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Sunday, 8 November 2009
SimCity Societies PC Save Games, Trainers, and other game files to download
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SimCity Societies PC Game Saves, Trainers and other files

  Score: 0-0 | Votes: 0  | Downloads: 187 Chronos Money Trainer
Version: v1.5
Freeze Money, Set money to $999,999,999 Trainer

  Score: 0-0 | Votes: 0  | Downloads: 79 Chronos Money Trainer
Massive Money Trainer

  Score: 0-0 | Votes: 0  | Downloads: 73 Chronos Money Trainer
Version: v1.4
Freeze Money, Set money to $999,999,999 Trainer

  Score: 0-0 | Votes: 0  | Downloads: 66 Chronos Unlocker
Unlocker Other

Cheats for SimCity Societies
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SimCity Societies

Players start by choosing from a variety of more than 350 building types,
each of which allows them to combine, connect and re-arrange structures freely.
Players can challenge authority and experiment with what happens when citizens
flagrantly disobey power in an unruly Orwellian society. Or if players are
feeling happy, they can build a Fun City filled with Ferris Wheels, Gingerbread
Houses and Chocolate Factories! Inspiration can come from a wide range of
architectural periods ranging from the realistic to the fanciful; from the
industrial age to futuristic designs, with each structure reflecting its name
and nature, many offering a click-on action for fans to play upon! As each city
evolves, players will be able to unlock new buildings that can help advance – or
regress – their society.


SimCity Societies introduces an all-new, revolutionary feature set for
players to combine buildings that will produce or consume new kinds of resources
called “social energies.” How you mix and match these resources – industry,
wealth, obedience, knowledge, devotion, or creativity—determines the social
energy of your city. Will your city be happy and creative, spiritual and
knowledgeable, will it be wealthy and powerful or obedient and fearful? Its fate
is in your hands!


Not only will players be able to build from any or all energies, but the
cities will look and behave differently depending on the energy combinations the
player makes. From futuristic metropolises and fantastical haunted cities to
obedient Orwellian states and devout contemplative towns – what to combine and
connect is up to the creator.

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