantic festivals', as its primary purpose is to give you a
|         : romantic evening with your beloved.
|
|         : To ensure you have a date for the display, you must speak to the
|         : bachelor/ette you wish to accompany you sometime during the day
|         : before. Any bachelor/ette with 3 hearts or more can be asked to
|         : the display, so even in your first year you can have a date if you
|         : hurry.
|
|         : Once you speak to an eligible bachelor/ette with enough hearts on
|         : Summer 6, they will invite you to accompany them to the festival.
|         : If you agree, you won't receive any other invitations, so make sure
|         : to talk to your everyone first if you want to receive as many
|         : invitations as possible. You can decline someone's invitation and
|         : then talk to them again later to receive it again, however.
|
|         : When you have a date, simply go to the beach area on Summer 7 at
|         : 7:00PM and your date will begin. If you stand them up, their heart
|         : level will decrease, so keep the date! The date will begin promptly
|         : at 7:00PM, so it's best to get there before that. It will be over
|         : at 10:00PM.
|
|         : Obtaining the date is actually identical when you're married,
|         : except that only your husband/wife will invite you. Simply speak to
|         : them the day before and the date will be set up.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Summer Market
|
|    When : Summer 22, 9:00AM to 5:00PM
|   Where : Town Square
|    Type : Market
| Details : The Summer market is another standard market. The product list for
|         : the Summer market is identical to the Spring market.
|
| Product List               Price
| (Maya's Booth)
|   Mixer (Gorgeous)         2700G
|   Cutting Board (Gorgeous) 3000G
|   Frying Pan (Gorgeous)    3300G
|   Aging Pot (Gorgeous)     3675G
|   Pot (Gorgeous)           3750G
|   Oven (Gorgeous)          4050G
|
|   Grilled Yam*              165G
|   Ostrich Mayonnaise*       480G
|   Rice Ball                  60G
|
| (Candace's Booth)
|   Cosmos Flower              75G
|   Snowflake Flower          120G
|
|   Blue Clothes (Boys')     3600G
|   Red Clothes (Boys')      3900G
|   Yellow Clothes (Boys')   4200G
|   Green Clothes (Boys')    4500G
|   Purple Clothes (Boys')   4800G
|
|   Pink Clothes (Girls')    3600G
|   Yellow Clothes (Girls')  3900G
|   Green Clothes (Girls')   4200G
|   Blue Clothes (Girls')    4500G
|   Purple Clothes (Girls')  4800G
|
| (Simon's Booth)
|   Apple*                    225G
|   Bamboo Shoot              315G
|   Glass                      45G
|   Omelette*                 240G
|   Pontata Root              225G
|   Red Herb Seeds            135G
|   Wool Yarn (Decent)        375G
|
| * - these items are also ingredients in one of the goddess recipes. The Apple
|     is especially notable since it's an ingredient in the first recipe, and
|     this Market is the only place to get one before Fall.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Firefly Festival
|
|    When : Summer 24, at 7:00PM
|   Where : Town Square
|    Type : Romantic
| Details : Like the Fireworks Display, the Firefly Festival is primarily a
|         : romantic festival (you can participate alone, but where's the fun
|         : in that?).
|
|         : Finding your date functions identically to the Fireworks Display:
|         : simply talk to any bachelor/ette with three or more hearts and they
|         : will ask if you want to accompany them. Say yes and the date will
|         : be set, but you won't receive any more invitations. Say no and
|         : you'll be able to talk to them again later to receive the
|         : invitation once more.
|
|         : To participate in the festival, simply be in the waterfall area
|         : at 7:00PM. The date will begin prompty at 7:00PM, so it's best to
|         : be there a little while before that. The date ends at 10:00PM.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Fall                                                                        |
|  ___________________________________________________________________________|
| /
|/________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Arts Festival
|
|    When : Fall 12, 9:00AM to 5:00PM
|   Where : Town Square
|    Type : Market
| Details : The Arts Festival is the festival for all the non-food ingredients,
|         : such as accessories and furniture. Booths are run by Mira, Bo and
|         : Owen.
|
| Product List                     Price
| (Owen's Booth)
|   Calendar (Simple)               150G
|   Couch (Loveseat, Simple)        750G
|   Couch (Full Sofa, Simple)      1650G
|   Phone (Simple)                  825G
|   Refrigerator (Small, Simple)   1350G
|   Refrigerator (Medium, Simple)  2700G
|   Refrigerator (Large, Simple)   4200G
|
| (Bo's Booth)
|   Chair (Lovely)                  720G
|   Chair (Chic)                    675G
|   Couch (Loveseat, Urban)         750G
|   Couch (Loveseat, Lovely)        780G
|   Couch (Full Sofa, Urban)       1650G
|   Couch (Full Sofa, Lovely)      1875G
|   Cuckoo Clock                    750G
|   Phone (Royal)                  1050G
|   Potbelly Stove                 1350G
|   Stool (Lovely)                  450G
|   Stool (Chic)                    375G
|
| (Mira's Booth)
|   Black Pearl Ring               1800G
|   Diamond Pendant                2400G
|   Emerald Ring                   1470G
|   Ruby Pendant                   1725G
|   Sapphire Brooch                 570G
|   Topaz Brooch                    855G
|   Toy Brooch                      195G
|   Toy Pendant                     945G
|   Toy Ring                        645G
|   
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Fall Market
|
|    When : Fall 22, 9:00AM to 5:00PM
|   Where : Town Square
|    Type : Market
| Details : Another standard market, with booths run by Elli, Taylor and
|         : Julius.
|
| Product List               Price
| (Elli's Booth)
|   Carrot Cake               900G
|   Chestnut Pie              555G
|   Cookie                    300G
|   Herb Cookie               345G
|   Mont Blanc Cake           870G
|   Pumpkin Cake              990G
|   Pumpkin Pudding           495G
|   Pumpkin Pie               645G
|   Shortcake                1095G
|   Yam Cake                  660G
|
| (Julius's Booth)
|   Copper                    120G
|   Silver                    165G
|   Gold                      225G
|
|   Blue Clothes (Boys')     3600G
|   Red Clothes (Boys')      3900G
|   Yellow Clothes (Boys')   4200G
|   Green Clothes (Boys')    4500G
|   Purple Clothes (Boys')   4800G
|
|   Red Clothes (Girls')     3600G
|   Yellow Clothes (Girls')  3900G
|   Green Clothes (Girls')   4200G
|   Blue Clothes (Girls')    4500G
|   Purple Clothes (Girls')  4800G
|
| (Taylor's Stall)
|   Bow (Girls')            15000G
|   Bunny Ears (Hat)         9000G
|   Samurai Wig (Boys')     15000G
|   Top Hat                  5100G
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Harvest Festival
|
|    When : Fall 27, 9:00AM - 5:00PM
|   Where : Town Square
|    Type : Market
| Details : The market festival centered around selling crop products, similar
|         : to how the Flower Festival was for flowers/herbs, the Ocean
|         : Festival was for ocean goods, and the Arts Festival was for arts
|         : and crafts. The only booth is run by Craig:
|
| Product List               Price
| (Craig's Booth)
|   Rapid Fertilizer          180G
|
|   Buckwheat Seeds           150G
|   Green Bell Flower Seeds   165G
|   Yellow Herb Seeds         120G
|
|   Carrot (Good)             150G
|   Onion (Good)              105G
|   Spinach (Good)            120G
|   Strawberry (Perfect)      435G
|   Tomato (Good)             165G
|
|\
| \___________________________________________________________________________
|                                                                             |
| Winter                                                                      |
|  ___________________________________________________________________________|
| /
|/________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Thanksgiving Festival
|
|    When : Winter 10, all day
|   Where : No central location
|    Type : Romantic
| Details : The Thanksgiving Festival is a gift-giving holiday with a romantic
|         : component, although it isn't strictly romantic - every villager
|         : will talk about their Thanksgiving celebration.
|
|         : The main components of the festival revolve around giving and
|         : receiving cakes, though. At 6:00AM, the bachelor/ette with the
|         : highest heart level will show up at your house and give you a cake
|         : closely matching their favorite type of gift. Only the
|         : bachelor/ette with the highest heart level will show up (so you can
|         : only receive one cake), and they will only show up if they have at
|         : least 3 hearts in their friendship meter.
|
|         : Then, throughout the day, you can give cakes to the various
|         : bachelor/ettes on the island for an extra relationship boost. You
|         : can give as many cakes as you want to as many people as you want.
|         : For information on how to make a cake, see the Recipes section.
|
|         : When you're married, you're still expected to give your spouse a 
|         : cake when they mention the Thanksgiving Festival. You'll also
|         : celebrate with your wife and child (if you have one) later that
|         : evening.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Winter Market
|
|    When : Winter 22, 9:00AM to 5:00PM
|   Where : Town Square
|    Type : Market
| Details : The Winter Market is another standard market. It holds the same
|         : product list as the Fall Market.
|
| Product List               Price
| (Elli's Booth)
|   Carrot Cake               900G
|   Chestnut Pie              555G
|   Cookie                    300G
|   Herb Cookie               345G
|   Mont Blanc Cake           870G
|   Pumpkin Cake              990G
|   Pumpkin Pudding           495G
|   Pumpkin Pie               645G
|   Shortcake                1095G
|   Yam Cake                  660G
|
| (Julius's Booth)
|   Copper                    120G
|   Silver                    165G
|   Gold                      225G
|
|   Blue Clothes (Boys')     3600G
|   Red Clothes (Boys')      3900G
|   Yellow Clothes (Boys')   4200G
|   Green Clothes (Boys')    4500G
|   Purple Clothes (Boys')   4800G
|
|   Red Clothes (Girls')     3600G
|   Yellow Clothes (Girls')  3900G
|   Green Clothes (Girls')   4200G
|   Blue Clothes (Girls')    4500G
|   Purple Clothes (Girls')  4800G
|
| (Taylor's Stall)
|   Bow (Girls')            15000G
|   Bunny Ears (Hat)         9000G
|   Samurai Wig (Boys')     15000G
|   Top Hat                  5100G
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Starry Night Festival
|
|    When : Winter 25, at 7:00PM
|   Where : Alan's Tree at Brownie Ranch
|    Type : Romantic
| Details : Like the Fireworks Display, the Starry Night Festival is primarily
|         : a romantic festival and must be attended with a date.
|
|         : Finding your date functions identically to the Fireworks Display:
|         : simply talk to any bachelor/ette with three or more hearts and they
|         : will ask if you want to accompany them. Say yes and the date will
|         : be set, but you won't receive any more invitations. Say no and
|         : you'll be able to talk to them again later to receive the
|         : invitation once more.
|
|         : To participate in the festival, simply be at Alan's Tree at Brownie
|         : Ranch at 7:00PM. The date will begin prompty at 7:00PM, so it's
|         : best to be there a little while before that. The date ends at
|         : 10:00PM.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| New Year's Eve Festival
|
|    When : Winter 28, automatically at 10:00PM
|   Where : Your House/Around Town
|    Type : Romantic
| Details : The New Year's Eve Festival is an interesting Festival. Unlike
|         : every other festival, in which you have to make arrangements and be
|         : at a certain location, your participation in the New Year's Eve
|         : Festival is mandatory and automatic. At 10:00PM, no matter where
|         : you are, you'll be transported home to watch an event with the
|         : townspeople. If you're married, you'll instead be transported home
|         : at 9:00PM for a little event with your spouse.
|
|         : This festival is immediately followed by the New Year's Day
|         : sunrise.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Game-Specific                                                               |
|  ___________________________________________________________________________|
| /
|/These are yearly events whose date is specific to your game, such as your
| character's birthday and your anniversary.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Your Birthday
|
|    When : Specified by you at the beginning; lasts all day
|   Where : No specific location
| Details : On your birthday, every villager - regardless of your level of
|         : friendship with them - will wish you a happy birthday. You won't
|         : receive any gifts from the villagers, though.
|
|         : If you're married, your spouse will make a fest to celebrate. To
|         : trigger the event, just enter your house later in the day. No time
|         : will pass for the feast.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Your Anniversary
|
|    When : The date of your wedding, at 6:00PM
|   Where : Your House
| Details : At 6:00PM, be back at your house. Your spouse will ask you if you
|         : know what day it is: answer correctly or they'll be very upset
|         : (and lose one ENTIRE heart from their heart level).
|
|         : After answering correctly, you and your spouse (and child, since
|         : your child will be born by your first anniversary) will partake of
|         : the feast. No time passes fot the event, though.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Your Child's Birthday
|
|    When : The date of the child's birth, automatically at 6:00PM
|   Where : Your Farm
| Details : On the day of your child's birthday, you'll be automatically
|         : transported to your house at 6:00PM.
|
|         : Your spouse will ask you what day it is to make sure you know
|         : (answer correctly or they'll be rather upset). After answering
|         : correctly, they'll ask you which of a number of gifts you want to
|         : give to the child.
|
|         : You have six options: banana milk, broiled shark, pink-cat flower,
|         : herbal tea, amethyst, or junk ore. Needless to say, junk ore is a
|         : bad option, but among the other options, the best choice depends on
|         : your child.
|
|         : Your child is determined by who you married. The best gift option
|         : for each potential spouse's child is:
|         : Julius/Toby/Renee/Maya:   Pink-Cat Flower
|         : Chase/Calvin/Selena/Luna: Herbal Tea
|         : Gil/Jin/Candace/Anissa:   Herbal Tea
|         : Owen/Phoebe:              Banana Milk
|         : Luke/Kathy:               Broiled Shark
|
|         : You'll likely notice that Amethyst isn't listed as the 'best' gift
|         : option for any child, but it's not a bad gift option either - just
|         : not as good. The gift you choose doesn't need to be a gift you
|         : possess, so there's no reason not to choose your child's 'best'
|         : gift.
|
|\
| \___________________________________________________________________________
|_____________________________________________________________________________|

##########################################################################
_______________________________________________________________________________
   \ \  \ \__________________________________________________________/ /  / /
    \ \  \|                                                          |/  / /
     \ \  |                     As the Days Go By                    |  / /
      \ \ |                                                          | / /
       \ \|                 "God, family and friends:                |/ /
        \ |     in this order we are strengthened." -Lonnee Boggs    | /
         \|________________________________________    ______________|/
                                                   |  |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|      Making Friends and     |/ /
                      \ |         Wooing Mates        | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
| /
|/As in past Harvest Moon games, Tree of Tranquility appears to operate on a
| points system for affection (given that this is underlying and not visible,
| this is difficult to guarantee - however, the concepts still remain the
| same).
|
| Affection exists for all villagers, but plays a special role for the
| player's potential spouses. But before we get to that, let's take a look
| at how to earn affection. 
|
|\
| \_____________________________________________________________________[AFF]_
|                                                                             |
| Raising Affection                                                           |
|  ___________________________________________________________________________|
| /
|/Below are a list of ways to increase your affection (or friendship) with a
| given villager:
|
| - Gifts: Giving gifts is the most clear way to gain friendship. Each
|   villager has gifts that they love, like, dislike and hate (see the
|   specific villager above for detailed information for each one). Giving
|   gifts that they love or like raises their affection ('love' more than
|   'like', obviously), whereas giving gifts they dislike or hate will lower
|   their friendship level.
|
|   Typically, it's really only beneficial to give one gift per day - after
|   the first gift, subsequent gifts carry a substantially lower increase in
|   affection. Because of this, never give a better gift after giving a
|   lesser gift.
|
| - Talking: Even just talking carries an affection increase. It's lower than
|   gift-giving, but even just speaking to a villager every day will help you
|   become their friend.
|
| - Festivals: Attending a festival raises the affection of all villagers in
|   attendance; additionally, speaking with a villager at a festival carries
|   a greater affection increase than simply talking in town.
|
| - Part-Time Jobs: the part-time job system in Tree of Tranquility also
|   serves as a way to get into specific villagers' good graces. Working at
|   a shop will increase your friendship with all the other villagers that
|   also work in the shop.
|
|\
| \_____________________________________________________________________[HEV]_
|                                                                             |
| Heart Events                                                                |
|  ___________________________________________________________________________|
| /
|/All villagers have affection ratings that indicate how strong your friendship
| with them is; however, this plays a special role with regards to the
| potential spouses. For these, the number of hearts corresponds to how close
| you are to being able to marry them.
|
| For this reason, the bachelors and bachelorettes have visible heart levels
| (0 through 10 hearts), and as your heart level with a particular
| bachelor/ette raises, certain events will be triggered. These "heart
| events" show your growing relationship with that person.
|
| Heart Events are different for each bachelor/ette, but follow the same
| general framework:
|
| - At 2 Hearts, they will come to your house and give you a present.
| - At 3 Hearts, they will come ask you on a lunch date.
| - At 4 Hearts, they will again come give you a present.
| - At 5 Hearts, they will ask you for a favor/errand.
| - At 6 Hearts, they will confess their love for you.
|
| Heart Events aren't only for you: rival couples also have heart events.
| These are triggered as you become friends with both individuals, but more
| importantly the villager of the same gender as your character. So, if you
| want to make absolute sure that your rival doesn't swoop in and steal your
| blushing bride (or groom), avoid making friends with them.
|
| It's also important to note that despite there being 8 potential spouses
| of each gender, only 5 in each are rivals to the point of marriage: Calvin
| & Phoebe, Jin & Anissa, Julius & Candace, Toby & Renee, and Chase & Maya.
| The other six (Owen, Luke, Gill, Luna, Kathy, Selena) will never marry
| anyone but your character.
|
|\
| \___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|         Family Life         |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
| /
|/Once you've raised a particular bachelor or bachelorette to 8 hearts,
| you have the option of wedding them and starting a family together. But in
| order to do that, first you must propose.
|
|\
| \_____________________________________________________________________[PRO]_
|                                                                             |
| Proposal                                                                    |
|  ___________________________________________________________________________|
| /
|/Once your chosen beloved is up to 8 hearts and you've completed all their
| heart events, you must obtain - you guessed it - the blue feather. Yes,
| the blue feather, wedding ring of the rustic life.
|
| In past Harvest Moon games, the blue feather has been bought, found or
| earned: in this game, you'll find it.
|
| Once your chosen beloved is up to 8 hearts, a villager will come by and
| explain to you the legend of the blue feather, and inform you that the
| feather is traditional for marriage proposal. A few days later, after
| seeing a bluebird outside your house, go up to the waterfall area. There
| you'll find the blue feather. Give this feather to your beloved to propose.
|
|\
| \___________________________________________________________________________
|                                                                             |
| Married Life                                                                |
|  ___________________________________________________________________________|
| /
|/After marriage (I won't spoil the wedding ceremony for you), your new
| spouse will move in with you on the farm. Unlike in previous Harvest Moon
| games where your spouse spends the vast majority of their time around your
| farm, in Tree of Tranquility they'll actually go out and do things. Wives
| will quit their jobs but spend more time out "shopping" (no word on if
| they'll actually be spending any of your hard-earned money - not sure the
| game's gotten that realistic yet!), whereas a husband keeps his job (but
| never helps pay for supplies for what he calls your "cute little farm
| thing", male chauvinist pig).
|
|\
| \___________________________________________________________________________
|                                                                             |
| Your Child                                                                  |
|  ___________________________________________________________________________|
| /
|/Two to four seasons after marriage (suspected to be regardless of how you
| play), the wife in your game (either you or your beloved, depending on the
| gender you play as) will discover - with a little help from the doctor -
| that she's pregnant.
|
| Conveniently, Tree of Tranquility offers you the opportunity to choose the
| gender of your child. After you/your wife becomes pregnant, you'll
| eventually get a scene of praying to the goddess; as part of this scene,
| you'll be asked which gender you'd prefer. If you choose a gender, that is
| the gender your child will be; but if you don't choose one in the scene,
| there will be an even chance of either. If only it worked that way in
| real-life.
|
| While ToT preserves the one-child limit (didn't you know this game takes
| place in China?) of every Harvest Moon game except the original, there is
| an improvement: depending on who you marry, your child will look and act
| different.
|
| There are ten potential children: five personalities, each of which has a
| child in each gender. The five options, and the spouses that lead to that
| child, are:
| _ _ _ _ _ _ _ _ _
| The "Model" Child
|
|    Husbands : Gill, Jin
|       Wives : Anissa, Candace
| Description : Polite, proper, well-raised
| _ _ _ _ _ _ _ _ _
| The "Happy" Child
|
|    Husbands : Toby, Julius
|       Wives : Maya, Renee
| Description : Cheerful, happy, easy-going
| _ _ _ _ _ _ _ _ _
| The "Whiny" Child
|
|    Husbands : Chase, Calvin
|       Wives : Luna, Selena
| Description : Reserved, rude, dislikes everything
| _ _ _ _ _ _ _ _ _
| The "Hyper" Child
|
|    Husbands : Luke
|       Wives : Kathy
| Description : Troublesome, mischievous, "ADD"
| _ _ _ _ _ _ _ _ _
| The "Artsy" Child
|    Husbands : Owen
|       Wives : Phoebe
| Description : Curious, artistic, smart
|
| Your child will go through four stages, each lasting one season (they grow
| up so fast!). In one year they move from crawling, to walking, to talking,
| to finally their final stage: sentences and the ability to help you out on
| the farm.
|
|\
| \___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|    Return of the Goddess    |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
| /
|/The Rainbows (which are created to reawaken the goddess) are the key
| plotline in this game. Many factors are tied into when you successfully 
| progress in this plotline, most notably villagers moving to the village
| and new areas becoming accessible.
|
| The overall structure of this area of the game is relatively simple. There
| are 5 "rainbows" that must be created in order to reawaken the Harvest
| Goddess. The 5 rainbows must be created in order, and in order to create
| one, you must complete a recipe involving 5 ingredients (note: do NOT try
| to cook with the five ingredients; they simply have to be in your rucksack
| when you attempt to create the rainbow).
|
| When you have the five ingredients for a given rainbow, simply approach the
| tree and water it while those five ingredients are in your rucksack.
|
| It is advisable that you complete these as soon as possible, given that
| there are time restrictions on them. Certain items are only available in
| certain seasons, and villagers will sometimes move in the 1st day of the
| month following the completion of a rainbow. For example, one ingredient
| for the first rainbow - an Apple - can only be obtained in Spring or Fall.
| Therefore, if you don't buy one in Spring, you'll have to wait until Fall,
| in which case those villagers won't move in until Winter 1.
|
|\
| \_____________________________________________________________________[QUI]_
|                                                                             |
| The Quilt                                                                   |
|  ___________________________________________________________________________|
| /
|/Before you can begin creating rainbows, you must complete the Quilt event.
|
| Essentially, a legendary quilt has been in the Mayor's family for
| generations, but half of it has gone missing. The quilt explains what to
| do when the harvest goddess disappears. In order to begin creating
| rainbows, you must find the other half of the quilt.
|
| The first two parts of this event happen automatically: early in the game,
| the Mayor will come by and tell you about the quilt; a few days later, he
| will come give you the left half. He mentions that Gill says the Harvest
| Sprites took it - but remember, not everyone can see the Harvest Sprites.
|
| The third part of the event is up to you. Gill will not tell you about the
| other half of the quilt until you've upgraded your house, which costs
| 3000G, 16 pieces of wood lumber and 16 pieces of stone lumber. Once your
| house is upgraded, talk to Gill again, then talk to the Mayor while he's in
| his house. He will give you a key to the clock tower, where the other half
| of the quilt is hidden. To open the clock tower, approach it with the key
| in your hands and press A.
|
| Optionally, you can also talk to Gill before upgrading your house, and to
| Dale after talking to Gill (after upgrading your house) to get more general
| information about the clock tower and quilt. That's the way you'd be doing
| it if you weren't here to read about it.
|
|\
| \_____________________________________________________________________[RAI]_
|                                                                             |
| The 5 Rainbows                                                              |
|  ___________________________________________________________________________|
| /
|/Once you have the quilt, you can begin to unlock the rainbows. The
| rainbows must be created in the following order. To create a rainbow, take
| the 5 ingredients to the tree, water the flower under it and watch. For
| items in this section with the instructions "make it yourself", see the
| recipes section for more information. Optionally, you can also talk to the
| sprites (by watering their tree) before you have the ingredients and
| they'll give you the ingredient list themselves. If you get the list in the
| game, it'll be stored in your informational menus for later reference.
|
| In addition to forwarding the storyline, unlocking rainbows also unlocks
| new areas for you to access. Every rainbow unlocks a new part of the island
| (or, in some cases, new, smaller islands).
|
| In general, it's best to try to be gathering ingredients throughout the
| game and set them aside when you obtain them. Many of the ingredients are
| only available in certain seasons, so you won't be able to wake up one day
| and decide to grab the items for the next rainbow real quick.
|
| For this purpose, there is a reference list of all the goddess tree items
| in the References section (search for [ GIT ] without the spaces).
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Green
|
| Sprite Name : Dana
|    Location : The Tree in Town Square
| Area Opened : Opens West Gull Island and Toucan Island (via Ferry)
|
| Ingredients (And Where to Obtain):
|    Shining Spiced Fish Bake (make it yourself; for 'Shining', use at least
|            four fish and one herb)
|    Baked Sweet Potato (grow and bake; or, purchase from Maya at the
|            Spring market)
|    Apple (plant an apple tree; or, buy from Simon at the Spring/Fall
|            market)
|    Shell (find at the beach)
|    Koi (a type of fish) (catch in the river; note: name might be changed in
|            English version)
|
| Other Information : Unlocking this rainbow causes several villagers to move
|                   : to the island, starting with the Tailor Shop. Villagers
|                   : will arrive one by one (or in some cases in groups) on
|                   : every 1st and 15th of each month following the creation
|                   : of Dana's rainbow.
|
|                   : Note that the Apple is only accessible in Fall or Spring.
|                   : Therefore, if you don't buy one on Spring 22 at the
|                   : Spring Market, you won't be able to create the first
|                   : rainbow until Fall, which would be a 2-month delay on
|                   : when villagers start arriving.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Blue
|
| Sprite Name : Ben
|    Location : The Tree at Maple Lake
| Area Opened : Opens base of Mt. Gelato (after Yellow rainbow is complete)
|
| Ingredients:
|    Baked Eggplant (make it yourself)
|    Omelette (make it; or, buy it from Simon at the Spring/Summer market)
|    Green Herb (find in the forest, or, grow it yourself)
|    Iwana (a type of fish) (catch in waterfall area; note: name might be 
|            changed in English version)
|    Shining Tomato (grow it; or, buy at the fall Harvest Festival)
|
| Note : You can't climb this rainbow until you complete the next rainbow.
|      : After completing the next rainbow, talk to the blue sprite again, then
|      : return to the yellow rainbow. You'll find the badge he's missing near
|      : the river. Return the badge to the blue sprite to be able to climb the
|      : the rainbow to the mountain.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Yellow
|
| Sprite Name : Collin
|    Location : The Tree on West Gull Island (reached by the Green rainbow)
| Area Opened : Opens East Gull Island
|
| Ingredients:
|    Blue Orb (dug up in small mine; do NOT have appraised)
|    Shining Spinach (buy in the fall; or, grow yourself)
|    Pike (fish from ocean during Fall/Winter)
|    Red Yarn (dye a ball of your own yarn with red herb or flower)
|    Banana (purchase on Toucan Island at Pineapple Inn from Samson)
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Red
|
| Sprite Name : Alan
|    Location : The Tree on Brownie Ranch
| Area Opened : Opens the top of Mt. Gelato
|
| Ingredients:
|    Mokugyo (caught at the goddess fountain on top of Gelato Mountain, only
|             at night, using high-level pole) (credit to RanchStory.co.uk)
|    Greenreen Grass (grow your own in Winter; or, purchase at Harvest
|             Festival or from Samson on Toucan Island at Pineapple Inn)
|    Ostrich Mayonnaise (put ostrich egg in the mayo maker; or, buy from Maya
|             during Spring/Summer markets)
|    Carrot Cake (buy from Elli at Fall/Winter markets; or, make it yourself)
|    Strange Mushroom (spotty mushrooms, found in the mines)
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Purple
|
| Sprite Name : Edge
|    Location : The Tree at the Top of Mt. Gelato (reached by the Red rainbow)
| Area Opened : The Goddess Tree
|
| Ingredients:
|    Snowdrop Flower (grow them in Winter; or, buy them at Spring/Summer
|    market)
|    Red Honey (grow red flowers and watch for bees)
|    Tuna (fish in the ocean in Spring/Fall/Winter with high-level pole)
|    Shining Melon (buy it during Summer; or, grow it yourself)
|    Lapis Lazuli (find blue orbs in the mine and have Mira appraise them)
|
| Other Information : Completing this rainbow grants access to the goddess
|                   : tree's location to finally reawaken the goddess.
|
|\
| \_____________________________________________________________________[GST]_
|                                                                             |
| The Tree                                                                    |
|  ___________________________________________________________________________|
| /
|/There's MORE?! Yes, there's more. After reviving the five trees, you have
| a few more tasks to do. Fortunately, these tasks are not as fully involved
| as the previous ones, but unfortunately it may involve waiting a couple
| months, depending on when you finish the rainbows.
|
| After finishing the rainbows, various little scenes will take place. I
| won't detail what happens in these scenes (find out yourself!), but I'll
| let you know what you need to do to trigger the scenes.
|
| - Walk by the outside of Meringue Clinic
| - Talk to Jin
| - Climb the lighthouse and look around
| - Dig down to the 10th level of the small mine
| - Find Calvin and talk to him
| - Visit the Sundae Inn and speak with the Mayor
| - Find the key in the Mayor's kitchen
| - Wait until the event in Spring
|
| That last part's the annoying part if you revive the final tree in summer,
| for example. If you have any further questions on this part, let me know,
| but this sequence should be sufficient.
|
|\
| \___________________________________________________________________________
|_____________________________________________________________________________|

##########################################################################
_______________________________________________________________________________
   \ \  \ \__________________________________________________________/ /  / /
    \ \  \|                                                          |/  / /
     \ \  |                Step-by-Step: Walkthroughs                |  / /
      \ \ |                                                          | / /
       \ \|                "God loves to help him who                |/ /
        \ |           strives to help himself." -Aeschylus           | /
         \|________________________________________    ______________|/
                                                   |  |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|     Overall Walkthrough     |/ /
                      \ |        and Checklist        | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
| /
|/The Overall Walkthrough and Checklist is a guide to particular deadlines
| and events you'll want to remember; while everyone may have their own
| way of playing Harvest Moon (and by all means, you should!), these will
| be particular tasks that will have a wide range of people doing; for
|  example, the last day to plant a certain re-growing crop to get the
| maximum number of harvests, or festivals that are particularly easy to
| forget about.
|
| This checklist will also contain all of the items in the Goddess list, below
| so that you won't need to refer to both. If I do this part well, you can rest
| assured that you won't miss any substantial deadlines.
|
|\
| \___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|     Reviving the Goddess    |/ /
                      \ |         Walkthrough         | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
| /
|/The Reviving the Goddess Walkthrough and Checklist is a list of particular
| deadlines to major advancements in the Goddess portion of the plot, such as
| the dates to get certain seasonal items by; for example, that you must get
| an Apple at the Spring market on the 22nd in order to create the first
| rainbow before fall and to have more villagers arrive in the village over
| the summer.
|
|\
| \___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|       Getting Started       |/ /
                      \ |         Walkthrough         | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
| /
|/The Getting Started Walkthrough is a bit more in-depth - it's intended for
| the new Harvest Moon player who wants to get off to a good start while
| learning the ropes. In reality, there's no wrong way to play Harvest Moon,
| but if you want a solid foundation (essentially if you only plan to play
| through the game once), here will be a guide to good early steps, such as
| which land plot to choose, what crops to plant and what gifts to give.
|
|\
| \___________________________________________________________________________
|_____________________________________________________________________________|

###############################################################################
_______________________________________________________________________________
   \ \  \ \__________________________________________________________/ /  / /
    \ \  \|                                                          |/  / /
     \ \  |                     Reference Guides                     |  / /
      \ \ |                                                          | / /
       \ \|      "Hunches are usually based on facts filed away      |/ /
        \ |   just below the conscious level." -Dr. Joyce Brothers   | /
         \|________________________________________    ______________|/
                                                   |  |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|          Calendars          |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
| _________________________|
|/
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Overall Calendar
|
| Spring:
|  4: Grey's Birthday
|  5: Ramsey's Birthday
|  6: Ruth's Birthday
|  9: Toby's Birthday
| 10: Flower Festival
| 13: Hamilton's Birthday
| 17: Phoebe's Birthday
| 20: Perry's Birthday
| 21: Hayden's Birthday
| 22: Market
| 23: Chase's Birthday
| 25: Luna's Birthday
| 27: Sue's Birthday
| 28: Animal Festival
|
| Summer:
|  2: Bo's Birthday
|  3: Kathy's Birthday
|  6: Cain's Birthday/Fireworks Invitation Day
|  7: Ocean Festival (day)/Fireworks Display (night)
|  8: Luke's Birthday
| 10: Yolanda's Birthday
| 14: Dale's Birthday
| 18: Owen's Birthday
| 19: Taylor's Birthday
| 21: Samson's Birthday
| 22: Market
| 23: Barbara's Birthday/Firefly Festival Invitation Day
| 24: Firefly Festival
| 26: Selena's Birthday
| 27: Chloe's Birthday
|
| Fall:
|  1: Elli's Birthday
|  5: Renee's Birthday
|  6: Craig's Birthday
| 12: Arts Festival
| 16: Anissa's Birthday
| 20: Irene's Birthday
| 21: Julius's Birthday
| 22: Market
| 24: Maya's Birthday
| 27: Harvest Festival
| 28: Jake's Birthday
|
| Winter:
|  2: Gill's Birthday
|  3: Pascal's Birthday
|  4: Hannah's Birthday
|  7: Candace's Birthday
|  8: Simon's Birthday
| 10: Mira's Birthday/Thanksgiving Festival
| 12: Colleen's Birthday
| 14: Calvin's Birthday
| 19: Shelly's Birthday
| 20: Paolo's Birthday
| 22: Market
| 23: Ozzie's Birthday
| 24: Starry Night Festival Invitation Day
| 25: Starry Night Festival
| 26: Jin's Birthday
| 28: New Year's Eve Festival
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Event Calendar
|
| Spring:
| 10: Flower Festival
| 22: Market
| 28: Cow Festival
|
| Summer:
|  7: Sea Festival
| 22: Market
| 24: Firefly Festival
|
| Fall:
| 12: Arts Festival
| 22: Market
| 27: Harvest Festival
|
| Winter
| 10: Thanksgiving Festival
| 22: Market
| 25: Starry Night Festival
| 28: New Year's Eve Festival
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Birthday Calendar
|
| Spring:
|  4: Grey
|  5: Ramsey
|  6: Ruth
|  9: Toby
| 13: Hamilton
| 17: Phoebe
| 20: Perry
| 21: Hayden
| 23: Chase
| 25: Luna
| 27: Sue
|
| Summer:
|  2: Bo
|  3: Kathy
|  6: Cain
|  8: Luke
| 10: Yolanda
| 14: Dale
| 18: Owen
| 19: Taylor
| 21: Samson
| 23: Barbara
| 26: Selena
| 27: Chloe
|
| Fall:
|  1: Elli
|  5: Renee
|  6: Craig
| 16: Anissa
| 20: Irene
| 21: Julius
| 24: Maya
| 28: Jake
|
| Winter:
|  2: Gill
|  3: Pascal
|  4: Hannah
|  7: Candace
|  8: Simon
| 10: Mira
| 12: Colleen
| 14: Calvin
| 19: Shelly
| 20: Paolo
| 23: Ozzie
| 26: Jin
|
|\
| \___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|            Lists            |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
| _________________________|
|/
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [SLP] _
| Sale Price List
|
| A comprehensive list of the sale price of every sellable item in the game
| will appear here.
|
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [BYP] _
| Purchase Price List
|
| A comprehensive list of the purchase price of every buyable item in the
| game will appear here. This is, obviously, a work in progress.
|
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [GIF] _
| Gifts by Recipient
|
| A list of every recipients' loved, liked, disliked and hated gifts will
| appear here.
|
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Recipients by Gift
|
| A list of the lovers and likers of every possible gift will appear here (to
| make it easy to find a good recipient for an extra item).
|
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [MAR] _
| Market Goods
|
| A list of all the goods that can be purchased at the market, which season
| they're available in, what they cost and who to buy them from will appear
| here.
|
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [GIT] _
| Goddess Item List
|
| Below is a list of all 25 items required for the various goddess tree
| recipes. It is provided here so you can have a quick-reference guide for
| items to be on the look-out for throughout the game.
|
| You'll want to be gathering and putting aside these items throughout the
| game when you encounter them because several of them are only available
| in certain seasons and in certain ways - the only way to reawaken the
| goddess will be to save some items over from season to season.
|
| The best course of action may be to print or otherwise save this list
| and mark off ingredients as you obtain them; that way you'll be aware when
| you've obtained all the ingredients for a particular dish.
|
| For convenience, ingredients and tools are also listed here for recipes to
| be made yourself. Pay attention to the 'OR:' notes under How to Obtain, as
| many ingredients can be obtained multiple ways. 
|
| Ingredient         Tree    How to Obtain                     Availability
|
| Shining Spiced     Green   Make it (using 4+ fish, any herb  All seasons
| Fish Bake                  and the oven)
|
| Baked Sweet        Green   Make it (using a Sweet Potato*    Fall
| Potato                     and match set  at a beach         (Cook anytime)
|                            roast pit)
|
|                            OR: purchase from Maya at Spring  Spring
|                            market
|
| Apple              Green   Grow it (plant apple tree,        Fall
|                            gather in Fall)
|
|                            OR: purchase from Simon at        Spring and
|                            Spring or Fall market             Fall
|
| Shell              Green   Find at the beach                 All seasons
|
| Koi (a fish)       Green   Catch in the river                All seasons
|
| Baked Eggplant     Blue    Make it (using an Eggplant*       Grows in Fall,
|                            and match set at a beach          cook anytime
|                            roast pit)
|
| Omelette           Blue    Make it (using butter** and an    All seasons
|                            egg** and the frying pan)
|
| Green Herb         Blue    Find in the forest                All seasons
|
|                            OR: Grow it                       Spring
|
| Iwana (a fish)     Blue    Catch in waterfall area           All seasons
|
| Shining Tomato     Blue    Grow it                           Summer
|
|                            OR: purchase at the fall          Fall
|                            Harvest Festival
|
| Blue Orb           Yellow  Dig up in mine (do NOT have       All seasons
|                            Mira appraise it)
|
| Shining Spinach    Yellow  Grow it                           Fall
|
|                            OR: purchase at General Store     Fall
|                            in Fall
|
| Pike (a fish)      Yellow  Catch in ocean in Fall/Winter     Fall and
|                                                              Winter
|
| Red Yarn           Yellow  Dye a ball of yarn** red with     All seasons
|                            herb or flower and dye pot
|
| Banana             Yellow  Purchase on Toucan Island         All seasons
|                            from Samson
|
| Mokugyo (a fish)   Red     Caught at goddess fountain at     All seasons
|                            night using high-level pole 
| 
| Greenreen Grass    Red     Grow it                           Winter
|
|                            OR: purchase at fall Harvest      Fall
|                            Festival
|
|                            OR: purchase on Toucan            All seasons
|                            Island from Samson
|
| Ostrich            Red     Put ostrich egg in mayo maker     All seasons
|
| Mayonnaise                 OR: buy from Maya during          Spring and
|                            Spring/Summer markets             Summer
|
| Carrot Cake        Red     Make it (using milk**, egg**,     All seasons
|                            butter**, carrot*, breadfruit*    Spring
|                            and the oven)                       (Breadfruit)
|                                                              Fall
|                                                                (Carrot)
|
|                            OR: purchase from Elli at         Fall and
|                            Fall/Winter markets               Winter
|
| Strange Mushroom   Red     Dig up in mines (spotted)         All seasons
|
| Snowdrop Flower    Purple  Grow it                           Winter
|
|                            OR: purchase at Spring/Summer     Spring and
|                            market                            Summer
|
| Red Honey          Purple  Grow red flowers and watch        All seasons
|                            for bees
|
| Tuna               Purple  Catch in ocean with high-level    Spring, Fall
|                            pole                              and Winter
|
| Shining Melon      Purple  Grow it                           Summer
|
|                            OR: buy it from General Store     Summer
|
| Lapis Lazuli       Purple  Dig up in mines (blue orbs,       All seasons
|                            after being appraised by Mira)
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [REC] _
| Recipe List
|
| Below is a list of all recipes in alphabetical order; note that there is
| a more complete recipe guide, with recipe lists by utensil, stamina, price or
| ingredient, posted elsewhere on GameFAQs. This more complete guide can be
| found at: http://www.gamefaqs.com/console/wii/file/933022/53834
|
| Some recipe names may be translated differently when Natsume localizes
| the game. Every list of ingredients below should result in a successful
| dish, but if the name of that dish is different than what I have listed
| here, please let me know (you'll be credited, of course).
|
| Note that the quality of any recipe calling for any type of fish will
| depend on the type (and sometimes number) of fish used in the recipe. Stamina
| corresponds to the amount of stamina restored by consuming that dish, while
| price corresponds to the amount that dish sells for when you make and ship
| it.
|
| Recipes marked with a '*' can also be purchased (see the more thorough guide
| mentioned above for information on where to purchase them).
|
| Recipes marked with a '+' are part of a goddess recipe.
|
| Recipes calling for 'Crustacean (any)' can take lobsters, rock lobsters or
| prawn. Recipes calling for 'Fish (any)' can utilize anything else you fish
| out of the water. Recipes calling for 'Vegetable (any)' can have anything you
| grown on your farm from a crop (no trees). Recipes calling for 'Herb (any)'
| can take any color herb.
|
|
| Recipe Title               Utensil      Ingredients            Stamina  Price
| - - - - - - -              - - - -      - - - - - -            - - - -  - - -
|
| Apple Cocktail*            Aging Pot    Apple (2)                  210   230G
| 
| Apple Jam*                 Pot          Apple (2)                  200   420G
| 
| Apple Juice                Mixer        Apple                      180   170G
| 
| Apple Pie*                 Oven         Egg                        350   420G
|                                         Pie Crust
|                                         Apple
|
| B. Noodles w/ Egg          Pot          Egg                        450   460G
|                                         Buckwheat
| 
| Bamboo en Papilotte        Oven         Bamboo Shoot               200   370G
| 
| Bamboo Rice                Cut. Board   Bamboo Shoot               250   520G
|                                         Rice
| 
| Bamboo Stew                Pot          Bamboo Shoot               100   370G
| 
| Banana Milk*               Mixer        Milk                       260   400G
|                                         Banana
| 
| Banana Pudding*            Oven         Banana                     320   560G
|                                         Milk
|                                         Egg
| 
| Berry Jam*                 Pot          Veryberry (2)              150   140G
| 
| Blue Flax Yarn             Dyeing Pot   Flax Yarn                  N/A  1080G
|                                         Blue Herb or Flower
| 
| Blue Perfume*              Mixer        Flower (Blue Mist) (2)     N/A  1210G
| 
| Blue Silk Yarn             Dyeing Pot   Blue Herb or Flower        N/A  2100G
|                                         Silk Yarn
| 
| Blue Wool Yarn             Dyeing Pot   Blue Herb or Flower        N/A   930G
|                                         Wool Yarn
| 
| Blueberry Cocktail*        Aging Pot    Blueberry (2)              160   120G
| 
| Blueberry Jam              Pot          Blueberry (2)              180   160G
| 
| Blueberry Juice            Mixer        Blueberry                   80    70G
| 
| Bodigizer*                 Mixer        Red Herb                   300   200G
|                                         Honey (any)
|                                         Pontata Root
| 
| Bodigizer XL*              Mixer        Purple Herb                800   350G
|                                         Honey (any)
|                                         Pontata Root
|                                         Egg
| 
| Boiled Corn                Pot          Corn                       100   170G
| 
| Boiled Spinach             Pot          Spinach                    120   140G
| 
| Bouillabaise; Decent       Pot          Herb (red)                 280   360G
|                                         Onion
|                                         Tomato
|                                         Crustacean (any)
|                                         Fish (any)
| 
| Bouillabaise; Good         Pot          Onion                      280   450G
|                                         Fish (any)
|                                         Herb (red)
|                                         Crustacean (any)
|                                         Tomato
| 
| Bouillabaise; Perfect      Pot          Crustacean (any)           280   540G
|                                         Onion
|                                         Herb (red)
|                                         Fish (any)
|                                         Tomato
| 
| Bouillabaise; Shining      Pot          Crustacean (any)           280  1320G
|                                         Herb (red)
|                                         Tomato
|                                         Onion
|                                         Fish (any)
| 
| Bread                      Oven         Breadfruit                 300   350G
|                                         Milk
|                                         Butter
| 
| Buckwheat Chips            Cut. Board   Buckwheat                   80   130G
| 
| Buckwheat Cocktail*        Aging Pot    Buckwheat (2)              160   140G
| 
| Buckwheat Noodles          Pot          Buckwheat                  400   300G
| 
| Carrot Cake*+              Oven         Carrot                     320   600G
|                                         Butter
|                                         Milk
|                                         Egg
|                                         Breadfruit
| 
| Carrot Juice               Mixer        Carrot                     100   140G
| 
| Cheese Fondue              Pot          Cheese                     230   300G
|                                         Grape Cocktail
|                                         Bread
| 
| Cheese Omelette*           Frying Pan   Cheese                     260   290G
|                                         Egg
|                                         Butter
| 
| Cheese Risotto             Pot          Rice                       250   460G
|                                         Cheese
|                                         Onion
| 
| Cheesecake                 Oven         Egg                        350   680G
|                                         Cheese
|                                         Milk
|                                         Butter
|                                         Breadfruit
| 
| Chestnut Pie*              Oven         Egg                        380   370G
|                                         Pie Crust
|                                         Chestnut
| 
| Chestnut Rice              Cut. Board   Rice                       200   200G
|                                         Chestnut
| 
| Chirashi Sushi             Cut. Board   Lobster                    150   160G
|                                         Rice
|                                         Mushroom
|                                         Eel
|                                         Egg
| 
| Chocolate Banana*          Cut. Board   Banana                     320   330G
|                                         Cocoa
|                                         Milk
| 
| Chocolate Bar              Cut. Board   Milk                       300   300G
|                                         Cocoa
| 
| Chocolate Cake             Oven         Butter                     360   650G
|                                         Cocoa
|                                         Egg
|                                         Milk
|                                         Breadfruit
| 
| Chocolate Cookies          Oven         Cocoa                      340   440G
|                                         Butter
|                                         Breadfruit
|                                         Egg
| 
| Chocolate Fondue*          Pot          Bread                      240   340G
|                                         Milk
|                                         Cocoa
| 
| Chocolate Pie              Oven         Cocoa                      360   530G
|                                         Pie Crust
|                                         Egg
| 
| Chocolate Pudding          Oven         Egg                        300   380G
|                                         Cocoa
|                                         Milk
| 
| Clam Soup                  Pot          Clam                       150   320G
| 
| Coconut Cocktail*          Aging Pot    Coconut (2)                180   330G
| 
| Coconut Juice*             Mixer        Coconut                    100   250G
| 
| Cold Medicine*             Mixer        Pontata Root                10   300G
|                                         Mushroom
|                                         Royal Jelly
| 
| Conger Eel Bowl            Cut. Board   Conger Eel                 260   450G
|                                         Rice
| 
| Cookies*                   Oven         Butter                     300   200G
|                                         Breadfruit
|                                         Egg
| 
| Corn Bread                 Oven         Corn                       300   440G
|                                         Breadfruit
|                                         Milk
|                                         Butter
| 
| Corn Soup                  Pot          Milk                       150   260G
|                                         Corn
| 
| Croquette                  Frying Pan   Potato                     180   250G
|                                         Breadfruit
|                                         Egg
|
| Decent Perfume             Mixer        Flower (any) (2)           N/A   100G
| 
| Doria                      Oven         Milk                       300   600G
|                                         Mushroom
|                                         Cheese
|                                         Rice
|
| Eel Bowl                   Cut. Board   Rice                       350   660G
|                                         Eel
| 
| Egg Rice                   Cut. Board   Rice                       150   300G
|                                         Egg
| 
| Egg Salad                  Cut. Board   Egg                        120   320G
|                                         Mayonnaise
|                                         Vegetable (any)
| 
| Egg Sandwich               Cut. Board   Bread                      180   260G
|                                         Egg
|                                         Butter
|                                         Mayonnaise
| 
| Egg Soup                   Pot          Milk                       120   280G
|                                         Egg
|
| Fish Soup*                 Pot          Sea Bream                  180   460G
| 
| French Fries               Oven         Potato                     120   140G
| 
| Fried Egg                  Frying Pan   Egg                        120   150G
| 
| Fried Rice                 Frying Pan   Rice                       320   280G
|                                         Onion
|                                         Egg
|
| Grape Cocktail*            Aging Pot    Grape (2)                  200   200G
| 
| Grape Juice                Mixer        Grape                      150   160G
| 
| Green Flax Yarn            Dyeing Pot   Green Herb or Flower       N/A   610G
|                                         Flax Yarn
| 
| Green Perfume              Mixer        Flower (Green Bell) (2)    N/A   290G
| 
| Green Silk Yarn            Dyeing Pot   Silk Yarn                  N/A  1190G
|                                         Green Herb or Flower
| 
| Green Wool Yarn            Dyeing Pot   Wool Yarn                  N/A   530G
|                                         Green Herb or Flower
| 
| Grilled Angler Fish        Match Set    Angler Fish                200   800G
| 
| Grilled Bonito             Match Set    Bonito                     120   330G
| 
| Grilled Carp               Match Set    Carp                       120   150G
| 
| Grilled Catfish            Match Set    Catfish                    100   110G
| 
| Grilled Char               Match Set    Char                       100   150G
| 
| Grilled Clam*              Match Set    Clam                       120   130G
| 
| Grilled Cod                Match Set    Cod                        120   110G
| 
| Grilled Conger Eel         Match Set    Conger Eel                 150   240G
| 
| Grilled Eel                Match Set    Eel                        180   630G
| 
| Grilled Eggplant+          Match Set    Eggplant                    80   140G
| 
| Grilled Flounder           Match Set    Flounder                    90   150G
| 
| Grilled Goby               Match Set    Goby                        70    70G
| 
| Grilled Halibut            Match Set    Halibut                    100   220G
| 
| Grilled Horse Mackerel*    Match Set    Horse Mackerel              80   100G
| 
| Grilled Huchen             Match Set    Huchen                     100   990G
| 
| Grilled King Fish          Match Set    King Fish                  500   630G
| 
| Grilled Lobster            Match Set    Lobster                    150   630G
| 
| Grilled Mackerel*          Match Set    Mackerel                   100    90G
| 
| Grilled Mahi-Mahi          Match Set    Mahi-Mahi                   90   340G
| 
| Grilled Manta Ray          Match Set    Manta Ray                  120   380G
| 
| Grilled Masu Trout         Match Set    Masu Trout                 100   140G
| 
| Grilled Octopus            Match Set    Octopus                    140   170G
| 
| Grilled Pond Smelt         Match Set    Pond Smelt                  60    50G
| 
| Grilled Prawn              Match Set    Prawn                      100   180G
| 
| Grilled Puffer Fish        Match Set    Puffer Fish               -150    80G
| 
| Grilled Rainbow Trout      Match Set    Rainbow Trout               80   100G
| 
| Grilled Redfin             Match Set    Big-Scaled Redfin           50    50G
| 
| Grilled Rock Lobster       Match Set    Rock Lobster               150   270G
| 
| Grilled Rock Trout         Match Set    Rock Trout                 100   210G
| 
| Grilled Rockfish           Match Set    Rockfish                   120   260G
| 
| Grilled Salmon*            Match Set    Salmon                     150   270G
| 
| Grilled Sardine*           Match Set    Sardine                     80    80G
| 
| Grilled Saury*             Match Set    Saury                      190   120G
| 
| Grilled Sea Bream          Match Set    Sea Bream                  120   330G
| 
| Grilled Sea Urchin         Match Set    Sea Urchin                 150  1030G
| 
| Grilled Seasky Fish        Match Set    Seasky Fish                200   980G
| 
| Grilled Shark              Match Set    Shark                      150   630G
| 
| Grilled Skull Jellyfish    Match Set    Skull Jellyfish            200   930G
| 
| Grilled Squid*             Match Set    Squid                       80   140G
| 
| Grilled Swordfish          Match Set    Swordfish                  120   780G
| 
| Grilled Tuna               Match Set    Tuna                       200   630G
| 
| Grilled Wood Fish          Match Set    Wood Fish                  200  1630G
| 
| Grilled Yam*+              Match Set    Yam                        150   110G
| 
| Grilled Yellowtail         Match Set    Yellowtail                 120   330G
|
| Herb Bread                 Oven         Herb (any)                 300   350G
|                                         Breadfruit
|                                         Milk
|                                         Butter
| 
| Herb Cookies*              Oven         Herb (any)                 320   230G
|                                         Butter
|                                         Breadfruit
|                                         Egg
| 
| Herb Fish; Decent          Oven         Herb (any)                 280   260G
|                                         Fish (1+)
| 
| Herb Fish; Good+           Oven         Fish (1+)                  280   320G
|                                         Herb (any)
| 
| Herb Fish; Perfect         Oven         Herb (any)                 280   630G
|                                         Fish (1+)
| 
| Herb Fish; Shining         Oven         Fish (1+)                  280  1320G
|                                         Herb (any)
| 
| Herb Tea*                  Pot          Herb (any)                  80    70G
| 
| Honeydew Juice             Mixer        Honeydew                   210   270G
| 
| Hot Cocoa*                 Pot          Cocoa                      150   380G
|                                         Milk
| 
| Hot Milk*                  Pot          Milk                       130   220G
|
| Kimchi                     Aging Pot    Spicy Pepper               130   350G
|                                         Carrot
|                                         Cabbage
|
| Marinated Fish             Cut. Board   Onion                      300   850G
|                                         Fish (1)
|                                         Herb (any)
| 
| Marinated Mushroom*        Cut. Board   Mushroom                   100   320G
|                                         Herb (any)
| 
| Marmalade Jam*             Pot          Orange (2)                 210   330G
| 
| Mashed Potatoes            Oven         Potato                     280   320G
|                                         Butter
|                                         Milk
| 
| Melon au Lait*             Mixer        Milk                       280   470G
|                                         Honeydew
| 
| Meuniere; Decent           Frying Pan   Butter                     180   280G
|                                         Fish (any)
|                                         Spinach
|                                         Herb (any)
| 
| Meuniere; Good             Frying Pan   Herb (any)                 180   420G
|                                         Spinach
|                                         Fish (any)
|                                         Butter
| 
| Meuniere; Perfect          Frying Pan   Herb (any)                 180   640G
|                                         Fish (any)
|                                         Butter
|                                         Spinach
| 
| Meuniere; Shining          Frying Pan   Fish (any)                 180  1350G
|                                         Butter
|                                         Spinach
|                                         Herb (any)
| 
| Milk Tea*                  Pot          Milk                       100   270G
|                                         Herb (any)
| 
| Mont Blanc Cake*           Oven         Egg                        380   580G
|                                         Milk
|                                         Breadfruit
|                                         Chestnut
|                                         Butter
| 
| Mushroom Gratin*           Oven         Butter                     280   450G
|                                         Mushroom
|                                         Milk
|                                         Cheese
| 
| Mushroom Rice              Cut. Board   Mushroom                   150   210G
|                                         Rice
|
| Omelette Rice*             Frying Pan   Butter                     350   220G
|                                         Egg
|                                         Rice
| 
| Onion Bread                Oven         Onion                      300   390G
|                                         Breadfruit
|                                         Milk
|                                         Butter
| 
| Orange Cake                Oven         Orange                     320   630G
|                                         Breadfruit
|                                         Egg
|                                         Butter
|                                         Milk
| 
| Orange Cookies             Oven         Egg                        330   320G
|                                         Butter
|                                         Orange
|                                         Breadfruit
| 
| Orange Juice*              Mixer        Orange                     100   150G
| 
| Orange Pie                 Oven         Pie Crust                  350   400G
|                                         Egg
|                                         Orange
|
| Pancake*                   Frying Pan   Honey (any)                300   590G
|                                         Milk
|                                         Egg
|                                         Breadfruit
| 
| Pickled Cabbage            Aging Pot    Cabbage                    110   210G
| 
| Pickled Eggplant           Aging Pot    Eggplant                   100   220G
| 
| Pickled Turnips            Aging Pot    Turnips                    100   200G
| 
| Pie Crust                  Cut. Board   Breadfruit                  10   130G
|                                         Butter
| 
| Pineapple Juice*           Mixer        Pineapple                  160   270G
| 
| Pizza                      Oven         Pie Crust                  500   900G
|                                         Cheese
| 
| Plain Omelette*+           Frying Pan   Butter                     200   160G
|                                         Egg
| 
| Potato Gratin              Oven         Cheese                     400   530G
|                                         Milk
|                                         Butter
|                                         Potato
| 
| Potato Miso Soup           Pot          Seaweed                    120   210G
|                                         Potato
| 
| Potato Pancake             Frying Pan   Egg                        300   430G
|                                         Milk
|                                         Potato
| 
| Potato Rice                Cut. Board   Yam                        200   250G
|                                         Rice
| 
| Potato Stew                Pot          Potato                     100   130G
| 
| Pudding                    Oven         Egg                        260   200G
|                                         Milk
| 
| Pumpkin Cake*              Oven         Egg                        320   660G
|                                         Milk
|                                         Pumpkin
|                                         Butter
|                                         Breadfruit
| 
| Pumpkin Croquette          Frying Pan   Pumpkin                    180   320G
|                                         Breadfruit
|                                         Egg
| 
| Pumpkin Pie*               Oven         Pie Crust                  360   430G
|                                         Egg
|                                         Pumpkin
| 
| Pumpkin Pudding*           Oven         Pumpkin                    350   330G
|                                         Egg
|                                         Milk
| 
| Pumpkin Stew               Pot          Pumpkin                    100   220G
| 
| Purple Flax Yarn           Dyeing Pot   Purple Herb or Flower      N/A   650G
|                                         Flax Yarn
| 
| Purple Perfume             Mixer        Flower (lavender) (2)      N/A   170G
| 
| Purple Silk Yarn           Dyeing Pot   Silk Yarn                  N/A  1260G
|                                         Purple Herb or Flower
| 
| Purple Wool Yarn           Dyeing Pot   Purple Herb or Flower      N/A   560G
|                                         Wool Yarn
|
| Ratatouille                Frying Pan   Tomato                     280   380G
|                                         Eggplant
|                                         Bell Pepper
|                                         Onion
| 
| Red Flax Yarn              Dyeing Pot   Flax Yarn                  N/A   720G
|                                         Red Herb or Flower
| 
| Red Perfume*               Mixer        Flower (rose) (2)          N/A   210G
| 
| Red Silk Yarn              Dyeing Pot   Silk Yarn                  N/A  1400G
|                                         Red Herb or Flower
| 
| Red Wool Yarn+             Dyeing Pot   Red Herb or Flower         N/A   620G
|                                         Wool Yarn
| 
| Rice Ball*                 Cut. Board   Rice                       180    50G
| 
| Rice Cocktail*             Aging Pot    Rice (2)                   200   230G
| 
| Roasted Chestnuts          Match Set    Chestnut                   120   100G
| 
| Roasted Corn*              Match Set    Corn                       140   160G
|
| Salmon Cream Stew          Pot          Carrot                     300   520G
|                                         Butter
|                                         Milk
|                                         Salmon
|                                         Onion
| 
| Salmon Fried Rice          Frying Pan   Rice                       430   410G
|                                         Egg
|                                         Salmon
| 
| Sardine in Oil             Aging Pot    Sardine                     90   150G
| 
| Sardine Tomato Stew        Pot          Herb (any)                 180   230G
|                                         Sardine
|                                         Tomato
| 
| Sashimi; Decent            Cut. Board   Fish (2+)                   80   270G
| 
| Sashimi; Good*             Cut. Board   Fish (2+)                  100   530G
| 
| Sashimi; Perfect           Cut. Board   Fish (2+)                  120  1060G
| 
| Sashimi; Shining           Cut. Board   Fish (2+)                  140  2120G
| 
| Saury Tomato Stew          Pot          Herb (any)                 180   250G
|                                         Tomato
|                                         Saury
| 
| Sauteed Clam               Frying Pan   Clam                       220   230G
|                                         Butter
| 
| Sauteed Mushroom           Frying Pan   Mushroom                   150   180G
|                                         Butter
| 
| Sauteed Potato*            Frying Pan   Potato                     170   120G
|                                         Butter
| 
| Sauteed Spinach            Frying Pan   Spinach                    160   210G
|                                         Butter
| 
| Seafood Doria              Oven         Milk                       320   820G
|                                         Crustacean (any)
|                                         Clam
|                                         Cheese
|                                         Rice
| 
| Seafood Fried Rice         Frying Pan   Onion                      400   600G
|                                         Squid
|                                         Rice
|                                         Egg
|                                         Crustacean (any)
| 
| Seafood Gratin             Oven         Crustacean (any)           380   820G
|                                         Squid
|                                         Milk
|                                         Cheese
|                                         Butter
| 
| Seafood Pizza              Oven         Crustacean (any)           530  1200G
|                                         Pie Crust
|                                         Cheese
|                                         Squid
| 
| Seafood Rice               Pot          Rice                       300   740G
|                                         Clam
|                                         Squid
|                                         Crustacean (any)
|                                         Onion
| 
| Seafood Stew               Pot          Milk                       360   620G
|                                         Crustacean (any)
|                                         Butter
|                                         Clam
|                                         Squid
| 
| Seasoned Egg               Aging Pot    Egg                        100   190G
| 
| Seaweed Miso Soup          Pot          Seaweed                    100   170G
| 
| Shark Fin Soup             Pot          Spinach                    250  1740G
|                                         Shark
|                                         Herb (any)
| 
| Shark Fin Stew             Pot          Shark                      180  1020G
| 
| Shining Perfume            Mixer        Flower (any) (5)           N/A  1030G
| 
| Shortcake*                 Oven         Egg                        350   730G
|                                         Milk
|                                         Strawberry
|                                         Butter
|                                         Breadfruit
| 
| Southern Fried Rice*       Frying Pan   Spicy Pepper               370   510G
|                                         Crustacean (any)
|                                         Rice
|                                         Pineapple
| 
| Southern Omelette*         Frying Pan   Spicy Pepper               400   370G
|                                         Egg
|                                         Pineapple
|                                         Crustacean (any)
|                                         Rice
| 
| Spicy Seafood Stew         Pot          Prawn                      260   450G
|                                         Spicy Pepper
|                                         Tomato
|                                         Onion
| 
| Spicy Stew                 Pot          Onion                      300   480G
|                                         Carrot
|                                         Potato
|                                         Spicy Pepper
|                                         Milk
| 
| Spinach Cake               Oven         Spinach                    320   600G
|                                         Butter
|                                         Milk
|                                         Breadfruit
|                                         Egg
| 
| Spinach Risotto            Pot          Spinach                    180   320G
|                                         Onion
|                                         Rice
| 
| Squid Tomato Stew          Pot          Squid                      160   200G
|                                         Tomato
|                                         Herb (any)
| 
| Stay Awake*                Mixer        Pontata Root                10   250G
|                                         Milk
|                                         Spicy Pepper
| 
| Steamed Egg                Pot          Egg                        200   280G
|                                         Prawn
|                                         Spinach
| 
| Steamed Turnip             Pot          Turnips                    150   380G
|                                         Sea Bream
| 
| Stew*                      Pot          Butter                     320   450G
|                                         Potato
|                                         Milk
|                                         Onion
|                                         Carrot
| 
| Stir-Fry                   Frying Pan   Vegetable (any)            150   230G
| 
| Strawberry Jelly           Pot          Strawberry (2)             250   550G
| 
| Strawberry Milk            Mixer        Strawberry                 250   390G
|                                         Milk
| 
| Super Stay Awake*          Mixer        Spicy Pepper               200   350G
|                                         Milk
|                                         Herb (red)
|                                         Pontata Root
| 
| Sushi; Decent              Cut. Board   Fish (1+)                  180   310G
|                                         Rice
| 
| Sushi; Good                Cut. Board   Fish (1+)                  210   620G
|                                         Rice
| 
| Sushi; Perfect             Cut. Board   Rice                       240  1240G
|                                         Fish (1+)
| 
| Sushi; Shining             Cut. Board   Rice                       270  2480G
|                                         Fish (1+)
| 
| Sweet Yam Cake*            Oven         Butter                     400   440G
|                                         Yam
|                                         Egg
|                                         Milk
|
| Tempura Buckwheat Noodles  Pot          Buckwheat                  550   600G
|                                         Eggplant
|                                         Crustacean (any)
| 
| Tomato Juice*              Mixer        Tomato                     100   160G
| 
| Tomato Omelette            Frying Pan   Butter                     220   270G
|                                         Egg
|                                         Tomato
| 
| Tomato Risotto*            Pot          Tomato                     200   440G
|                                         Rice
|                                         Onion
| 
| Tomato Soup                Pot          Tomato                     150   250G
|                                         Milk
| 
| Tuna Bowl                  Cut. Board   Tuna                       320   560G
|                                         Rice
|
| Vegetable Juice*           Mixer        Spinach                    300   280G
|                                         Green Herb
|                                         Bell Pepper
|                                         Cabbage
| 
| Vegetable Pizza            Oven         Vegetable (any)            510  1000G
|                                         Pie Crust
|                                         Cheese
| 
| Vegetable Salad            Cut. Board   Vegetable (any)            100   240G
|                                         Mayonnaise
| 
| Vegetable Sandwich*        Cut. Board   Bread                      200   300G
|                                         Vegetable (any)
|                                         Butter
|                                         Mayonnaise
| 
| Veryberry Juice*           Mixer        Veryberry                   80    70G
|
| Yam Cake                   Oven         Egg                        320   590G
|                                         Milk
|                                         Butter
|                                         Yam
|                                         Breadfruit
| 
| Yam Cocktail*              Aging Pot    Yam (2)                    180   190G
| 
| Yam Stew                   Pot          Yam                        100   120G
| 
| Yellow Flax Yarn           Dyeing Pot   Yellow Herb or Flower      N/A   580G
|                                         Flax Yarn
| 
| Yellow Perfume*            Mixer        Flower (moondrop) (2)      N/A   160G
| 
| Yellow Silk Yarn           Dyeing Pot   Silk Yarn                  N/A  1120G
|                                         Yellow Herb or Flower
| 
| Yellow Wool Yarn           Dyeing Pot   Wool Yarn                  N/A   500G
|                                         Yellow Herb or Flower
| 
| Yogurt*                    Aging Pot    Milk                       150   230G
| 
| Yogurt Drink               Mixer        Yogurt                     250   260G
|                                         Honey (any)
|
|\ 
| \___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|        Miscellaneous        |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
| _________________________|
|/
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [POW] _
| Power Berries
|
| Initially you have 500 stamina points; eating a power berry permanently
| increases your stamina capacity by 100 points. There are 5 Power Berries,
| for a total of 1000 stamina points.
|
| - The Small Mine Berry: reach the last (30th) floor of the small mine.
| - The Goddess Pond Berry: at the Goddess Tree.
| - The Fishing Pole Berry: level the fishing pole to level 3.
| - The Hoeing Berry: hoe your entire field.
| - The Animal Berry: have any animal with 10 hearts.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| TV Schedule
|
|  6:00AM - 10:00AM : Current Weather Forecast
| 10:00AM -  2:00PM : Cooking (weekdays)/(not yet known) (weekends)
|  2:00PM -  6:00PM : News (Festival Announcements, etc.)
|  6:00PM - 10:00PM : Tomorrow's Weather
| 10:00PM -  2:00AM : (not yet known)
|  2:00AM -  6:00AM : Off-Air
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [MIN] _
| Mine Level Guides
| _ _ _ _ _ _
| Small Mine
|
| Small mine has 30 floors:
|
|   Floor 1-9 : Low-Grade Ores, mushrooms, Pontata roots
|    Floor 10 : Goddess murals, no items
| Floor 11-19 : Mid-Grade Ores, some gemstones
|    Floor 20 : Goddess murals, no items
| Floor 21-24 : High-Grade Ores, gemstones
| Floor 25-29 : Gemstones
|    Floor 30 : Goddess murals, underground lake
| _ _ _ _ _ _
| Large Mine
|
| Large mine has 50 floors: level guide coming soon.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [FOR] _
| Foraging Guide
|
| A complete guide to what can be foraged from where and how much each item
| sells for will appear here.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [FIS] _
| Fishing Spots
|
| A complete guide to all fishing spots, what can be caught where, and what
| each fish sells for will appear here.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ [PTJ] _
| Part-Time Jobs
|
| A complete guide to all part-time jobs, what can be earned, and who offers
| them will appear here.
|
|___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|       Frequently Asked      |/ /
                      \ |          Questions          | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
|/
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Are items stackable (meaning, do two of an item take up more space than one
| on the shelves/in the refrigerator/in your rucksack.
|
| Items are stackable in Tree of Tranquility. You can hold up to 99 of any
| given item for the same amount of space as holding only one.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Why doesn't your FAQ have a day-by-day walkthrough?
|
| I'm a pretty firm believer that Harvest Moon games inherently don't need
| day-by-day walkthroughs. The entire idea of Harvest Moon is that you get
| to make your own decisions and choices. There isn't a "right" way to play.
|
| Instead, you'll find that this guide contains all the information you'd
| need to play how you want. Want to make lots and lots of money? There are
| (or will be) tips on the most effective ways to get cash fast. Want to
| befriend everyone? You have a list of good gifts for each villager at your
| disposal. Want to reawaken the Harvest Goddess? Just follow the steps in
| that section.
|
| There isn't a right way to play Harvest Moon, there's just the way you
| want to play. Use this guide to walk yourself through to get to your own
| specific goals, and use the semi-walkthroughs to make sure you don't miss
| anything major - there's no need for a day-by-day walkthrough.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Why don't you have the heart events for each bachelor/ette listed?
|
| The goal of this FAQ/Walkthrough is to give the reader the information
| that they need to know in order to succeed in the game. My goal isn't to
| summarize everything that happens. If you want to know what happens in
| those heart events, take the information in this FAQ and use it to earn
| them yourself.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Why don't you have the horse racing festival listed?
|
| In short, because there isn't one. There isn't a horse race in Tree of
| Tranquility; instead, there is a horse racing minigame that can be
| accessed when you have Kathy up to 5 hearts.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| Your guide is eerily similar to the BradyGames game guide...
|
| Holy heck, you're telling me. I looked at a copy at Barnes and Noble the
| other day and the similarity in organization between that guide and mine is
| really surprising. But I can assure you, both my guide and the BradyGames
| guide are original works - the frighteningly similar organization in my FAQ
| was in place before the BradyGames guide was released, but the BradyGames
| guide would've had to have been finalized by the time my guide was posted -
| so there's really no way either could have been copied from the other.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| When will this game be released in the US?
|
| Good question. Right now the announced release data is September 16th, but
| this is Natsume we're talking about - they change release dates as often
| as Dennis Rodman changes hair colors. I'm expecting the game to be out by
| the end of September, mid-October at the latest, but with Natsume you
| never know.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| When will this game be released in Europe/Australia?
|
| The game hasn't been announced for localization in Europe or Australia.
| Hopefully it will be, but nothing's been announced for certain as of yet.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| What's the most popular Harvest Moon game ever?
|
| This question has been asked hundreds of times, so recently I decided to
| finally settle it with a comprehensive multi-board poll. Copied and pasted
| below is my post of the poll results:
| 
| "The results are in!
|
| With nearly 100 votes cast, the results from the poll are in.
|
| First off, the pure results:
| 1. 64, 18 votes
| 2. BTN, 13 votes
| 3. FoMT, 8 votes
| 4. MFoMT, MM, DSC, 7 votes
| 7. AWL, 6 votes
| 8. DS, 5 votes
| 9. AnWL, 4 votes
| 10. SNES, 3 votes
| 11. AWLSE, 2 votes
| 12. RF, ToT, SSaF, STH, 1 vote
| 16. GB, GBC2, FG, GBC3, B&G, IL, ILSE, IoH, RF2, 0 votes
|
| Secondly, the balanced results; for this, I've removed any votes a game
| received on its own board, so vote tallies are only how many votes each
| game garnered from other games' boards:
| 1. 64, 11 votes
| 2. BTN, 9 votes
| 3. FoMT, 8 votes
| 4. MFoMT, 6 votes
| 5. AnWL, AWL, DSC, DS, MM, 4 votes
| 10. SNES, 2 votes
| 11. AWLSE, STH, RF, SSaF, 1 vote
| 12. B&G, RF2, ToT, GBC3, GB, GBC2, HMFG, ILSE, IoH, 0 votes
|
| So, there you have it: HM 64 wins by a small margin. Interestingly
| enough, not only did 7 of HM64's votes come from its own board, but 8 of
| them came from the Tree of Tranquility board. BTN, on the other hand,
| gained only 4 votes from its own board and no more than 2 votes from any
| individual other board. BTN had votes for it from 7 boards, while 64 had
| votes from only 5 boards. So, 64 is more popular, but just barely.
|
| But, consider the fact that some of these games are nearly identical:
| BTN, HMFG and B&G are basically the same game. So are AnWL, AWL and AWLSE.
| So are FoMT and MFoMT, IL and ILSE, and DS and DSC. So, how many votes did
| each 'franchise' of a game garner?
|
| The results, by pure vote totals:
| 1. 64, 18 votes
| 2. FoMT (FoMT/MFoMT), 15 votes (8/7)
| 3. BTN (BTN/HMFG/B&G), 13 votes (13/0/0)
| 4. AWL (AWL/AnWL/AWLSE), 12 votes (6/4/2)
| 4. DS (DS/DSC), 12 votes (5/7)
| 6. MM, 7 votes
| 7. SNES, 3 votes
| 8. STH, RF, ToT, SSaF, 1 vote
| 12. GB, GBC2, GBC3, IL, IoH, 0 votes
|
| And the results, when removing votes for a game on its own board:
| 1. FoMT (FoMT/MFoMT), 14 votes (8/6)
| 2. 64, 11 votes
| 3. BTN (BTN/HMFG/B&G), 9 votes
| 3. AWL (AWL/AnWL/AWLSE), 9 votes (4/4/1)
| 5. DS (DS/DSC), 8 votes (4/4)
| 6. MM, 4 votes
| 7. SNES, 2 votes
| 8. STH, RF, SSaF, 1 vote
| 11. ToT, IoH, IL, GBC3, GBC2, GB, 0 votes
| (and note: removing votes from a single board for any game in that board's
| "franchise" of games - for example, a vote for FoMT on the MFoMT board - 
| pushes DS above AWL and BTN into 3rd place on that final list, but has no
| other effect)
|
|
| So, those are the results. In my ideas, that indicates that 64 and FoMT
| are tied for the two most popular (since MFoMT is practically identical,
| and 64's fanbase was so much more limited, I think that's fair - but,
| that's subjective), with Back to Nature an extremely close 3rd.
|
| I, personally, consider BTN and FoMT to be of the same franchise since they
| have the same characters, layout and mechanics, but most people don't agree
| with me on that. Essentially, though, the ranking appears to be, with a
| pretty big gap between 3 and 4 and between 5 and 6:
| 1. Harvest Moon 64
| 2. Harvest Moon: Friends of Mineral Town (group)
| 3. Harvest Moon: Back to Nature
|
| 4. Harvest Moon: A Wonderful Life (group)
| 5. Harvest Moon: DS (group)
|
| 6: Harvest Moon: Magical Melody
| 7. Harvest Moon (original SNES)
| 8. Any of the others
|
| So, them's the results. I didn't expect FoMT to do so well, but it's
| arguably tied for the most popular HM game ever.
|
| If you have any questions for me, post in the Tree of Tranquility topic
| (link below): I won't be checking the others. And as promised, these
| results will be posted in my Tree of Tranquility FAQ.
|
| http://www.gamefaqs.com/boards/genmessage.php?board=933022&topic=44751770
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| How does Tree of Tranquility compare to other Harvest Moon games?
|
| By many people's opinion, ToT is the culmination of the more "classic"
| Harvest Moon formula. It's far closer to Back to Nature and 64 in terms
| of mechanics than A Wonderful Life or Save the Homeland.
|
| So, if you were like many other Harvest Moon fans and were disappointed by
| A Wonderful Life and Save the Homeland, take heart - this is supposed to be
| a throwback to the earlier days of the franchise, and is considered by many
| to be the best game in the entire series.
|
|\________________ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
| To-Be-Answered Questions
|
| Is there more than one type of cow available, like in A Wonderful Life?
|
|\ 
| \___________________________________________________________________________
|_____________________________________________________________________________|

##########################################################################
_______________________________________________________________________________
   \ \  \ \__________________________________________________________/ /  / /
    \ \  \|                                                          |/  / /
     \ \  |    The Three C's: Copyright, Credits and Contact Info    |  / /
      \ \ |                                                          | / /
       \ \|    "Only one thing is impossible for God: to find any    |/ /
        \ |  sense in any copyright law on this planet." -Mark Twain | /
         \|________________________________________    ______________|/
                                                   |  |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|          Copyright          |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
| /
|/This FAQ is the exclusive property of David Joyner, DetroitDJ. All rights
| reserved. This FAQ may be freely distributed on any site, in whole or part,
| as long as this last section remains intact (all three C's). That means no
| changing 'GameFAQs' to any other site name. You know who you are.
|
| The latest version of this FAQ will ALWAYS be at:
|            www.gamefaqs.com/console/wii/file/933022/53688  
|
| Other sites are permitted to show this FAQ; however, most do not
| automatically update, and I only update my FAQs on GameFAQs - so, if you
| don't see something, check that URL to see if there's a newer version.
|
| Harvest Moon: Tree of Tranquility is copyright 2008 Natsume and Marvelous
| Interactive. All rights reserved.
|
|\
| \___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|           Credits           |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
| /
|/Marvelous Interactive, Natsume and Nintendo, for this game and system.
| CJayC and GameFAQs, for the site.
|
| The GameFAQs Tree of Tranquility message board, for various answers and
| information, including but not limited to and in no particular order:
| NurseFin, KilanderSolari, Rift, ssjlink, Pheem.
|
| RanchStory.co.uk, for two recipes (one rainbow, one regular), a couple
| birthdays and the villagers' childrens' names.
|
| Several of my friends with the Japanese copies of the game, for help with
| pretty much everything. Huge amounts of data, from recipes to stamina details
| to crop information, have been obtained with the help of several of my
| friends. This guide wouldn't exist without them.
|
| God, for everything.
|\
| \___________________________________________________
|__________________________________________________   |
                                                   |  |
                   ___________________________|  |_____
                   \ \ \ __________________________|  |/ / /
                    \ \ |                             | / /
                     \ \|      Contact Information    |/ /
                      \ |                             | /
                       \|   __________________________|/
 _______________________|  |
|  ________________________|
| /
|/GameFAQs ID: DetroitDJ
|      E-Mail: shadowdog87@yahoo.com
|         AIM: StarsHallelujah
|
| To e-mail me, PLEASE preface your e-mail subject line with [ToT] in
| brackets. I get a lot of spam, so that will help me sort through it and
| find your e-mail. If possible, IM me instead of e-mailing me - I don't
| bite, I promise.
|
| If you are submitting a tip, please include how you would like to be
| credited. Otherwise I'll credit you by your e-mail address or screenname.
|
| Please note that this FAQ is in no way meant to be complete, nor is it
| believed to be (at this time) 100% accurate. All tips and corrections are
| more than welcome (or, in short, don't flame me if you catch something
| that's wrong).
|\
| \___________________________________________________________________________
|_____________________________________________________________________________|



Harvest Moon: Tree of Tranquility (WII) - DetroitDJ